Reflect Royal Guard Build
Posted 25 April 2011 - 11:39 PM
Here is the full gear just for everyone to get an idea of what else I got going on.
+7 Rabbit Magic Hat
+5 Meteoric Elemental Sword (3)(Bloody Knight Card x1)
+5 Life Link of the Stix (1)(Loli Ruri Card)
+5 Rejuvenating Thorny Buckler (1)(Enchanted Peach Tree Card)
+7 Stygian Valkyrian Manteau (1)(Kasa Card)
Bison Horn of Hail (1)(Gazeti Card)
Ring of the Flame Lord(when partying) / Ring of Resonance(when soloing)
The build is max VIT and INT and the rest DEX although I was considering going some LUK for MATK. I don't even have to swing my sword, once you reach that magic number of creatures a rainbow of death comes down and slaughters everything. Something of note for those of you that do know and want to point it out and for those that do not. The other items/cards that trigger some kind of bolt (Rabbit Magic Hat, Kasa Card, Gazeti Card) do not trigger the bolt chain from the Elemental Sword. I was very disappointed to discover this but it doesn't change the fact that more damage is getting dished out and I still feel those are worth it. I have considered though that it might be more worthwhile to find ways to juice MATK and rely solely on the Elemental Sword for damage and maybe get a +9 Immune Valk even though that'll reduce my reflect damage. I think it would at least be better for the high end MVPs. Just stuff I've been considering. As it is now this design pumps out insane amounts of damage. Please no one try to convince me that adding decent AGI to the design is a good idea cuz there is no way the math agrees with you. Remember I don't even have to swing my sword. Tell me what you guys think? Have I missed something that's better? Yes I dream of Dark Lord shoes too. What a beautiful dream.......
Posted 26 April 2011 - 02:31 AM
Common consensus is that cards like BK do not stack, as does my experience with such cards.
Weapon - A serious RD build will use kahii = high sp usage = need moonie dagger so that sword is not going to see the light of day unless you plan to switch it on for a couple seconds and then switch back to moonie dagger. The EPT and Loli Ruri cannot replace kahii. Further heal from those sources just give you skill delay. I think the only non-practical exception is to card that sword with a drac and/or sniper mvp card probably.
Hat - peco band/rideword hat/or that rabbit top hat for switching
Armor - use a bryn if you can, if not use an ares armor or elemental if needed to survive and perhaps switch it once mob is gathered.
The problem with too many autocast gears is that you either switch them off for gathering stuff or that amount of them will just hinder your mobbing and teleing (but you can just use fwings for that i guess).
Using ROR is a bad idea if you look at the skills it casts.
I switched shoes and rofl mainly, with the rofl being my only autocast gear. I only used the rofl to stagger the times at which the mob died so i did not get raped by the kahii bug, otherwise the autocast did not increase my kill time that much. Sometimes switched shield but usually i used a non racial valk shield as the main threat i found limiting my mob size was the fireballs in AL as i used a bryn for no knockback instead of an ifrit. Having an immune is still useful for making epic mobs - just switch it off when reflecting.
Edited by Anko, 26 April 2011 - 02:32 AM.
Posted 26 April 2011 - 11:07 AM
My biggest concern is the Bloody Knight cards and I really need someone to tell me why they don't stack. This is my knowledge of how cards like these work. 4x Bloody Knight cards would not work out to a 8% chance to go off because they don't act together they go off individually. I also know they can go off at the same time cuz I have used a quad meteoric wep and seen 3-4 meteors come down at once with just Shield Reflect. Because they trigger individually the percentage would work out to more like 7.5% chance of 1 meteor coming down. You can then work out the math for more than one meteor coming down beyond that and the chance gets lower and lower. This is my experience. I'm looking for someone to present some kind of proof or slap a lil math my way or just simply tell me renewal changed how it works.
Edited by Marefikku, 26 April 2011 - 11:22 AM.
Posted 26 April 2011 - 10:31 PM
So now I have two slots in my Elemental Sword that are screaming for something juicy. My first card idea would be a Gryphon card. It's only a 1% chance to trigger a lvl 5 Blowling Bash so I'm not sure but it is an area damage skill so I do like that. Opinions? Anyone else have any other ideas of what I should put in there. Anyone know how effective a Hunter Fly card is with Reflect Damage? I imagine not that great given the low percentage back. Although I dunno if two Hunter Fly cards would make a significant difference. I'm open to suggestion.
Posted 26 April 2011 - 10:36 PM
Have you considered that things will hit much harder at higher level and the heal from autocasts will likely not cover it? Also elemental autocasts will do very little damage later on in AL to holy targets. Might be ok in Scarab hall though when we get the update. In the end i think you will get kill stolen endlessly.
Also, equipment reflect stacks into one hit so they will increase they % that you reflect but not how often stuff triggers.
About the auctocast card thing, go ask at irowiki.org forums for more in depth info.
But good luck anyway.
Posted 27 April 2011 - 09:34 AM
Edited by Marefikku, 27 April 2011 - 09:35 AM.
Posted 28 April 2011 - 09:34 AM
Should make a medusa shield, especially if you find a card while levelling there. I found some that ppl left.
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