Hi there. I'm really tired of the current Meta for RO2 which is Forever Grinding.
So Ive come up with a few Ideas on how the developers can bring back raiding in RO2...
How are we supposed to do it?
Ideas below:
- Code something that makes Master level equipment and Master levels useless in Raids. Like how the same kind of coding is applied in the Colosseum.
- Fix the Bugs inside of Raids, especially the Mechanics. For ex, No matter how many eggs we break, Maya wont let that buff disappear
- Raid cool downs, so no one can abuse it (Linking it to rewards later)
Waaaaiiit! what if I destroyed/don't have Old Raid gear?
Since master level gear is far more superior than lvl50 hard dungeon gear, Farm it. Since you can solo Hard dungeons with ML1+ gears, it might even take you a couple of minutes or less.
So your eq progression will still be the same as it was PreAoV. lvl50 hard gear -> Pve/Bapho -> CoA -> AoD
So what happens now? Do we just store the gear after we completed the raid? Did you suggest this topic just to escape grinding completely?
Actually, No. Ive thought a couple of ideas on what we can do with it besides storing it/destroying
Costumes as rewards
- Make a system in which a player can trade his/her Raid armor into actual, wearable costumes. (up to the developers if they wanna make it tradable)
Weekly/Daily Ranking and Rewards
- How many Raids a Person/Guild completes within a Week/Day (#1 Raider(s) etc)
- Ranking Rewards. A box containing items? (again, developers choice on what to put. can be costumes, refining stuff, coupons etc)
- Ranking Title? Ex, Legendary Raider(s)
Sorry if some Ideas were half-assed, I really want to take a break from grinding and really missed the nostalgia, the satisfaction after doing a Raid before AoV.
Edited by LeviRD, 23 May 2015 - 02:34 PM.