Okay, this is NOT going to be an autopot thread. Keep that crap to yourself. And I don't want any drama here, hit the back button on your browser if you're just going to attack other users for their ideas. Instead I want to foster discussion, ideas, and how, if we even can, do something about an apparent issue with pots/healing items.
Now, I don't use mods, at all, not even RCX. And I've never had a problem hitting a potion/healing item button.
That said, and I think this is the crux of the matter, is the quick and repeated button mashing to use potions/fish/pumpkins/etc.
Now, I don't know if WarpPrortal even has the ability to make changes. But what could we do to change how healing items work? Perhaps in such a way that it breaks 3rd party tools. Perhaps in a way that you wouldn't even need a 3rd party tool?
I think the first thing to do would be to 1) make things heal for more and 2) put a cooldown on their use.
Maybe make all heals % based instead of a flat numerical range? Weaker things could have shorter cooldowns?
Could we go so far as to have really awesome healing items but you can only use 1 until you are out of combat?
Maybe the issue is damage? Do we need to scale back numbers? Could we even do that? I don't think WP has the ability to change the game that much.
I'm just tossing ideas out. How can we fix this? How can we make our beloved RO better?
Edited by MizunoAoi, 29 June 2015 - 07:43 PM.