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Berserker class update feedback


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#1 DarkRhythms

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Posted 21 May 2015 - 04:14 AM

Soooo. Zerk was very strong before, and now its ridiculous... It has dash, fear, reflect, stun, slow, adamant mind, heals, all that damage, and all that Health..... like, really ? How do you rationalize this ? Zerk vs anything else is no contest. Do you plan to balance this ? or is each class going to get this kind of massive power-up treatment ?  Because right now, when choosing a class, everything else seems useless when looking at the long list of OP Zerk skills and their gifted passive stats. 


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#2 BumblefootV7

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Posted 21 May 2015 - 04:25 AM

I have to agree with this guy. Zerk was not weak before the changes it was above average headed for best 1vs1 class. Now that class is a tank/assasin with a reflect and a heal. Total lack of research by the staff again. As it stands right now no class can beat a well geared +30 zerk. NO ONE!

 

Please explain this math and your logic. Beserker with near 60k hp, reflect and a heal with chainable stun and fear style skill. Are you that super dumb? I think yes. Game was more balanced before you changed anything. If you gave us all a choice to reset all skills to when korean devs set them ud find most of us saying yes change them back.

 

p.s Do that job your apparently being paid for and fix nova battlefields. Its only been what like 3 -4 weeks? Super pro guys


Edited by BumblefootV7, 21 May 2015 - 04:27 AM.

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#3 Kazara

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Posted 21 May 2015 - 04:30 AM

Same with elementalists, they -_- OP, that debuffs are crazy.


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#4 RadiantOfThePast

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Posted 21 May 2015 - 04:32 AM

Oh look! Another one of those threads where addicts whine about the game while knowing nothing will ever change!


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#5 BumblefootV7

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Posted 21 May 2015 - 04:46 AM

Weve forced changes a few times. Its usually taken a large section of the community acting out on the forums though. They dont like having to come here and click buttons to hide the negative comments from potential new players.


Edited by BumblefootV7, 21 May 2015 - 04:46 AM.

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#6 Crftwise

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Posted 21 May 2015 - 04:48 AM

  I dont know about whine, but Reflect should be nerfed.

 

  Reflect should only reflect direct magic attacks.... Ground AOE'S -SHOULD NOT-  be reflected. If the skill Targets the Zerk, then yes, is should have a chance of Reflection. Reflecting Ground Aoes tis just Tupid. So STUPID it dont deserve the "S"...


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#7 BumblefootV7

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Posted 21 May 2015 - 04:53 AM

You know i tested using nothing but launcher skills and trap dmg on a zerk with over 54k hp and i died to my own dmg without him attacking. I had 28k hp, cap defence and i hit 2349 on cap light. If he turns his light resist off i hit my self 4.2k a trap. So basicly zerk has a button that makes anyone using skills suicide. Now take for example a FOC or PK battle where im fighting say 4 zerks all reflecting 4.2k a hit and im doing 7 person aoe traps. How in thee hell is that fair? If by some miracle i survive they all have a self heal now too just to make it that little more bit stupid.


Edited by BumblefootV7, 21 May 2015 - 04:54 AM.

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#8 Crftwise

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Posted 21 May 2015 - 04:56 AM

You know i tested using nothing but launcher skills and trap dmg on a zerk with over 54k hp and i died to my own dmg without him attacking. I had 28k hp, cap defence and i hit 2349 on cap light. If he turns his light resist off i hit my self 4.2k a trap. So basicly zerk has a button that makes anyone using skills suicide. Now take for example a FOC or PK battle where im fighting say 4 zerks all reflecting 4.2k a hit and im doing 7 person aoe traps. How in thee hell is that fair? If by some miracle i survive they all have a self heal now too just to make it that little more bit stupid.

 

 

  Traps should NOT be reflected since they don't target a specific enemy, same as AOE's.  But yeah, its sucide for me to AOE with even 2 Zerks on the other team.  The damage is WORSE then when Elems had the OP Reflect.


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#9 BumblefootV7

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Posted 21 May 2015 - 04:59 AM

I remember in S1 when radiant had op reflect and mana shield. We where told it was way to op even tho radiants had crap dmg anyway. I dont see how they can now justify one of the largest dmg dealers in the game having a similar immortal button.


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#10 Kazara

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Posted 21 May 2015 - 05:01 AM

The concept of berserker is wrong...it shouldn't be immortal and do high dmg.

It should have crazy dmg and normal hp, it should be like a kamikaze in battle xD


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#11 Sandyman

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Posted 21 May 2015 - 06:06 AM

I never understood the Concept of Adamant Mind.

 

It ridicules sleeps,/slows,halts and stuns.

 

Commanders dominates 69 because of that. Since the Zerk becomes AM only 70+

 

Reflect from the Berserker is a very Powerful Skill alone, but giving him AM in additional...

 

Well thats makes him easy the most Powerful Class in terms of PvP.

 

Adamant Mind is even more Powerful than the PB mode, since stuns last 1 sec at the PB Mode. 

 

So there is a Trend going on, giving more than 1 Race a Adamant Mind skill.

 

Commander for Turan, Berserker for the Bartuk...

 

Kruxena and Xenoa get`s Stealth for that? i dunno about that.

 

I think every Race should have one Class with a Adamant Mind.

 

Commy,Berserker,Assassin and Ranger...

 

Why? cuz. those are supposed to be the Solo DPS Classes with a focus on AA

 

Ya Commy have a bit to many AoE for that but hey...Dev`s not done yet aren`t they?! 

 

just my 5 Cents... :chomok03:

 

 

 

 

 


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#12 BloodyHalo

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Posted 21 May 2015 - 11:28 AM

I never understood the Concept of Adamant Mind.

 

It ridicules sleeps,/slows,halts and stuns.

 

Commanders dominates 69 because of that. Since the Zerk becomes AM only 70+

 

Reflect from the Berserker is a very Powerful Skill alone, but giving him AM in additional...

 

Well thats makes him easy the most Powerful Class in terms of PvP.

 

Adamant Mind is even more Powerful than the PB mode, since stuns last 1 sec at the PB Mode. 

 

So there is a Trend going on, giving more than 1 Race a Adamant Mind skill.

 

Commander for Turan, Berserker for the Bartuk...

 

Kruxena and Xenoa get`s Stealth for that? i dunno about that.

 

I think every Race should have one Class with a Adamant Mind.

 

Commy,Berserker,Assassin and Ranger...

 

Why? cuz. those are supposed to be the Solo DPS Classes with a focus on AA

 

Ya Commy have a bit to many AoE for that but hey...Dev`s not done yet aren`t they?! 

 

just my 5 Cents... :chomok03:

Xenoia also has a addy mind class.  And commy is ss the aoes are more of a "fake aoe".  But sin and Zerk have op dmg/buff/stuns...my dps vs a zerks/sins is laughable.

 

  I dont know about whine, but Reflect should be nerfed.

 

  Reflect should only reflect direct magic attacks.... Ground AOE'S -SHOULD NOT-  be reflected. If the skill Targets the Zerk, then yes, is should have a chance of Reflection. Reflecting Ground Aoes tis just Tupid. So STUPID it dont deserve the "S"...

 

Still should do something about other melee attacks.  I should not be able to do more damage to myself than the lvl 80 or even lvl 90 Zerk can do to me.  


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#13 explicid17

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Posted 21 May 2015 - 11:30 AM

Shadow Runner and Ranger are suppose to be the anti-zerker classes, but both are terrible at the moment :/


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#14 Sandyman

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Posted 21 May 2015 - 11:56 AM

Well we are not done yet.

 

Turans will get an update too.

 

And if you ask me which Class should do more damage, BloodyHalo your Commander or a Berserker 

 

Than i voteI for the Berserker. Because Turans focus on Healing and defense

 

And Berserker are supposed to do better on the offense.

 

Anyway your right saying there need to be adjustments.

 

But don`t forget that the Races should distinguish from another. Just saying.


Edited by Sandyman, 21 May 2015 - 11:57 AM.

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#15 BloodyHalo

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Posted 21 May 2015 - 12:03 PM

Well we are not done yet.

 

Turans will get an update too.

 

And if you ask me which Class should do more damage, BloodyHalo your Commander or a Berserker 

 

Than i voteI for the Berserker. Because Turans focus on Healing and defense

 

And Berserker are supposed to do better on the offense.

 

Anyway your right saying there need to be adjustments.

 

But don`t forget that the Races should distinguish from another. Just saying.

 

I just said sins and zerks make our dmg laughable.  They should have higher dmg but if we are also an offensive melee ours shouldnt be less than half of theirs with even less attacks and goodies.   Zerks in every game should be pretty much highest melee dmg (maybe besides a sneaky AND squishy rogue like class).  But if they are tanks + dps+ heals+ reflect+ stuns+ def...well then someone on the dev team goofed.


Edited by BloodyHalo, 21 May 2015 - 12:05 PM.

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#16 Sandyman

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Posted 21 May 2015 - 12:07 PM

I fully agree on that.

 


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#17 DarkRhythms

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Posted 21 May 2015 - 01:12 PM

And they can use Dual Swords ? This is so wrong...


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#18 hadro

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Posted 21 May 2015 - 02:24 PM

using dual swords is smthing that should have ben implemented from start of the game IMO. But when it comes to other stuff y zerks are OP asf. Reflect is a problem for sure but there is also that the zerk right now are toped to the max . Full geared zerk has OP def/res/HP and can hit like a truck while healing and stuff.. or just turn on reflect and watch u kil urself ;p its -_-s needs to be toned down abit..


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#19 BloodyHalo

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Posted 21 May 2015 - 06:55 PM

And they can use Dual Swords ? This is so wrong...

 

Shhhhhh before next patch gravity gives them bows...


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#20 Apollonia93

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Posted 22 May 2015 - 08:07 AM

Shhhhhh before next patch gravity gives them bows...

they totally should have bows! with 1 sec atk speed!

I mean cmon, haven't any of you watched "The Scorpion King" with the Rock.

he was totally a zerk and he was totally rocking that bow


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#21 Kazara

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Posted 22 May 2015 - 08:14 AM

Warriors should be able to equip any weapon


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#22 cwilbur

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Posted 22 May 2015 - 08:36 AM

when are you guys gonna realize gravity doesnt give two -_-s about us they add what they want and throw our ideas aside.


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#23 sonemere

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Posted 26 May 2015 - 08:58 AM

i would like to see claws on zerk.


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#24 ZatoYo

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Posted 26 May 2015 - 09:30 AM

Back in time when  cap was 79 and copule players were full +30  best balance ever,fun pvp,exciting raids when u need tactics and communication with teammates ---now its bull-_-.

 

 


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#25 enriquediaz37

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Posted 26 May 2015 - 04:34 PM

First of all guys, you need to pay more attention:

 

Berserker VS Defiler +30, Defiler Winner if attack first.

 

Berserker VS Elem +30, Elem Winner, debuff is crazy odd thing, no matter reflect in berserker.

 

Berserker with Immort Set VS SIN +30, SIN Winner and like always SIN attack first, Immor set has no defense.

 

Berserker VS WL +30, WL Winner no matter what you do, WL insane 48% Defense debuff + -750 enchanting and Incredible HP, literally leaving you naked without any defense. You can’t see me.

 

Just to make sure you understand this skill: Reflect just work in direct attack, not in all AOE attack, it doesn’t reflect all the direct attacks, so no problem with this skill.

 

All skill on berserker decrease HP and decrease all your defense, this is not happening with WL or with others characters.

If we need to change something, WL and Defilers Stun basically only touches you and leaves you paralyzed for a large amount of time. “We haven’t complained about it.”

 

16 second or more stunned, enough to kill a whole party like noobs, no matter the how much HP you have your dead, (Thug Life).

Another odd thing that needs to be changed is Adamant mind from Commanders, I mean the insane time activated it has, this skill is always activated.

 

I know some commanders in the server with 56k HP, so commanders should be the kings in the server? So because now Berserker have 10% HP more, we will sentence Berserkers for this, it’s not ok that we lose 40% defense with Bartuk Legacy.

 

In my opinion, WL, commanders, Elemens, Defilers are the monster of the server.

 

Look at the FOC results for example, the characters above are always on top.

 

Example Berserker AA with Nightmare Set, its nothing against WL because with all set +30 you don’t have enough defense to keep a fight.

 

We are not talking about the other skills that WL and Defilers have, that’s a different story.

 

I hope this help!!!

 


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