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Warlock Spellbooks


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#1 Almorian

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Posted 29 November 2010 - 03:42 PM

Out of the nonsense the NPC spouts, when attemtping to get the warlock spell books (Crimson Rock, Frosty, etc) It mentions either needing "12 Mystery Pieces", Oridecon, or OPBs

I'd rather not waste oridecon or OPBs, but nowhere on the net can I find ANY mention of mystery pieces, and nothing seems to drop them. Anyone know what the original Korean translated to so I can attempt to find these items? The NPC claims they are dropped in Juperos, but again, nothing drops these items.

Edited by Almorian, 29 November 2010 - 03:43 PM.

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#2 Almorian

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Posted 29 November 2010 - 06:03 PM

I figured it out by trial and error with everything I got from Juperos

"Mystery Pieces" are actually "Fragments", the circuit chips.
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#3 LethalJokeChar

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Posted 30 November 2010 - 04:05 PM

How do you even get access to the more advanced spellbooks anyway? The NPC just says that they are restricted for borrowing. Is it just a job level requirement?
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#4 EvilLoynis

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Posted 18 December 2010 - 01:12 AM

Can someone explain just exactly how Reading Spell Book, Freezing Spell, and Release actually work together? Do they give you the ability to Instant cast spells or something? It's difficult to understand as irowiki only says that release is for firing off the elemental balls you cast and nothing about spell books.
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#5 darktie22

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Posted 18 December 2010 - 12:43 PM

through reading spell you freeze a spell, by release, if you have a freezed spell, you release that spell (lvl 1 works fine) and freezing spell skill increases your freezing points (dont need at all to can "instant cast" some skill, just let you freeze more skills). So you just need 2 points, 1 for reading spell book, 1 for release, and you should be able to freeze 2xspells and instant cast them(bypasses rehuse delay and cast time, but you will still have after cast delay, so better to be in strings for sg and so).
Edit: You have to cast release against an enemy in order for it to work (its obvious, but just in case)
EDIT-2: Just remembered, release eats your amp, and after that, it casts the skill freezed, so a released skill cant be affected by mystical amplification.

Edited by darktie22, 18 December 2010 - 12:46 PM.

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