Patch Notes v.355
#26
Posted 06 September 2011 - 06:34 PM
#27
Posted 06 September 2011 - 06:41 PM
#28
Posted 06 September 2011 - 07:26 PM
For the event, I guess it's passable since it have a new item.
Not sure if anyone really care about shading on some part in adventure plains.
#29
Posted 06 September 2011 - 07:33 PM
#30
Posted 06 September 2011 - 07:41 PM
I dont like the fact that you need really good gear and have to be lvl 220 in order to get the frigate, there should be a monster for every lvl range. Not everybody has a 220 fighter, as I am one because I find farming/pvping absolutely no fun.
If the developers do it the way you suggested then this event will take forever to even start. Just be thankful it's something new that we all can enjoy...
#31
Posted 06 September 2011 - 08:18 PM
#32
Posted 07 September 2011 - 07:22 AM
#33
Posted 07 September 2011 - 02:56 PM
I think blue's point was that not everyone CAN enjoy the event. just the max levels.If the developers do it the way you suggested then this event will take forever to even start. Just be thankful it's something new that we all can enjoy...
#34
Posted 08 September 2011 - 12:37 AM
#35
Posted 08 September 2011 - 06:51 PM
So... will this new pirate cart be able to use a backseat? sure hope so!!! can it have accessories such as pirate cannon? hehe
#36
Posted 09 September 2011 - 12:29 AM
Reduced the return on coins by 1 for each type
- Armor yields 4
- Helm and back item yields 3
- Shoes, Gloves, Masks yields 2
Hello, have you guys ever thought about the cost for each part was 5 coins? I say you have invented a new maths there saying 5-1=2. I could be forgetting the past value for monsters and previous lucky spin outfit after disassembly but please if you want to make each part valued differently then priced them with different value.
#37
Posted 09 September 2011 - 02:20 AM
#38
Posted 10 September 2011 - 06:29 AM
Client Updates & Notices
- Increased screenshot file limit from 1,000 to 100,000
- Increased maximum zulie item drop limit from 100,000 to 1,000,000.
- Added item drop confirmation message box to all zulie or item drop attempts.
- Added a cancel button to the "Waiting..." dialog box during character selection, in case the server is non-responsive, and you are not stuck waiting.
- Disabled the planet warp cut-scene until sufficient time can be allocated to fix it - it was inadvertently broken during the login/character selection revamp.
- Added PAT driver/passenger checks to Scroll items to prevent teleportation tickets from being used while in a cart.
OK I'm wondering what the hell you've done AGAIN because I've just tested the 2nd, 3rd and 5th changes listed here, and what is said is wrong, whereas it was true before this patch. (And I'm pretty sure I would find the same things if I tested the remaining changes on this list)
So basically you reverted to the client (Trose) version from 2 updates ago?
And what is even more "funny" is that you repeated last update's changes in the patch notes even though you actually UNDID those changes, so GG...
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