Waited 8 YEARS for gravity to stop ducking up my class.
yup . almost same here. for commie when i was and for prot. honestly if you compare skills of theses classes with skills of others , moreover theses last months , you cry.
for prot : you are "so called tank" but as def as a cap , resist too , and block def is HARD to raise , with very few options to do it ( and with the sacrifice of far better enchants you don't have slot to use anymore) maxing block % is ok . but same story , take room for better enchants.
no direct block on dedicated armors. (like on seamless 66 )
block buffs outdated comparing to current damages.
the so-called tank have to run behind lines against near EVERY enemies ( yeah not all , but not so far ) when he should "stand the ground" ( sorry not sure if i use the good words)
i am ok to lose to crowders. that has meaning. like a knight falling under "sorcerer malefic charm". but direct damages of any kind are not supposed to turn a tank to some thin paper dying in ten seconds , even with the most OP gear. and skills ignoring def for example as said by others is quite a nonsense if fast recastable and cumulating with OP SCAD and /or PBing
i didn't lost to a zerk who is not turning in pb yet. but still , that's not "fair" that my ability to tank depend much more from my gears too much specialized , when it come only from OP skills for others what benefit from a far better enchanted gear giving more things and doing it more "versatile".
for commie :
sure hush is cool. but one target , close range needed . c'mon. that's not the OPest thing you can see in game. or let's talk about instant distance hush of rad and many others skills. just for example , gravity up in battle situation is a very long type of hush too. and not even talking about others type of crowds.
adamant . well zerk have a shorter version and much more goodies as OP skills. a far bigger amount of HP and DPS too. i think yes in one on one , a zerk MUST beat a commie , the same way he is not supposed to be able to kill a prot. but what i mean is that the main purpose of commie is dead : he can't hunt well casters. reason why they are even more rulers this last months. Zerk is a far more better caster hunter now. so commie class turn nonsense.
make them able to do their job again. like for prots. tks. ( and as you see , i don't ask for more dps and ability to kill. it's not the purpose of my class anyway . and i am very happy when i manage a 8-0 in battle without pb. for a prot it's like a 60-0 for a nuker )