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Rogue/Stalker/Chaser Guide


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#526 michaeleeli

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Posted 25 February 2014 - 09:36 PM

Oh yeah, it certainly is good in cases where you have multiple team mates chasing 1 person, which is shown in all of your situations in that video

I could have worded it badly; it's useful in a single case like that, so yes it's a useful skill in woe, but limited use.

 

If you have group fights you simply don't have time to confine one person while there are 15 other people waiting for you to masq. 

 

However if you have a relatively slow cast because you just started playing chaser in WoE, confining people before they speed away is nice so you have more time to masq that person. Although i would highly suggest to get fast/instant cast before playing chaser in WoE.


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#527 TheSevenSins

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Posted 01 March 2014 - 09:58 PM

<snip>

 

IMO i think i created a perfect build. ( because of the points left and all bonuses covered ) 

100 vit for your 100% stun proof

and 90 luk for your almost 100% curse proof. why not 95 tho? since 90+5 is just 95 thats like 95% n not 100...


Edited by VolunteerMod09, 02 March 2014 - 08:24 PM.

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#528 stygionyx

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Posted 01 March 2014 - 11:19 PM

<snip>

 

IMO i think i created a perfect build. ( because of the points left and all bonuses covered ) 

100 vit for your 100% stun proof

and 90 luk for your almost 100% curse proof. why not 95 tho? since 90+5 is just 95 thats like 95% n not 100...

 

Would you elaborate on what situation this build is considered perfect? WoE/PvP or PvM? For which build?

 

If this is WoE/PvP build, what I notice is that the build lacks dex, which is the most important stat for masquarade/divest skills. It also lacks int, which combined with low dex, may not be good for cast time. The build provides a great resistance from several abnormal status though.

 

Off-Topic : Bro, in your picture, I see two active programs that weren't supposed to be there. That third party programs is illegal in iRO (if you don't know about this). Gotta destroy all evidences, man! LOL

 

 

 

 


Edited by VolunteerMod09, 02 March 2014 - 08:24 PM.

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#529 GuardianTK

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Posted 02 March 2014 - 07:12 PM

 

IMO i think i created a perfect build. ( because of the points left and all bonuses covered ) 

100 vit for your 100% stun proof

and 90 luk for your almost 100% curse proof. why not 95 tho? since 90+5 is just 95 thats like 95% n not 100...

 

90 base Luck is all you need to not stay Cursed long at all. It'd last for like 1 second before it wears off. It doesn't just increase your resistance against Curse, but it also reduces the duration of Curse if it does affect you. You're better off investing points into other Stats in that regard. Aside from that, 90 base Luck is perfect for certain card and gear effects that rely on 90 base Luck.


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#530 Derps

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Posted 02 March 2014 - 07:48 PM

sc with his 100%banproof build huh?


Edited by VolunteerMod09, 02 March 2014 - 08:09 PM.

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#531 shurio23

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Posted 26 April 2014 - 11:00 AM

why in ur full dex build u prefer x6 str and x3 agi instead of x6 agi and x3 str? more agi would be better? or im wrong?
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#532 GuardianTK

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Posted 29 April 2014 - 10:52 AM

why in ur full dex build u prefer x6 str and x3 agi instead of x6 agi and x3 str? more agi would be better? or im wrong?

 

 

The "6" in the "~x+6" refers to the Lv50 Job Level Stat bonus.


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#533 rokurama

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Posted 30 April 2014 - 06:54 AM

When copying shield spell 3 and attacking, will any of the 3 effects happen at random?


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#534 GuardianTK

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Posted 30 April 2014 - 11:40 AM

When copying shield spell 3 and attacking, will any of the 3 effects happen at random?

 

Shield Spell works as a buff based on the level it is currently on and stays as that active random buff you trigger when you cast it. You can switch and refresh between effects by casting the skill again, but it's still random.

 

 

http://irowiki.org/wiki/Shield_Spell


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#535 rokurama

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Posted 14 May 2014 - 09:38 AM

How can i copy shield spell?  The description says its a self buff from the RG.


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#536 Tofu

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Posted 14 May 2014 - 11:14 AM

One of the "buffs" is a one time attack with Shield Spell 1/2. Use Shield Spell next to your chaser until it activates one of those attacks.
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#537 rokurama

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Posted 14 May 2014 - 11:23 AM

K, i got shield spell lvl 3, so if i want to break armors i have to cast it and then attack? Do i have to use the skill before any attack, or does the buff have a duration?


Edited by rokurama, 14 May 2014 - 11:34 AM.

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#538 Tofu

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Posted 14 May 2014 - 06:05 PM

Shield spell 3 gives 3 effects:

1. Heal by %
2. Status resistance (messes up your unfrozen, if you're using one)
3. Break Armor

Only 2 and 3 have a buff icon/duration. Of the two, the armor breaking buff has the longer duration. The duration is based on your shield upgrade. Also, if you see your DEF is higher than normal, you have the wrong buff up.
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#539 rokurama

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Posted 16 May 2014 - 06:34 PM

2. Status resistance (messes up your unfrozen, if you're using one)
 

 

How so?


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#540 GuardianTK

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Posted 17 May 2014 - 05:51 PM

How so?

 

It's a bug from one of Shield Spell's effect that zeroes out the 100% Frozen resistance offered by the Marc card. It's an old bug and hasn't been fixed yet.


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#541 hacs07

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Posted 02 June 2014 - 09:02 AM

Hello guys . . So finally i got to level 140 . . Just planning to go pure woe when i get to lvl 150 . . I have 105 dex atm, now i wanna build insta cast woe SC just wondering if its possible if i go with woe set and 120 dex. .
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#542 Tofu

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Posted 02 June 2014 - 01:14 PM

You'll need high int, +10 int/dex foods, +20 int/dex foods, and as much dex enchants on your other gear as you can get.
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#543 GuardianTK

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Posted 02 June 2014 - 04:52 PM

Hello guys . . So finally i got to level 140 . . Just planning to go pure woe when i get to lvl 150 . . I have 105 dex atm, now i wanna build insta cast woe SC just wondering if its possible if i go with woe set and 120 dex. .

 

Just read this thread that I'm linking to you:

 

http://forums.warppo...ions/?p=1770687


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#544 hacs07

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Posted 03 June 2014 - 03:37 AM

Thanks guys =)
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#545 rokurama

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Posted 14 June 2014 - 01:28 PM

If i cast shield spell 3 and get the spell 1 skill (Allows you to break armor at a 100% rate when you do damage), will the buff disappear once i damage someone or does it last for the full buff duration (depending on shield refine) ?


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#546 GuardianTK

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Posted 14 June 2014 - 05:40 PM

If i cast shield spell 3 and get the spell 1 skill (Allows you to break armor at a 100% rate when you do damage), will the buff disappear once i damage someone or does it last for the full buff duration (depending on shield refine) ?

 

Whichever effect of Shield Spell you have activated will remain for the duration of that Shield Spell buff.


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#547 Siliency

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Posted 16 July 2014 - 06:17 PM

updated?


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#548 VidarWolf

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Posted 17 July 2014 - 07:23 PM

i want to be the biggest hipster out there and make a Triangle shot based SC any tips for me? :3


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#549 kasshin

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Posted 18 July 2014 - 07:22 AM

Pro tip: hipsters usually quit the game after a month. :heh:
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#550 VidarWolf

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Posted 18 July 2014 - 10:02 PM

Pro tip: hipsters usually quit the game after a month. :heh:

 

lol, on all seriousness i actually do want to make a triangle shot SC i sort of have an idea on the gear but the stats and skill tree(specially skill tree) keeps being confusing for me

 

do ppl even use full strip anymore?

 

is

 

40+6 STR

120+3 AGI

93+7 VIT

97+3 DEX

53+5 INT

1+5 LUK

 

ok for a PVM build ?


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