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Mythic weapons are bugged. (almost everything in game is bugged)


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#1 TheNanny

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Posted 26 June 2015 - 03:40 AM

Today i tested my +30 Trinity VS +18 Kalion's swords damage (+30v+18>same dmg) So i killed like 200 or more mobs by 1 sword then another one. Same dmg[stats] on both but Kalion's hit less 1000dmg then Trinity.



Why Mythic weapons hit less?


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#2 Kazara

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Posted 26 June 2015 - 03:43 AM

:heh:


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#3 VModBlueberry

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Posted 26 June 2015 - 06:00 AM

The MDC Wand and Sword is indeed bugged and around 3 more on which the stats will be changed. Helium is working on it and we will be informed as soon as possible!
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#4 crkiller

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Posted 26 June 2015 - 10:25 AM

HueBR


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#5 hadro

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Posted 26 June 2015 - 05:01 PM

2h sword is also bugged, the dmg of the item isnt displayed properly in the UI, and it also hits way less than a trinity despite having 500 dmg more. It also adds scc in the stat window ( while there is no scc on the item itself- tho u can keep scc would be very nice to have it! xD)


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#6 BioElesis

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Posted 27 June 2015 - 01:03 AM

The MDC Wand and Sword is indeed bugged and around 3 more on which the stats will be changed. Helium is working on it and we will be informed as soon as possible!

 

We know its not your fault but even so we feel scammed, i did maxed my Sword and extract the Enchants from my Trinity and now you say "stats will be changed" come on! so what I'm getting isn't what i pay for?

In my opinion we got scammed, we buy many Raid Reset and Random Stat Revamps and for what?

ooh yes visual bug! so my Sword real dmg isn't really 999-1263, and now you apologize! and we are say great you're welcome!

 

 

 


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#7 ARKILIUS

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Posted 27 June 2015 - 03:03 AM

better merge topic no ? :p_swt:


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#8 SoulEaterPT

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Posted 27 June 2015 - 05:24 AM

MDC magic shield doesn´t give scc anymore and the Block Defense is all messed up. I hope they will fix this


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#9 ARKILIUS

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Posted 27 June 2015 - 05:28 AM

yeah now i have a crazy block def on mythic last judgment but a poor block % . lol. :p_omg:


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#10 sleepyTown

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Posted 28 June 2015 - 03:16 PM

is this a bug? or they just completely remove the scad per +..if not a bug..i think....mdc weapons specially wand sucks than normal DC wand....fail fail...

 

 

ccUarLB.jpg

 

they say scad per + will be lowered to +8 not remove....i guess its just a hearsay...


Edited by sleepyTown, 28 June 2015 - 03:17 PM.

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#11 Helium

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Posted 28 June 2015 - 03:50 PM

As I told BloodyHalo:

 

"...Acknowledged. There is more work to do, I am testing the displayed damage versus real output issue. As for as the overall stats, there will be another patch to bring them more in line with Trinity stuff. The initial patch to fix a couple of completely wrong stats had to get in fast because if you are making something weaker you cannot wait and needed to be released as fast as possible. For improving things, people will get less upset and could wait another week. Sorry, still..."

 


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#12 sleepyTown

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Posted 28 June 2015 - 04:04 PM

As I told BloodyHalo:

 

"...Acknowledged. There is more work to do, I am testing the displayed damage versus real output issue. As for as the overall stats, there will be another patch to bring them more in line with Trinity stuff. The initial patch to fix a couple of completely wrong stats had to get in fast because if you are making something weaker you cannot wait and needed to be released as fast as possible. For improving things, people will get less upset and could wait another week. Sorry, still..."

 you said wand scad per + will bring down from +24 to +8..but you completely removed it? what really happened there?


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#13 BloodyHalo

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Posted 28 June 2015 - 06:09 PM

As I told BloodyHalo:

 

"...Acknowledged. There is more work to do, I am testing the displayed damage versus real output issue. As for as the overall stats, there will be another patch to bring them more in line with Trinity stuff. The initial patch to fix a couple of completely wrong stats had to get in fast because if you are making something weaker you cannot wait and needed to be released as fast as possible. For improving things, people will get less upset and could wait another week. Sorry, still..."

 

You probably know but its just the skill damage that wont work, auto attack is fine (But since commander is ss that makes it kind of not so great).  When you say more in line with trinity stuff does that mean that the damages will be decreased?


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#14 hadro

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Posted 28 June 2015 - 08:27 PM

As I told BloodyHalo:

 

"...Acknowledged. There is more work to do, I am testing the displayed damage versus real output issue. As for as the overall stats, there will be another patch to bring them more in line with Trinity stuff. The initial patch to fix a couple of completely wrong stats had to get in fast because if you are making something weaker you cannot wait and needed to be released as fast as possible. For improving things, people will get less upset and could wait another week. Sorry, still..."

 

Good to hear :) Also can we expect some changes on the 2h weps( it maybe sound selfish but i assume all SS users would like it ) So far all 2h weps are for the AA since they add physical critcal chance and damage, ,

giving a sword-Skill critical chance/bludg-scad would made them lot more usefull.


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#15 ARKILIUS

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Posted 29 June 2015 - 01:03 AM

As I told BloodyHalo:

 

"...Acknowledged. There is more work to do, I am testing the displayed damage versus real output issue. As for as the overall stats, there will be another patch to bring them more in line with Trinity stuff. The initial patch to fix a couple of completely wrong stats had to get in fast because if you are making something weaker you cannot wait and needed to be released as fast as possible. For improving things, people will get less upset and could wait another week. Sorry, still..."

 

i see. i understand. hope for the best . good luck on your task :p_smile: (hope you will consider my post on other topic too , about shield etc etc :p_laugh: )


Edited by ARKILIUS, 29 June 2015 - 01:04 AM.

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#16 Helium

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Posted 29 June 2015 - 06:31 AM

is this a bug? or they just completely remove the scad per +..if not a bug..i think....mdc weapons specially wand sucks than normal DC wand....fail fail...

 

 

ccUarLB.jpg

 

they say scad per + will be lowered to +8 not remove....i guess its just a hearsay...

 

Wait, what?

 

Each Reinforcement should add 8. If not, it will again soon. 


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#17 Helium

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Posted 29 June 2015 - 06:33 AM

And yes I have seen your suggestions on other items ARKILIUS (and others) and am taking into consideration.


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#18 ARKILIUS

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Posted 29 June 2015 - 09:25 AM

And yes I have seen your suggestions on other items ARKILIUS (and others) and am taking into consideration.

 

thank you very much ! :p_hi:


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#19 BloodyHalo

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Posted 29 June 2015 - 11:31 AM

Wait, what?

 

Each Reinforcement should add 8. If not, it will again soon. 

 

 

It did after the patch add +8 and then it didn't add anything the next.


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#20 Kazara

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Posted 29 June 2015 - 11:33 AM

Make it 4-5 SCAD...8 SCAD is like staff bonus and you force players to use that -_-ty wand...ofc I ll keep my trinity 4ever but u force other players...xD


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#21 sleepyTown

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Posted 29 June 2015 - 03:06 PM

Wait, what?

 

Each Reinforcement should add 8. If not, it will again soon. 

 

zZzzz


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