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#1 DonatoX

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Posted 02 July 2015 - 05:12 PM

I have a problem farming this item because of the drop rate. and it's not make sense to me compare with Will of Warrior or Blood Thirst.

In bio3, I get more than 2k of Will of Warrior but get less than 20 Ghost Chills. :wah:  :wah:  :wah:  

 

 

 

Can we have a npc that can exchange it? like 1: 10 or 1: 20 or something like that ><"

 

What do you think? 


Edited by DonatoX, 02 July 2015 - 05:13 PM.

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#2 Nirvanna21

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Posted 02 July 2015 - 05:13 PM

Ghost Chills are meant to be rarer. They are enchant resetters afterall :P


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#3 Quetzacoatl

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Posted 02 July 2015 - 05:14 PM

+1


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#4 DonatoX

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Posted 02 July 2015 - 05:20 PM

Ghost Chills are meant to be rarer. They are enchant resetters afterall :P

 

i understand that but what is a point to be rare. 


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#5 Nirvanna21

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Posted 02 July 2015 - 05:26 PM

Well from iRO's perspective? Nothing, from a players perspective I suppose items like BxB would be a lot more wanted if the materials to enchant them were cheaper. I would love to have easier access to Ghost Chills so that I could start producing a Sharp6 BxB <3


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#6 DonatoX

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Posted 02 July 2015 - 05:46 PM

Well from iRO's perspective? Nothing, from a players perspective I suppose items like BxB would be a lot more wanted if the materials to enchant them were cheaper. I would love to have easier access to Ghost Chills so that I could start producing a Sharp6 BxB <3

 

I agreed with you. why do they make it too hard to get ><"


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#7 Quetzacoatl

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Posted 02 July 2015 - 06:13 PM

I agreed with you. why do they make it too hard to get ><"

 

Supply ANDemand


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#8 Nirvanna21

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Posted 02 July 2015 - 07:06 PM

Ghost chills price wise are like Baby-OCAs, it would be nice to have them drop more often but then that would make Bio Enchants less special <3


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#9 UpgradeAlpha

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Posted 02 July 2015 - 07:19 PM

It also drops on bio 2 same drop rate, Bio lab Mvp's drop them at a regular rate though. The rare enchant rate deems them like that so hard to get and so low too even you'll really need to farm like hell.

Edited by UpgradeAlpha, 02 July 2015 - 07:26 PM.

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#10 AlmrOfAtlas

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Posted 02 July 2015 - 09:17 PM

Drop rarity in MMOs is a mechanic to get you to play longer without actually experiencing character progression. It's just artificially lengthening game-time, and drip-feeding rewards sporadically to condition you into gambling on the rates for the high you get when the RNG rolls in your favour. It's the "just one more; it could drop on this next kill" attitude. You play longer, you stay longer, you create personal goals that justify your grind, and your spending potential increases based on that time.

 

In that sense, iRO benefits greeeaaaaatly from you taking the longest time possible to farm what you're looking for. They won't modify the rate or give you a trade-in option.

 

In order to milk it even harder, gum consumables were added to the Cash Shop that increase your potential (important word as it doesn't guarantee you'll get value for money) drop rate thus theoretically reducing time spent grinding in exchange for cash to be granted the opportunity. The time limits are imposed to both ensure you buy more, and to keep you invested for that duration. Goes hand in hand with reward-based reinforcement and facilitates extended play by locking you into a sort of pseudo-contract since your crazy, intrinsically human purplemonekydishwasher logic will compel you make the most of that time.

 

So if you're not using gum, go buy some and pop them today! You may possibly get more chills!

 

Edit: also VIP. Works in much the same way but locks you in for longer <3


Edited by AlmrOfAtlas, 02 July 2015 - 09:28 PM.

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#11 MoyuZ777

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Posted 03 July 2015 - 08:11 AM

Do u farm thise on your own Donato? Or with a party.
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#12 Havenn

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Posted 03 July 2015 - 08:20 AM

They're rare because you craft bio weapons with them lol. If everything was more common, G.katar, Gigantic Lance, BXB would all be much lower price, and then you wouldn't want to farm them anyways because everything would be cheaper and not worth farming anyways


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#13 Zander

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Posted 03 July 2015 - 10:37 AM

You are rich just buy them :P
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#14 Erydanos

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Posted 03 July 2015 - 10:53 AM

You are rich just buy them :P

 

Basically this.

 

Honestly, I've never seen a player engage in so many high end item tiers like you do Donato...compared to that, buying Ghost Chills should be like using spare change to buy some candy.


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#15 gorgoroth1

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Posted 03 July 2015 - 11:40 AM

If too easy someone gonna vend Ancient Gold Decoration @99m ><


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#16 Lapphy

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Posted 03 July 2015 - 12:03 PM

I don't think donato is worried about the price moreover the actual availability of the item. maybe 5~ vend each day if that.... and unless someone gets lucky and gets 20 with a Bio4 Instance completion (actually a -_-ty prize considering you'd ideally want a deco.) and the instance takes months to complete. 

 

I wouldn't be opposed to having the instance reward to be like 50 chills, instead of 20. 20 is pretty weak for 2-4 months of work. 


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#17 PaulEdward

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Posted 04 July 2015 - 02:30 AM

aside from being a reseter catalyst.. Chills are also used to create the bio labs weps and armors


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#18 Lapphy

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Posted 04 July 2015 - 05:25 AM

Yeah but you need 300-400 chills a weapon
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#19 Havenn

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Posted 04 July 2015 - 05:28 AM

Only need 85 for g.katar and 40 for bxb. I wish I would get freaking 20 GCs as my reward z.z

 

so far, I've gotten nothing but Will of warrior x10 on two diff chrs


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#20 AlmrOfAtlas

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Posted 04 July 2015 - 05:28 AM

That feel when you realise quests with significant gains in RO are actually supposed to take that long and we just get spoonfed here in iRO.

 

Guys should go play kRO or jRO and find out what "tedious" really means.


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#21 PaulEdward

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Posted 04 July 2015 - 05:41 AM

Yeah but you need 300-400 chills a weapon

 

exactly the point..  @TS: this is why ghost chills are considered Rare


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