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Natch Soul Guardians and Natch Spirit Guardians


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#1 Nadesh

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Posted 09 December 2010 - 06:45 AM

The ideas about this are simple:

1) Make them drop something useful, for example the lvl 65 jewels, maybe with chance of drop rare compressions. Could be different items.

2) Since we are getting more and more quests for dungeons (first was RoL, then AT, then SL, and now WS and RM) they could, and probably will, add quests for DS (Dark Sanctum) and ask in those to kill this Guardians.

3) Make it insteresting: make the Guardians weaker and make the boss have a special buff that make it very hard to kill, but if the Guardians are killed, then that buff go away, making people need/want to kill the Guardians before they kill the boss.
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#2 Spieler09

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Posted 09 December 2010 - 06:50 AM

The ideas about this are simple:

1) Make them drop something useful, for example the lvl 65 jewels, maybe with chance of drop rare compressions. Could be different items.

2) Since we are getting more and more quests for dungeons (first was RoL, then AT, then SL, and now WS and RM) they could, and probably will, add quests for DS (Dark Sanctum) and ask in those to kill this Guardians.

3) Make it insteresting: make the Guardians weaker and make the boss have a special buff that make it very hard to kill, but if the Guardians are killed, then that buff go away, making people need/want to kill the Guardians before they kill the boss.

nas y know they never change it, and yes a buff for the boss would be nice if y dont kill the 2 mobs left and right side.

but they must reduce the hp of them to a 1/10 or more


but like in the past they add that kinds of buff to make him harder but not change that they had lesser hp ...
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#3 Nadesh

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Posted 09 December 2010 - 06:54 AM

Yep, the first time i went there i thought that we needed to beat the Guadians first, and could be nice if it was like that.

Edited by Nadesh, 09 December 2010 - 06:54 AM.

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#4 Nadesh

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Posted 09 December 2010 - 07:44 AM

Or like you said, make it:

Both guards 40% of the hp they have now, and the boss 50% of what it have now. Then make it in a way that if the player attack one guardian, they can kill only the guardian, but if they attack the boss, both guards start to attack too.
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#5 Spieler09

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Posted 09 December 2010 - 07:49 AM

or maybe boss had a shield around hisself, so y must kill that two befor y can enter him
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