At level 1/1 as a High Novice I went just outside Morroc on the South side and Hunted Picky's (mostly Picky with the shell if I could). Did this until after Job Change to High Thief and until around lvl 7 or so.
Baby Desert Wolfs and Scorpions** were next, around lvl 7, just one map East of the above one.
The wolfs drop Oranges often pick these up to sell to other players for around 1k easy
Scorpions also drop Scorpion Tails which are good to sell. Both are Fire 1 Monsters so a Water endow would help kill them quicker, (+50% damage).
* The fist map listed here is the best for BDWolfs the second is best for Scorpions although both monsters are on each. Scorpions though are aggressive where as BDWolfs are passive though they do assist each other if they see another attacking you.
Stainers** are great to hunt ounce your lvl 12 min or so (able to use Stiletto's). Also if you are new I would be willing to give you a Earth Endow (increases damage by 50% or so on these guys, lasts for 30min)
One map East then North of Prontera.
They drop Rainbow shells which are great to sell.
Ant Hell** is a good place to Level as well ounce you hit lvl 21 or so. The "Ant" monsters here (Deniro, Andre, Pierre) are all Earth 1 element so a Fire Endow would help (+50% damage).
Ant Hell can be found at the top right of the first map here. Talk to the NPC on the upper left side of the picky map. That map is also good for hunting them as well but is wider so more walking around.
Also pick up all the Worm Peelings that you can here. These can be traded in the Town of AlDeBran 1:1 for Red Potions. NPC is located just south of the Kafra lady over the bridge on a boat in that town.
Bylan Dungeon** is a good place to go ounce you hit level 30. As you go higher you can go farther down but the monsters on the first 2 levels are Small so will be better/easier for you to kill. All Monsters in this dungeon are Water types so if you have a Wind Endow you will do at least +75%- +100% damage.
Magnolia's are good if you are getting tired of Bylan Dungeon and are around level 43 or so. Again Water type so Wind Endow is best. Passive and they don't assist.
Two maps South and One West of Prontera.
Dustiness are good ounce you are around level 52 or so. Wind type monster so Earth Endow is good to have +75% damage. Dragon Fly is a bit tough but should be killable as well though they have higher dodge.
I stayed here till I hit level 55/50 as a High Thief. Even staying here a bit after I became an Assassin Cross. Would be equally good for a Rogue/Stalker.
Ok now we will list some spots for the Rogues & Assassin's. I am just going to treat these both the same because I think the best damage an Assassin can do is with Double Daggers but this is most usually expensive due to the fact you only get Max damage if your using a 4 slotted MG in your off hand with appropriate cards.
Metalings are good starting at lvl 66 minimum and can be hunted till Porcellios at lvl 70. Metalings are found just south of Einbroch (take the Airship from Juno) and Porcellios are just one map east of that one. Both can be hunted on either map though.
* NOTE - a Good Main weapon for either class is a +7 Tripple Gigantic Gladius  (Desert Wolf Card) (upgraded as high as you can). Since the best monsters for these guys to hunt are small, Having a weapon that has +15 Atk and +45% damage to Small monsters is an asset.
** NOTE 2 - This note is geared towards DD Assassins, a Quadruple Beholder (Pecopeco Egg Cardx4) slotted Main Gauche (upgraded as far as +7-+10) is a VERY useful weapon to have and in my honest opinion will be of much use. First it can be used to increase damage on Metaling then later on Siroma and after that Magmarrings, all of which are Formless monsters. Paired with the Gladius = Great Damage. Add an appropriate Elemental endow = SUPER damage.
Siroma are the monster to hunt ounce you hit lvl 83, do them till you hit lvl 95. Ice Dungeon Lvl 1 is where to hunt them, just wing away from Gazetti's and Roweens.
As per Notes above for DD Sin's Tripple Giant Gladius & Quad Beholder MG are the weapons to use. Also for both Rogues and Assassin a Wind Endow is key here. Easily Doubles your damage output. (I was doing 2k+ with this setup myself.)
Magmarings are the monster of choice for almost every class ounce they hit 95 and good even after going 3rd job for a bit. Veins Field 03 place to hunt. Same weapon setup as Siroma only this time a Water Endow is needed. (I still did 2k+ Damage here)
Well thats all for the moment, will continue to update though. I will try to keep this organized.
** I am willing to provide Endow's if I am on to New Players or for a fee to others. I may not be able to give a certain endow if I am out of the following items. Places or Monsters I marked with the ** symbol have monsters that drop at least one of these items. For example Scorpions have a chance to drop Red Bloods, Stainers Wind of Verdure...etc. If you can donate one or two of any of these it would help make sure I can help others.
Green Lives (Earth Endows)
Red Bloods (Fire Endows)
Wind of Verdure (Wind Endows)
Crystal Blues (Water Endows)
Edited by EvilLoynis, 06 June 2011 - 06:59 AM.