I really feel like block piercing statuses won't be that big a change for fighter b/c they can power weave out of something like an rp, so there should be no complaints.
Edited by Jumpluffspore, 26 February 2012 - 11:49 AM.
Posted 17 February 2012 - 09:04 AM
Edited by Jumpluffspore, 26 February 2012 - 11:49 AM.
Posted 25 February 2012 - 05:30 PM
Edited by Maronu, 25 February 2012 - 05:32 PM.
Posted 25 February 2012 - 05:37 PM
Posted 25 February 2012 - 06:46 PM
Added. Thanks.Does netbind count? It's a root and bypasses block.
Posted 26 February 2012 - 10:31 AM
Please apply this penetration to twins blocks as well. Having low cooldown skills that allow the class to move while being completely invincible a 3rd of the time seems pretty broken to me considering twins already have some of the best maneuverability in the game and are the only class that gets an extra character to use skills with and protect themselves with while running around. I barely even bother trying to rp twins.
And Heck, I'd love to see all blocking skills removed from the game entirely, but since I doubt Barunson will go that far, I support your idea.
Edited by necoconeco, 26 February 2012 - 10:56 AM.
Posted 26 February 2012 - 10:42 AM
one per class is enough yeah. It'd be nice if flash bang was reliable because it takes more skill to land thanThe current block piercing and most super armor breaking skills already affect Weaving. I think the current amount we have is sufficient for the already good classes but I would like to see a little more for some of the under performing classes such as Destroyers and Savages
Edited by Jumpluffspore, 26 February 2012 - 10:45 AM.
Posted 26 February 2012 - 11:16 AM
The current block piercing
and most super armor breakingskills already affect Weaving. I think the current amount we have is sufficient for the already good classes but I would like to see a little more for some of the "under performing" ones such as Destroyers and Savages
Posted 26 February 2012 - 11:27 AM
Posted 26 February 2012 - 11:31 AM
Added thanksAre Barbarian, Witch's Curse and Lightning Magnet affected by Block Rate?
Posted 26 February 2012 - 11:32 AM
Are Barbarian, Witch's Curse and Lightning Magnet affected by Block Rate?
Posted 26 February 2012 - 11:43 AM
Wow I did not know this.Barbarian and Witch's Curse can be blocked but not Evade.
Lighting Magnet can be both blocked and evaded I think.
Posted 26 February 2012 - 12:21 PM
Barbarian and Witch's Curse can be blocked but not Evade.
Lighting Magnet can be both blocked and evaded I think.
Edited by necoconeco, 26 February 2012 - 12:22 PM.
Posted 27 February 2012 - 11:13 AM
Actually Barbarian, Witch's Curse, Quagmire, and Lightning Magnet are not affected/pierces/bypassed by block and are super armor breaking skills. Quagmire is the only skill among the four that's affected by evade(I think..and really isn't part of this discussion).
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