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Protector suggestions


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#1 kantogin

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Posted 08 December 2011 - 04:45 AM

i was just thinking that since protectors only true strongpoint seems to be defense that there really shouldnt be a defense cap or that it should at least be raised because once it hits 2700 then its pointless to raise it anymore and thats the main strong point to a protector.

they could also have a HP increase passive skill as well to make them stand out a bit more as the tanking class compared to commanders, sure protectors have their heals but a commander with a healer can tank as well as a protector can since you can easily hit the defense cap with just defenders skin of stone and a protectors heals with a radi are just backup but arent always needed

Edited by kantogin, 08 December 2011 - 04:48 AM.

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#2 FranticEuphoria

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Posted 09 December 2011 - 07:47 PM

I agree, but the only problem is according to the lore the Commander is suppose to have more base HP than the Protector. It doesn't, but it's suppose to. lol

Edited by FranticEuphoria, 09 December 2011 - 07:47 PM.

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#3 kantogin

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Posted 13 December 2011 - 02:48 AM

just thought about a magic resist skill as well seeing as how defense doesnt do anything against magic damage and since casters can basically kill you in like 2 hits

Edited by kantogin, 13 December 2011 - 02:49 AM.

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