BTW, what MP problem does Warlord have? I can 100% skill spam without ever running low on MP now.
Edited by Cleffy, 19 February 2013 - 10:45 AM.
Posted 19 February 2013 - 10:42 AM
Edited by Cleffy, 19 February 2013 - 10:45 AM.
Posted 21 February 2013 - 06:15 AM
what are u using? cuz im on 2h sword, other stuff r mostly damage and hp, no mp bonuses besides pet, gvg reward and costume, i dont have much of MP and using all my aoes twice in a row drains me out till the low mp just for 1st job filler skillsBTW, what MP problem does Warlord have? I can 100% skill spam without ever running low on MP now.
Posted 22 February 2013 - 09:54 AM
Edited by rshehrawat, 22 February 2013 - 10:10 AM.
Posted 22 February 2013 - 02:04 PM
Posted 10 March 2013 - 05:12 PM
Posted 11 March 2013 - 10:45 AM
Posted 12 March 2013 - 02:53 AM
Edited by Cleffy, 12 March 2013 - 02:54 AM.
Posted 12 March 2013 - 06:29 AM
I play the class, and I also invested in Land Tremor which is a non-target AOE skill. The problem with Full Swing Slash is that it barely hits. It looks great on paper, but if you can't hit what's the point? A spamable Lateral Slash is a much better investment. For Terrified Scream its really about choices and priority. To me Terrified Scream does not do enough to bother investing in it if you primarily PVE. It stops a number of opponents, but why would that matter? Against casters they would already be under the slow movement speed of Overbearing Clamour. If they are not then you are already dead and should be letting off your AOEs. Against Melee, they are also under the effects of Clamour. Its also not like you can attack them with ranged attacks, you need to be in melee range in the first place.
As a PVE skill it only comes in handy every once in a while in party if your tank fails to hold non-boss mobs. non-boss mobs are not something your party should have trouble against without a tank.
I think I also clearly said that you should not use an MND set. However, if you have an MND set. Its not like you are really that weak. MND has its advantage like STR and CON. On the other hand changing what it does will require millions of lant and a couple dollars. When you compare the price of an MND equipment to a STR or CON equipment, the MND equipment is also considerably lower.
Edited by bobynutshell, 12 March 2013 - 06:29 AM.
Posted 12 March 2013 - 06:56 AM
Posted 26 March 2013 - 10:23 AM
Posted 26 March 2013 - 10:28 AM
Posted 26 March 2013 - 10:30 AM
oh and NOT to forget, also will probably make brutal scud 15 sec stun with dothell, knowing gravity they will prolly put some suckass (sarcasctic word for "crucial") debuff on hp buff and make silence last 50 secs with 15 secs CD, and put new stuff in item mall like "Level Up by 1 level - 2000 mall pts" before even seeing this post ^^
Posted 26 March 2013 - 11:51 AM
oh btw here is one suggestion (mb i'm mistaken with WHERE i'm posting this but here is goes) since nowadays reQQuiem players have average ~23 000~ hp (or maybe thats the lowest hp ACCEPTABLE for a high lvl) maybe Gravity can make our hp buff of 2500 hp more USEFUL and make it.... around... 5000 hp lets suggest ^^ what do u say? or is that OVERPOWERED BY FAR?
Posted 26 March 2013 - 12:00 PM
Edited by Cleffy, 26 March 2013 - 12:02 PM.
Posted 26 March 2013 - 12:20 PM
Posted 26 March 2013 - 12:27 PM
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Posted 04 April 2013 - 02:09 AM
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Posted 06 April 2013 - 11:12 AM
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