- Give the clerics more passives
- Make their passives take LESS skill points to max
- More attack skills, or make the ones they have more powerful
- Raise the strength of summons, because they are just 100% useless at the moment
- Give them some special ability, other than buffs of course, because any class can buff.
Clerics
#1
Posted 12 May 2011 - 01:46 PM
#2
Posted 12 May 2011 - 01:49 PM
#3
Posted 12 May 2011 - 01:51 PM
Thank you for your support PhishI'm kind of glad this was brought up again. There was an in depth discussion about clerics man months ago but it has been long forgotten.
#4
Posted 12 May 2011 - 02:39 PM
At times they're much more active than all other classes due to healing/buffs/summon.
Edited by Rukario, 12 May 2011 - 02:39 PM.
#5
Posted 12 May 2011 - 02:47 PM
#6
Posted 12 May 2011 - 02:54 PM
They have already said they are done with the IM updates. All they were focusing on was getting IM in game.but the won't get an update for years anyway. new IM content takes precedence.
#7
Posted 12 May 2011 - 03:09 PM
#8
Posted 12 May 2011 - 04:45 PM
Clerics in neighboring games have possession of "Holy" magic, so that would be rather interesting."Give them some special ability" is pretty much a lie, they have the most special abilities of any class. There have been many threads about making clerics stronger, so it is clear the community wants it. An even better option would be to implement 3rd classes and have whatever cleric classes up into gain offensive capabilities.
#9
Posted 13 May 2011 - 01:57 PM
I have been asking for the SP required for the battle mastery passives to be dropped for months. It's rediculous that every class (that i've played) has their main passive as 9 SP required and clerics need 18 when most clerics don't even fight.With the current armor system, also being a battle cleric seems useless, and impossible. I would also like to see changes to the epic wand, because it is pointless for anyone to get really, because it's stats are far worse than any of the level 200 wands. To sum it all up, I would just like to see clerics getting a few changes in the future. Seeing as they are one of the most important classes in the game, and are currently being ignored.
- Give the clerics more passives
- Make their passives take LESS skill points to max
- More attack skills, or make the ones they have more powerful
- Raise the strength of summons, because they are just 100% useless at the moment
- Give them some special ability, other than buffs of course, because any class can buff.
I personally think that clerics should be a hybrid of buffs and atks and when they go third job have something like an angel and a fairy. Angel would be "FS" and have pure supportive skills and the Fairy (being the mischeivious magical creature. look it up) would have the attacks making an "atk cleric" class.
The epics need to be rethoughtout. +1
Welcome to the world of clerics: always on your toes or flat on your back =)
#10
Posted 13 May 2011 - 02:00 PM
Well, so far, I'm staying on my feet! ;DWelcome to the world of clerics: always on your toes or flat on your back =)
#11
Posted 13 May 2011 - 02:18 PM
U get to prison yet?Well, so far, I'm staying on my feet! ;D
#12
Posted 13 May 2011 - 02:31 PM
Considering i'm 205, and have 3 +10 sets.. i'd say i've been to prison a few times before..U get to prison yet?
#13
Posted 13 May 2011 - 02:44 PM
lol didn't see the signature. i'm impressed I died so many times there lmao. of course i just wore whatever armor i happened to pick up...Considering i'm 205, and have 3 +10 sets.. i'd say i've been to prison a few times before..
#14
Posted 13 May 2011 - 02:47 PM
Well, i'm a defence cleric. I don't die much.. Atm i have +10 legendary set, +10 prec set, and most of a +10 chival setlol didn't see the signature. i'm impressed I died so many times there lmao. of course i just wore whatever armor i happened to pick up...
#15
Posted 13 May 2011 - 02:51 PM
Well, i'm a defence cleric. I don't die much.. Atm i have +10 legendary set, +10 prec set, and most of a +10 chival set
If you're a defense cleric, why didn't you get Luminous or Chivalrous first? Lol
#16
Posted 13 May 2011 - 02:55 PM
Once again, try reading. I have a +10 chival set. And mspd is a more important factor for defence clerics, because you can't kill what you can't catch. Stop quoting on things you know nothing about.If you're a defense cleric, why didn't you get Luminous or Chivalrous first? Lol
#17
Posted 14 May 2011 - 03:14 AM
If you're a defense cleric, why didn't you get Luminous or Chivalrous first? Lol
Dude you get a lot of hate comments in the past few days!!
You are one of a kind
Once again, try reading. I have a +10 chival set. And mspd is a more important factor for defence clerics, because you can't kill what you can't catch. Stop quoting on things you know nothing about.
It is illegal to create 100 warpportal accounts in the same name so I AM VERY SORRY if I caan only add +1 to your reputation. Have a good day
#18
Posted 14 May 2011 - 03:19 AM
It was a simple question, no need to get knotted up.Once again, try reading. I have a +10 chival set. And mspd is a more important factor for defence clerics, because you can't kill what you can't catch. Stop quoting on things you know nothing about.
I only asked because you said you had "most" of the set, yet you appear to have the full sets of others.
Nah, just shows how people are. Probably an eye-opener for other members.You are one of a kind.
Edited by Rukario, 14 May 2011 - 03:48 AM.
#19
Posted 14 May 2011 - 06:28 AM
Thanks!! ;DDude you get a lot of hate comments in the past few days!!
You are one of a kind
It is illegal to create 100 warpportal accounts in the same name so I AM VERY SORRY if I caan only add +1 to your reputation. Have a good day
#20
Posted 16 May 2011 - 01:22 AM
Okay, to start off, I am a new cleric. I've always played the combat classes because I thought being a cleric would be dumb and easy. But to tell you the truth it's not. What I am really looking for is an update to the cleric class, seeing as they haven't gotten one in .. a few years, correct me if I am wrong. I have thought up several ways to make them a more interesting class, not just one for people to make and use to farm/buff with.
The reason I am posting this topic is because of the simple fact, that without clerics, every class is pretty much useless. I know clerics aren't supposed to be an offensive class. But I've tried other games, and I love the way they have clerics built there. With the current armor system, also being a battle cleric seems useless, and impossible. I would also like to see changes to the epic wand, because it is pointless for anyone to get really, because it's stats are far worse than any of the level 200 wands. To sum it all up, I would just like to see clerics getting a few changes in the future. Seeing as they are one of the most important classes in the game, and are currently being ignored.
- Give the clerics more passives
- Make their passives take LESS skill points to max
- More attack skills, or make the ones they have more powerful
- Raise the strength of summons, because they are just 100% useless at the moment
- Give them some special ability, other than buffs of course, because any class can buff.
Let's not forgot the purpose of cleric, cleric has probably the best buffs. (Some buff pots give better stats, but only last 10 mins) while a cleric's buff lasts 20 minutes. Cleric was meant to be support, you already have a few stuns you can use to help the person you're backing up. I agree on making summons better they get dropped pretty easily. But if you give a class too much power, it'll just be a repeated process that the devs are trying to fix. Muse had two options: Mage,Cleric. Basiclly it was meant to be Mage (Offensive Muse 2nd Job) Cleric (Supportive Muse 2nd Job). In other games "cleric" would be the name for magic/wizards overall.
@Epic wand: Lol it's totally useless i agree should give higher int than Legendary Amazing brush. Nothing "Epic" about this wand.
#21
Posted 17 May 2011 - 02:14 AM
There have been many good suggestions to improve cleric but they have long since forgotten. How many of these changes have actually been made? Zero!
#22
Posted 17 May 2011 - 11:31 AM
Another good post was from Phish about int effecting buffs again
http://forums.warppo...__1#entry301977
I still have hopes that they work on clerics a bit, it's not like we haven't given them ideas!
#23
Posted 17 May 2011 - 12:59 PM
http://forums.warpportal.com/index.php?/topic/3787-cleric-improvements/
There have been many good suggestions to improve cleric but they have long since forgotten. How many of these changes have actually been made? Zero!
Hehehe regarding cleric is just like your name ... None!!!
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