Fear skill for Mage - Proposals & Suggestions - WarpPortal Community Forums

Jump to content


Photo
- - - - -

Fear skill for Mage


  • Please log in to reply
45 replies to this topic

#1 DJROCKDAN

DJROCKDAN

    I made it Off Topic

  • Members
  • 44 posts

Posted 04 July 2015 - 10:09 PM

I'm tired of mana shield, as soon as I recast it, it's destroyed again.

 

Mages need a skill that would remove all aggro. In other words a skill that makes monsters stop attacking mage.

It could work like sacri, but just makes monsters target other player or run back to their original spots.


  • 0

#2 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 04 July 2015 - 10:22 PM

So you want mages to have a sleep/daze. 

 

I've always looked at mages as a class that overcomes their enemy with intelligence and knowledge of the elements. Not sure how they could manage to be scary. Any ideas.


  • 0

#3 DJROCKDAN

DJROCKDAN

    I made it Off Topic

  • Members
  • 44 posts

Posted 04 July 2015 - 10:30 PM

So you want mages to have a sleep/daze. 

 

 

No. I want the skill just to make monsters return to their normal state. Just simply retreat from their target.


  • 0

#4 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 05 July 2015 - 12:56 AM

So you want a pvm stealth. 


  • 0

#5 DJROCKDAN

DJROCKDAN

    I made it Off Topic

  • Members
  • 44 posts

Posted 05 July 2015 - 02:32 AM

So you want a pvm stealth. 

 

That won't be like stealth, not a buff. More like a single use skill (like AoE that does no dmg). It would remove aggro, until you hit monsters again. The skill should simply set those monsters to "not in a combat" mode, and would work until they are attacked again. 

Skill should have a cooldown and 100% success chance.

 

 

I just grow tired of how my mage is always the main target in dungeons.


  • 0

#6 carlosrose

carlosrose

    Amateur Blogger

  • Members
  • 290 posts
  • Playing:ROSE Online
  • Server:Arua

Posted 05 July 2015 - 02:38 AM

Eh.... My mages has no trouble in DG's when I go farming for clan points O.o and my PvM set is pure rubbish lol I dont think there is a need for such a skill.

 

Mage has plenty of range aoes to be able to aoe from a safe zone, and once enemy get close enough there are either stun aoes or mspeed down aoes that allow u to run back, recast shield and aoe again from a safe distance


  • 1

#7 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 05 July 2015 - 02:44 AM

I have to agree with Carlos, my mage is still running around in +0 exalteds and +0 wings. Literally the only refines on my mage atm is the staff.... 


  • 1

#8 CharasX

CharasX

    Amateur Blogger

  • Members
  • 193 posts

Posted 05 July 2015 - 03:25 AM

Mages arent Necromancers from GW2...... neeeeeeeext.


  • 0

#9 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 05 July 2015 - 03:29 AM

GW2 has their own 'mage' archetype. What it sounds like he wants is a Warlock/Sorcerer play style.


  • 0

#10 kwayan19

kwayan19

    Too Legit To Quit

  • Members
  • 1031 posts
  • Playing:ROSE Online

Posted 05 July 2015 - 04:58 AM

Could be nice... maybe give the wind aoe a pushback effect... haha
  • 0

#11 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 05 July 2015 - 06:56 AM

not possible, the movement system doesn't account for facing direction in relation to more than 1 point [target]. 


  • 0

#12 DJROCKDAN

DJROCKDAN

    I made it Off Topic

  • Members
  • 44 posts

Posted 05 July 2015 - 08:53 AM

Honestly. Mages do need some anti-aggro skill. In dungeons Mage becomes main target after using AoE, even Knight doesn't save me. I could just bring a Champ to AoE and have no problems staying alive.

 

I've played both Mage and Champ in dungeons, and so far Champ is much better for AoEing, it doesn't need recasting a silly skill "mana shield" to stay alive, no need to focus on buffs bar to see if Mana Shield is still active, Champ doesn't require so much effort as Mage, it's a lot easier class to play as you just need to spam skills and focus on HP.

 

But when it comes to 1v1 combat Mage beats champ. I've had tested my Mage and Champ on a Moldie King several times. My mage takes about 10~15 seconds to kill this boss where there Champ could take up to 1 minute. Mage has a very useful ASPD debuff skill "Permafrost Chill", where my spear Champ doesn't use any skills against boss and relies only on "Normal-Attack". In this case, Mage is much more useful at boss with it's debuff skills and high damage than a champ with a normal attack.

 

Now if we would compare a Champ and Mage endurance at boss, then a Champ would be a winner here. Sometimes I don't notice how my Mana Shield disappears, and if I don't recast it, boss like Ulverick can kill me in a single hit. There is no meaning for a Mage to look at HP bar anymore since it dies from a single hit. Champ can survive several attacks, it also depends on build.

 

In summary, Mage class has some nice tricks (debuffs and high dmg), but it's useless group member if it can't manage to survive. Champ doesn't have anything special, but it's pretty well balanced class.


  • 0

#13 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 05 July 2015 - 09:35 AM

No, Artisans need anti aggro. here's my argument to attest said fact.

 

Mages get Mana shield

Mages get a Dodge proc from Wind Spells

Mages on average have a significantly further range.

Mages can get up to 5 stuns, a dispell, and a root/snarex2

Mages have accuracy downs and mutes.

Mages also have mana burn.

 

Artis have sleep, 1stun, 1 50% success stun.

 

Anyone needs a damn anti aggro it's the poor squishy class with absolutely no defensive talents. What the mage needs is players who will practice more, they're one of the hardest classes in ROSE to get right, but their maximum potential far exceeds what I keep seeing people complain about. 

 


  • 0

#14 WorldDestroyerxx

WorldDestroyerxx

    I made it Off Topic

  • Members
  • 82 posts

Posted 05 July 2015 - 09:36 AM

Honestly i cant think why a mage is having a hard time at dgs. I have my mage at ulverick and with cleric buffs i can tank the whole mob with manashield. Aoe all of them before they can reach me. Im full pvp gear on luminous and not even on pvm. I think you need to tweak a little bit on ur build


Edited by WorldDestroyerxx, 05 July 2015 - 09:37 AM.

  • 0

#15 DJROCKDAN

DJROCKDAN

    I made it Off Topic

  • Members
  • 44 posts

Posted 05 July 2015 - 10:13 AM

 

 

Mages get Mana shield

Mages get a Dodge proc from Wind Spells

Mages on average have a significantly further range.

Mages can get up to 5 stuns, a dispell, and a root/snarex2

Mages have accuracy downs and mutes.

Mages also have mana burn.

 

 

This is just wrong, you can't have them all because of skill points lack. Of those things you listed I only have mana shield and a 1 root AoE. 

 

BTW I've tried playing with Wind Spells before, it was just a waste. Those spells doesn't do too much dmg and the dodge buff is % chance, and even if you have 3 stacks of Wind dodge buff, you'll still be pretty much mushy, it does help but a little. 

 

And it's impossible to have increased range passives and mana shield together, otherwise you'll have to make a great loss in your build. It's simply not enough skill points for everything.


  • 0

#16 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 05 July 2015 - 10:20 AM

I'll have to record it then it would seem. 


  • 0

#17 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 07 July 2015 - 06:40 AM


  • 3

#18 DJROCKDAN

DJROCKDAN

    I made it Off Topic

  • Members
  • 44 posts

Posted 07 July 2015 - 08:49 AM

 

Man, you died on the first mobs wave and multiple times at Ulverick. This just proves me right. I don't die that much with my Champ and I can clear those mobs much faster with a Champ than a Mage simply because it doesn't die and doesn't need Mana Shield spamming. 

 

BTW your Mage is lvl 230, mine 206 and yours is much worse depending on stats. Your Mage with all buffs have the same AP as mine without buffs. The only plus is that you have much more mana than my Mage, so your mana shield can last a lil bit longer.


  • 0

#19 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 07 July 2015 - 09:37 AM

Some people just aren't happy until I really throw down. Ok, next video will be without me sacrificing 220 items for lvl 70 items... And You'll fudge your cake when I start droppin real bombs. 

 

And of course I died on the first wave, if you read in the video descrip in YT, I said "I was too ambitious with the first wave, seeing as I didn't have stacks up or buffs on. 

 

But yes, since you're trying to say Mages are incapable, and my stats are 'worse' than yours, even though my team successfully cleared the DG? Then I went back, solo, and starting clearing paths. I even went and did some clearing without the buffs, just my wind passives.

 

But, yea, I'll make another video for you then. 


  • 1

#20 angeltje

angeltje

    Too Legit To Quit

  • Members
  • 2687 posts
  • Twitter:https://twitter.com/angelltjee
  • Playing:ROSE Online
  • Server:Arua

Posted 07 July 2015 - 10:52 AM

Man, you died on the first mobs wave and multiple times at Ulverick. This just proves me right. I don't die that much with my Champ and I can clear those mobs much faster with a Champ than a Mage simply because it doesn't die and doesn't need Mana Shield spamming. 

 

BTW your Mage is lvl 230, mine 206 and yours is much worse depending on stats. Your Mage with all buffs have the same AP as mine without buffs. The only plus is that you have much more mana than my Mage, so your mana shield can last a lil bit longer.

 

you know that each class has weak points and strong points right? well if you keep that in your mind, you should know that Champ and Mage can't be equally in survivability. There are suppose to be differences between classes, just saying.

 

If your mage is really that bad, try to lvl for more skill points and search a teacher to get better, since from what i read other mages do well at pvm and also pvp. so i dont think such skill is needed.


Edited by angeltje, 07 July 2015 - 10:54 AM.

  • 0

#21 DJROCKDAN

DJROCKDAN

    I made it Off Topic

  • Members
  • 44 posts

Posted 07 July 2015 - 12:16 PM

 

But yes, since you're trying to say Mages are incapable, and my stats are 'worse' than yours, even though my team successfully cleared the DG? Then I went back, solo, and starting clearing paths. I even went and did some clearing without the buffs, just my wind passives.

 

But, yea, I'll make another video for you then. 

 

I can do the same stuff with my mage like you. But the problem is that Mage dies too often to Champ, and if I had to pick between Champ and Mage to use in DG, I'll go with a Champ.

 

Even my Mage AP is way higher than my Champ's, but that's not the point. The Champ doesn't need running away from mobs, spamming Mana Shield, he can spam his skills fast, while the Mage needs to target on a mob to use AoE (ofc not with all skills), but still Mage takes a lot more time to use all those skills.


  • 0

#22 DJROCKDAN

DJROCKDAN

    I made it Off Topic

  • Members
  • 44 posts

Posted 07 July 2015 - 12:19 PM

you know that each class has weak points and strong points right? well if you keep that in your mind, you should know that Champ and Mage can't be equally in survivability. There are suppose to be differences between classes, just saying.

 

If your mage is really that bad, try to lvl for more skill points and search a teacher to get better, since from what i read other mages do well at pvm and also pvp. so i dont think such skill is needed.

 

As far as I know, in all MMO games I've played Mage is a DMG dealer class. Well it's not the same in ROSE. My Mage DO have a higher AP than my Champ, but in the end my Champ's ASPD is around 130% just with passives. My champ can do less DMG per hit, but it can do WAY more hits than my Mage, making it equal on DMG and above average on DEF and HP.

 

 

You know guys, I've made a conclusion that Mage's DMG output weak point is casting speed. Just look at the Raider and the Mage, who does more DMG on 1v1 combat? And if someone is going to point out that Mage is tanky and blah, blah just because of it's Mana Shield, know that you're WRONG, because Mana Shield protection depends on your DEF and M.DEF. Mana Shield is actually an Extra Health Bar that you have to keep spamming if you want to survive.


Edited by DJROCKDAN, 07 July 2015 - 12:24 PM.

  • 0

#23 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 07 July 2015 - 12:47 PM

You're completely avoiding the fact that the Mage is ranged. Champs are not. 


  • 0

#24 KatsuraKujo

KatsuraKujo

    Awarded #1 Troll

  • Members
  • 744 posts
  • LocationPotato
  • Playing:ROSE Online

Posted 07 July 2015 - 04:31 PM

nice video feuer. And rock, i'll be very impressed if you can do the same thing feuer did. He's armor as said in the video, is most of the time level 70 muse gear. I can barely last on my endowed let alone lvl 70 muse gear ^^;

 

To say the least, you've overlooked the armor feuer is wearing while fighting and killing nearly all the mobs (idk if all or not lol) in CoU. Honestly feuer is good at what he do although he died so many times, but that is to be expected from a mage and when using level 70 muse gear.


  • 2

#25 pdfisher

pdfisher

    Champion Representative

  • Members
  • 5246 posts
  • LocationPennsylvania, in the heart of PA dutch country
  • Playing:ROSE Online
  • Server:Leonis

Posted 07 July 2015 - 05:32 PM

I did dungeons with him today, and he was on his mage. He totally rocked that place. We had an excellent knight helping as well, but his mage's damage was awesome.


  • 1




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users