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[Help!] Geneticist full MVP build


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#1 AMNBrasil

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Posted 13 May 2015 - 02:42 PM

I just do not understand much of that class, then I would build suggestion for a Geneticist full MVP.


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#2 Zelnite

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Posted 13 May 2015 - 04:31 PM

http://forums.warppo...ist-mvp-videos/

 

just watch Havenn but  there are plenty of other threads based on pure MVP videos. He solos a lot, shows his gears and explains his situations. Great watch on all accounts IMO


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#3 AMNBrasil

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Posted 14 May 2015 - 02:15 AM

http://forums.warppo...ist-mvp-videos/

 

just watch Havenn but  there are plenty of other threads based on pure MVP videos. He solos a lot, shows his gears and explains his situations. Great watch on all accounts IMO

Thanks :)


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#4 AMNBrasil

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Posted 18 May 2015 - 03:17 AM

Guys who are better stats, and what skills I put in what's left?
 

Stats:
 
Str 105
Agi 1
Vit 92
Int 106
Dex 120
Luk 57
 
Stats:
 
Str 110
Agi 1
Vit 96
Int 110
Dex 120

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#5 chr0nicles

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Posted 18 May 2015 - 08:53 AM

its recommended to get even level on crazy vines, lv5 and lv4 have the same vine limit. either get it down to lv4 or put one more skill point to lv6 for 1 extra vine limit.

 

on biochemist skills

axe mastery is not worth losing 10 skills points, additional damage is really small, around ~1k on enemies weak to elemental balls.

 

personally i'd choose potion research lv10 - it affects all kind of healing items, including SP items

cultivate plant lv1 can also be useful in certain situation (especially if you have time to prepare them). combine with summon flora(lv2) or demonic fire to trigger useful effects. its even better if you have AB to put sanctuary on them.

 

on stat i'm not really sure, haven't have a chance to experience different builds myself.

you should play around on azzy's calc with those stat, see which one suit you better.

 

having base VIT more than 90 is not necessary, you'll very rarely get stunned even with only 94~96 total vit with job lv bonus+equipment.


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#6 AMNBrasil

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Posted 18 May 2015 - 01:04 PM

Finished skills! rate it.

 

Skills:

 

http://irowiki.org/~...FqsrbkErA2eakwY


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#7 Havenn

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Posted 18 May 2015 - 01:09 PM

I find overcharge more beneficial than discount, esp when you're selling tons of crap from MVPing/ET and stuff. I also would get vending 9 and item appraisal 1 XD

 

otherwise its pretty good!


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#8 AMNBrasil

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Posted 18 May 2015 - 01:18 PM

I find overcharge more beneficial than discount, esp when you're selling tons of crap from MVPing/ET and stuff. I also would get vending 9 and item appraisal 1 XD

 

otherwise its pretty good!

Given their suggestions sir!

 

Skills:

 

http://irowiki.org/~...FqsrbkErA2eakwY


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#9 AMNBrasil

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Posted 19 May 2015 - 04:49 AM

Another build, which is better?

 

Skills:

 

http://irowiki.org/~...FqsrbkErA2kakwY


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#10 chr0nicles

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Posted 20 May 2015 - 05:27 AM

Another build, which is better?

 

Skills:

 

http://irowiki.org/~...FqsrbkErA2kakwY

 

this build looks interesting.

 

summon flora won't be much useful without cultivate plant though, because it has low hit, can't hit most mvp, hence not triggering effects.
 


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#11 Ryviux

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Posted 20 May 2015 - 07:18 AM

Another build, which is better?

 

Skills:

 

http://irowiki.org/~...FqsrbkErA2kakwY

 

why max on Special Pharmacy?

 

i would put those points in Full Throttle since it give +20% in stats for 30 sec.


Edited by Ryviux, 20 May 2015 - 07:18 AM.

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