Help choosing card for Orlean's Gown
#1
Posted 01 August 2011 - 09:29 PM
#2
Posted 01 August 2011 - 11:45 PM
But I really want an Agav Card 10% Matk
I also want a Flame Naught Manteau with Aliot Card for INT boost.
#3
Posted 02 August 2011 - 12:09 AM
* Adds a 3% chance of inflicting [Stun] on the attacker when physically attacked.
* If the user's base Dex is 77 or higher, chance is increased to 6%.
I'm pretty sure your wiz's base Dex is more than 77. Its the same as a Majorous card that way. Costs less than 200K o.0
#4
Posted 02 August 2011 - 09:20 AM
Here are some cards I think might work well.
Loli Ruri: lvl 3 heal
Majoruros: cast stun
Pest: Stone Curse
Sasquatch: Freeze
Demon Fungus: Sleep
But I've been thinking that as a warlock I might not need these status afflictors because I'll have jackfrost/frost misty to freeze everything around me? So does anyone know any better options or opinions?
Edited by tascomoo, 02 August 2011 - 09:40 AM.
#5
Posted 02 August 2011 - 10:56 AM
Dex doesn't do as much to reduce cast time as it used to before renewal, but don't let that scare you away from high dex if you want a faster caster. But it's up to preference, really.
FM doesn't give frozen status 100% of the time (80% at level 5), and JF doesn't give freeze status all the time either. Especially if your cast time is long and you're drawing aggro with screenwide AoEs, you will end up having to tank some hits. If FM/JF is going to be your main killing spellset, I'd go with sleep or stone curse, as I think those two last the longest. Stun never seems to exceed a couple seconds, freeze makes your targets water level 1 type, and Heal has a short (well, very short, but if it's proccing over and over...) after-cast global cooldown associated with it, and, by the time you're job3, I'm not sure how much level 3 Heal is going to help against a mob large enough to proc it often.
#6
Posted 02 August 2011 - 11:27 AM
#7
Posted 02 August 2011 - 12:14 PM
(1 - SQRT((DEX * 2 + INT) / 530)) * (1 - sum_castReduction/100%) * baseCast * 0.8 + (1 - max_fixedReduction/100%) * baseCast * 0.2
Warlock's Radius gives a max_fixedReduction of 20%
(1 - sum_castReduction/100%) refers to Variable Cast time modifiers like Suffragium and Poem of Bragi etc etc. This can be omittted.
With that the equation reduces to:
(1 - SQRT((DEX * 2 + INT) / 530))* baseCast * 0.8 + 0.8* baseCast * 0.2
For a lvl 10 Storm gust that has baseCast of 12 seconds, We consider 3 senarios:
100 INT 60 DEX: 5.33s
100 INT 100 DEX: 4.30s
100 INT 120 DEX: 3.83s
If u have an Orleans Gown, Variable Cast time +15%:
100 INT 60 DEX: 5.85s
100 INT 100 DEX: 4.65s
100 INT 120 DEX: 4.12s
As you can see from the Above table, indeed you are right to a certain extent that not too much DEX is needed. The difference between 120 DEX and 100 DEX is not that much of a difference. However the Difference between 100 DEX and 60 DEX is quite significant. On top of Reducing Cast time, DEX also adds a slight amount of MATK (5 DEX for 1 MATK).
At lvl 150, Even if u want to add 120 base INT, you still have enough for 100 base DEX, 100 total VIT and 63 Total LUK. So i don't see why you won't add DEX till 100. If u say u rather have 100 LUK, well that indeed gives your more MATK, but the difference in MATK between 100+ DEX 60+ LUK and 60+ DEX 100+ LUK is only 5-6 MATK...... (5 DEX = 1 MATK, 3 LUK = 1 MATK) Why for give up more than 1 second of casting time just for that 5-6 MATK?
PS: All the 120 LUK WL builds you see on iRO wiki are total bull-_-. NEVER NEVER EVER follow those builds.
Edited by Noumi, 02 August 2011 - 12:15 PM.
#8
Posted 02 August 2011 - 12:17 PM
PS: All the 120 LUK WL builds you see on iRO wiki are total bull-_-. NEVER NEVER EVER follow those builds.
OMFG LOL.... The forum has auto censoring funtions... I intended to say total bull$hit... become bull-_-... rofl
#9
Posted 02 August 2011 - 01:14 PM
#10
Posted 02 August 2011 - 01:20 PM
<edit>Also worth mentioning that I needed to make up some for my use of a phen card instead of an orlean's gown.
Edited by Anchors, 02 August 2011 - 01:21 PM.
#11
Posted 02 August 2011 - 01:34 PM
#12
Posted 05 August 2011 - 06:11 PM
#13
Posted 05 August 2011 - 10:48 PM
Edited by Anchors, 05 August 2011 - 10:48 PM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users