You indeed do have a point there.
However just increasing the HP costs would in my eyes maybe cause more trouble.
Of course you could just increase it. But if you want to increase it that far that well build characters really recognize the HP loss then you would harm free players again that do not sit on a ton of HP.
But to work around this. What would you think about making the costs %-based on your HP? That way you could easily adjust the costs without punishing weaker builds.
I admit I have not played the Berserker class myself nor did I face it in PvP. But would it make a significant difference if Reflect was only available if your HP are at 10% or lower? Making it some kind of last resort skill.
Just my thoughts and ideas on this.
It would make things more realistic if it was a last resort skill, as I've fought endless berserkers with low hp and even with 5kish hp left they last a looong time becuase the stats on reflect are just too good. I've even seen berserkers exploit this by rushing to sit in aoes while casters are retreating so that their own skills still get them.
However, just making it consume any amount amount of hp wouldn't really make sense either anymore because of the massive heals they can now cast on themselves (I'm seeing an average of 4-5k). So that would be kind of redundant.
Since you have not fought one: The usual fight with a zerk is always either stun first or fear (if skills are on a cd or they have multiple enemies) then heal, and proceeds to stunlock. Against a class with some form of AM they always bloodrage first for 8ishk and then sit on reflect and their AM until you run out of your buff, then they proceed to stunlock + fear + bloodrage you until you can recast buffs, but most are already dead at this point.
Yes you can slow them and try to wait out reflect, but they have dashes, are still doing damage, and even when reflect is gone you still have the their AM to deal with. So even if reflect were only available right before the end for them, they would not be losing out on much except for the ease at which they are killing people.
Hell you could even make it a passive that activates automatically at such time and lasts until such and such time.
Edited by BloodyHalo, 03 July 2015 - 09:01 PM.