Hello everyone,
Had an idea for a mini-game idea. Sorry if this was suggested already.
SUMMARY:
I was playing with some friends today and we did a game of hide and seek in one of the towns.
I know this may sound kind of childish at first but it was really fun.Sure it might require an update to the game. However, the developers could recycle maps (e.g. towns or fields) without creating anything new.
LEVELS: players could pick which one they want.
Smaller map(s) = easy....small, flatter and less obscure areas of the map.
Medium size map(s) = normal...medium size, some hills and some objects to hide behind.
Large size map(s) = hard...large, ridges and maybe a forest or two.
TIME LIMIT:
Delimited by the size of the map. Up to the discretion of players or develops.
BENEFITS:
1) If planned right, players of any level could play together. Players or game developers could determine whether speed enhancement or cloak/hide items could be used. Attacks could be irrelevant or be implemented. Folks have to be aware of the fact other players could be frozen if attacks were allowed. Attacks would likely be betters as disabled to make it equal for all. Just a thought.
2) Prizes- folks who win could get minor prizes. These prizes would not be major game changers like the Battlegrounds. I'll throw out the idea of 10 white potions or something similar to that. This would be setup more for the fun of the game than the result of getting a prize.
IN CONCLUSION...
The mini-game would be easier to play as most folks know how to play hide and seek. Additionally, it would fulfill the goal of growing the game for those folks who simply get on for the community aspect.
CONCERNS
Bots...nuff said.