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A posible 3rd Job for the Tempests


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#1 Nadesh

Nadesh

    Too Legit To Quit

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Posted 05 January 2012 - 03:39 PM

This idea is based in the Strategist class i suggested some time ago. Since the last changes the Tempest class looks more like that class and i came with the idea that if at some point 2 3rd jobs are implemented, that one of them could be this. This also would put some weight, once again, over the melee side of the Tempests.

1st a few changes would be needed in the Templar tree:

Eliminate Ion Shield and use its DNA for Divine Protection (Templar), and also eliminate Invigoration. Then add 2 melee skills in their place: the first should be one target with fast CD, and the second could be single target or aoe.

3rd Job:

-Divine Strike: bring back this old skill but this time make it a melee aoe with 1-1.5 secs casting time.

-Blunt Strike --> Renamed as Divine Exile: instead of stun the target, this melee skill would teleport the target 30m (at max lvl) backward (could aslo stun it for 1 sec but in that case it would have a bigger CD). This skill would only work in pvp.

-Mass Instant Moving: this skill would open a gate that can be crossed by friendly players. The players that cross it, will be teleported 35m (at max lvl) forward (depending on the direction they access the gate). This skill would have a 3-4 secs casting time and a 1 min CD. It last 10 secs, after that the gate disapear.

Edited by Nadesh, 05 January 2012 - 03:43 PM.

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