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BUG REPORT THREAD


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#51 firewind

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Posted 08 December 2011 - 06:51 AM

u can not put on a Cardo weapon

#52 ShionTheBlack

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Posted 08 December 2011 - 07:12 AM

View Postasayuu, on 08 December 2011 - 06:32 AM, said:

awwww ): High Heal 15 second cooldown is back ):

The Balance patch makes the Reuse delay 3 seconds at all levels, Now I haven't tested an AB yet, but that's what the Documentation says.

#53 asayuu

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Posted 08 December 2011 - 07:42 AM

So are all two-handed weapons bugged? Katars, 2h staves, 2h spears...? D:

#54 KayT

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Posted 08 December 2011 - 07:48 AM

About cooldown similar case is with Frosty MIsty. Documentation says it should be 4 s but in reality its 8 s.... Well, we will see if they do anything about it.

#55 Tobimax

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Posted 08 December 2011 - 07:59 AM

-Tobimax
-Mechanic
-Neutral Barrier
-13:27

The skill Neutral Barrier isn't preventing Acid Bomb (AD) of Geneticits. It was to give miss in MECHA with Neutral Barrier, but it's not happening.

#56 Macromega40

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Posted 08 December 2011 - 08:00 AM

Can't use skills on MVP (teleporter one) maps

#57 iiNote

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Posted 08 December 2011 - 08:25 AM

View PostTobimax, on 08 December 2011 - 07:59 AM, said:

-Tobimax
-Mechanic
-Neutral Barrier
-13:27

The skill Neutral Barrier isn't preventing Acid Bomb (AD) of Geneticits. It was to give miss in MECHA with Neutral Barrier, but it's not happening.
According to the new formula Neutral Barrier no longer blocks melee attacks. Instead it gives 25% def and mdef.

Anyways, I'm still getting a sprite error when I try to enter... I posted the error log a few posts backs. Any help?

Edited by iiNote, 08 December 2011 - 08:29 AM.


#58 Tobimax

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Posted 08 December 2011 - 08:34 AM

View PostiiNote, on 08 December 2011 - 08:25 AM, said:

According to the new formula Neutral Barrier no longer blocks melee attacks. Instead it gives 25% def and mdef.

Anyways, I'm still getting a sprite error when I try to enter... I posted the error log a few posts backs. Any help?
But in the lasts updates of kRO the description said that the Neutral Barrier was fixed to block Acid Bomb.

#59 Doddler

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Posted 08 December 2011 - 08:44 AM

Bug: Expiatio cannot be cast in GD (at least on yourself). Works on fields and in town.

When attempting to log my characters Cylen and narukagami.rebirth, I instantly get disconnected from server. I can log onto my other characters fine however.

View Postasayuu, on 08 December 2011 - 06:32 AM, said:

awwww ): High Heal 15 second cooldown is back ):

It's definately not back, I can use it quickly with only a few second delay on my AB.

#60 tommor

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Posted 08 December 2011 - 11:27 AM

View PostMacromega40, on 08 December 2011 - 08:00 AM, said:

Can't use skills on MVP (teleporter one) maps

You can use skills, theres just around 30 sec delay before you'll be able to use them, same at pvp.

On the side note, dont use kafra shop items, they crash the game. I used halter lead on my warlock and now everytime i try to log in the game crashes, from what i heard same thing happens with yggdrasil crown.

#61 sebaturen

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Posted 08 December 2011 - 11:42 AM

- *Mat*
- Sura
- Lion Howl no cause fear on PVP

#62 Clogon

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Posted 08 December 2011 - 11:50 AM

View Postsebaturen, on 08 December 2011 - 11:42 AM, said:

- *Mat*
- Sura
- Lion Howl no cause fear on PVP

immunity to fear is 100 int. r u sure your opponents don't have 100 int?

#63 sebaturen

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Posted 08 December 2011 - 11:53 AM

View PostClogon, on 08 December 2011 - 11:50 AM, said:

immunity to fear is 100 int. r u sure your opponents don't have 100 int?

:blink: okey, i go testin there

#64 sebaturen

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Posted 08 December 2011 - 12:10 PM

View PostClogon, on 08 December 2011 - 11:50 AM, said:

immunity to fear is 100 int. r u sure your opponents don't have 100 int?

- *Mat*
- Sura
- 12:07
- PVP Izlude Yoyo mode

Test Skill Lion Howl no cause fear

on Maestro lvl 130/50
Status:
STR 1
AGI 1
VIT 50
INT 1
DEX 1
LUK 1

Edited by sebaturen, 08 December 2011 - 12:10 PM.


#65 iiNote

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Posted 08 December 2011 - 12:10 PM

View PostTobimax, on 08 December 2011 - 08:34 AM, said:

But in the lasts updates of kRO the description said that the Neutral Barrier was fixed to block Acid Bomb.
Hmmm not sure, but according to zero's formula posted they jsut give def and mdef...

#66 Orath

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Posted 08 December 2011 - 01:11 PM

Can't Equip Two Handed Swords

#67 Tobimax

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Posted 08 December 2011 - 01:21 PM

View PostiiNote, on 08 December 2011 - 12:10 PM, said:

Hmmm not sure, but according to zero's formula posted they jsut give def and mdef...
Hum, but the skill still are protecting against ranged atacks of Ranger, for example. Protect to against Arm Cannon of another mechanic. The skill still gives protection against ranged-physical skills, but Acid Bomb is the only one that is not working, and that wasn't suppose to be happening.

#68 Clogon

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Posted 08 December 2011 - 01:37 PM

And like I said kRO will fix it in a later server update. Dunno when we will get this update though.

#69 zr0rieu

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Posted 08 December 2011 - 01:39 PM

Neutral barrier should still block ranged attacks.

#70 Hrishi

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Posted 08 December 2011 - 02:08 PM

Are people still getting the skillrange nil bug each time you cast a skill or is it just me?

#71 Phil

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Posted 08 December 2011 - 02:10 PM

-strqaz.
-Gx
-Cant wear KVM Katar (Glorious Bloody Roar)
-2:08 PM PST

EDIT: not only the KVM, even all other katars lol, for example the ice katar indicates that it needs to take the right hand AND the lower headgear space lol

Edited by Phil, 08 December 2011 - 02:12 PM.


#72 TheSquishy

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Posted 08 December 2011 - 03:03 PM

-Robo Eui
-Mech
-When displaying Alt+Q menu on a character riding mado, character head floats above above the mado gear.

Edit:Items are occasionally being removed from hotkeys when changing maps.
2-handed axes also unequipable

Edited by TheSquishy, 08 December 2011 - 03:08 PM.


#73 ZeoKenX

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Posted 08 December 2011 - 03:44 PM

ZeoKenX here-

Rune Knight-

Can't Equip Battle Fork(4)-

Can't get access to Elder Branches to test other things related to skills
(since this is based on testing skills)

Thats all for now =o

Edited by ZeoKenX, 08 December 2011 - 03:45 PM.


#74 Macromega40

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Posted 08 December 2011 - 04:25 PM

View PostHrishi, on 08 December 2011 - 02:08 PM, said:

Are people still getting the skillrange nil bug each time you cast a skill or is it just me?

I had to reinstall Sak, and now i dont get any bug, the only thing is that the skills name are in korean.

#75 ZeroX1999

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Posted 08 December 2011 - 04:59 PM

God_Slaved
Rune Knight
It is a minor glitch but when I use a skill and leave the character with the weapon out his head disappears(his hair stays...)
Posted Image
time: 6:53PM