Hi Guys,
Long time no see everyone..
There were couple of attempts for me to come back to this game lately..but it keep failing because I find myself unable to level my character from ML 30-35. I had this idea for awhile already and have been discussing with players...quite a lot of people agree with this idea.
This is actually not a new idea, it has been suggested way back a year ago when they introduce master level and a HUGE chunk of player-base shrinked as a result of imbalance skills and bugs pop-up at that time as well as "party lvling as the ONLY feasible option to level up" mechanism The game managed to survive by expanding access to other regions and merging with SEA server. However, it is time to bring this idea again, as it is really the appropriate time to implement this....or it'll be too late.
Face it, not all the people like the idea of party-lvling as the ONLY feasible option to lvl up since Master Level. To make matter worse, with the current playerbase, it is almost impossible to find a party to leveling in Forgotten payon. This is one of the reason why it keep blocking me from coming back to this game....
My suggestion would be create solo-lvling maps and dungeons for Master Levels.(Simply re-use maps and mobs to save development time). Make solo-leveling 2-3 times slower than party-lvling. It must be doable for solo kinda like back in pre-master level era. (No need to +20 everything to be able to solo)
By doing this, I can guaranteed it will attract a good amount of solo-lvling lovers to this game.
Feel free to discuss.
Edited by AikaFuwa, 01 July 2015 - 12:24 PM.