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Ragnarok needs to have some sort of chaos


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#1 mikeberserkr

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Posted 25 January 2012 - 08:01 AM

I was supposed to post this at the "Ymir Population" thread when it got closed. Well here are my ideas.

well anyway im saying this from a middle class veteran..

There are some things (from the kafra shop) that pushes ragnarok to endgame a bit too fast, id say those stuff should be eliminated...

it was a good thing that RO added bradium and carnium to further delay from being an endgame. that way there is a continuation of gears from +9 because the game is currently flooded with kafra HD/E. ELu and ori. But Ragnarok should NEVER EVER make bradium and carnium available from Kafra SHOP, if they do, they should function like enriches to increase refines success rates but STILL HAVE a CHANCE OF BREAKAGE (or lowered to extreme low chance of breakage, if its a Kafra item).

(i believe the High Density ORI & ELU broke the game a bit, and will destroy the game on the long term. they should have just functioned like enriches which would increase refine SUCCESS RATES but STILL HAVE A CHANCE OF BREAKAGE (or lowered to extreme low chance of breakage, if its a Kafra item).

My point is, for the game to really persist, the armors have to break. or There should not be any refining ores that can COMPLETELY preserve the armors. If there is a chance of breakage, it should be lowered with the new ores. This is what Xelle was talking about. But i'm speaking this on a broader point of view

Ragnarok should remove VIP Boss Summons, its too far easy way of farming gears..

Stuff that people want (like boxes with Rideword Hat) should only be available only annually (like once month a year or twice a month per year Basis). Gears like this is supposed to be a luxury item to begin with. Some stuff should stay rare

I wanted to Rant out why it was so easy getting the new Mora gears, i mean WHAT THE HELl?!? :P

God items seal should be changed to be rolled on a lesser basis (ex. Make a GOD item season, which will allow seals to be rolled only on certain seasons of the year.... or increase number of players that needs to complete seals before rolling, or both)

SUPER ULTRA MVPS: This is kind of World of Warcraft inspired.... But as a challenge to veteran players, I suggest making Super end-game MVPs. WoW has a boss named Ultraxion who can kill everyone in the entire game (not talking about area, im talking about the whole WOW population). Id like that kind of boss to be in Ragnarok, but Super end-game bosses should only be an event basis like only twice or thrice a year, (or can only be summoned at max 3 times a year (to prevent gear flooding eg. niddhog and diabolus armors) And for Super MVPs to have the ability be able to roam/teleport to any map, so they can even kill people even in towns like pront, and have super high HP so people would be spending like a days, trying to destroy that MVP. But that Super MVP should have a timelimit, (for example if that MVP cannot be killed within 4 days after summon, it will disappear,)

what im really saying is...

Ragnarok needs to have some sort of chaos for people to have fun with. /gg

Edited by mikeberserkr, 25 January 2012 - 08:36 AM.

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#2 Xellie

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Posted 25 January 2012 - 08:18 AM

know whats fun? Carnium and Bradium MVP drops? They don't break the item either, just downgrade by 3.

But nobody uses it. Hmm.
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#3 Xellie

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Posted 25 January 2012 - 08:26 AM

Well I enjoy civilized discussions about such things, but it seems like there's just a jump from low level play to high level play? I think there should very definately be things out of reach of newer players, by which I mean not only Fresh-to-the-game-eden-geared players, but also those who buy all their gear from kafra shop ¬.¬

I want to see things, challeneging , profitable things that will drag veterans off the current profitable mvps so a new generation can take over, because there is no progression when everything is quest based/kafra shop based.
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#4 Squagg

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Posted 30 January 2012 - 03:07 PM

Holy :p_angel: Xellie you still play??? I played with you back when we we're allies I was in Obsidian Knights, Fletch was the name.
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#5 Xellie

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Posted 30 January 2012 - 04:23 PM

Holy :p_angel: Xellie you still play??? I played with you back when we we're allies I was in Obsidian Knights, Fletch was the name.


minstrel right?
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#6 Soulkyoko

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Posted 30 January 2012 - 07:28 PM

Or better yet, why not just have an end-game period? Once the community has accomplished a certain goal, the "world" resets. :p_smile:
Probably a mass invasion by a realm from ygg tree or some catastrophe. :p_laugh: I'd think I'd be bored when I hit 150 on every character :p_angel:

That or atleast expand the world some more ^^
Edit:Spelling errors

Edited by Soulkyoko, 30 January 2012 - 07:30 PM.

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#7 CeruleanGamer

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Posted 01 February 2012 - 06:31 PM

Who the hell uses regular bradium/carnium? It takes a lot of resources getting things to +10 :)
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#8 ohhemmgeee

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Posted 04 February 2012 - 03:08 PM

I agree, chaos is what brings the population back and I don't mean game error chaos like right now. I remember logging on to Ymir a few months back and south of pron was dead empty. I popped a few DBs to see what will happen because Ymir looks like nothing but vendors that are on. Soon the people started to come out to the field to enjoy the chaos and after everything was all said and done, they all thanked me for the fun and stayed awhile.
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