The current exploit involving this is using this with an Eraser staff, which grants a low chance of casting a screen-wide AOE SP-drain when you do magic damage. Normally this has a reasonable chance of firing off when you hit a group with an AoE spell, but when using it with Sight Blaster on a pile of talkie boxes, you are performing several hundred magic attacks per second for an extended period of time, and the Area SP-drain fires off many times per second.
Another past exploit involving sight blaster, which was long-since hotfixed, used Sight Blaster against a GTB user to proc the AOE Curse effect on a +9 Lich Bone Wand, and this was fixed by the Lich Wand's effect being removed in WoE.
I propose the hotfix solution of treating Sight Blaster as the problem, rather than each individual area effect as the problem. If Sight Blaster were a disabled skill in WoE, it would prevent exploits, both current and future such as this, while allowing the Eraser to continue to function as intended and be an interesting choice of weapon for its area SP draining powers.
The reasons I believe disabling Sight Blaster are three-fold.
One, this behavior of Sight Blaster is not in line with the original design of the skill. The skill is designed to strike once, and then for the skill's buff to be consumed.
Two, It's the only skill that has this effect where it is merely activated and hits 50 times per second per invalid target. The only other skill that behaved in this manner is Heat, which was balanced to only hit 5 times per second instead of 50. Thus, the game designers don't intend for any skill to be able to hit at 50 times per second.
Finally, Sight Blaster's intended usage is to knockback an enemy that gets too close to the wizard. Since knockback effects are disabled in WoE, this usage doesn't apply anyway; Sight Blaster is not a useful part of a Wizard's kit in siege outside of creating exploits such as these two. In fact, it's often detrimental to maintain Sight Blaster up-time because Sight Blaster triggering will consume any mystic amplification effects on you.
EDIT: So I sent a ticket in last night shortly after maint started with this exact content. Apparently the GMs listened, <3 <3 <3
Sight Blaster cannot be used in woe maps now.
Edited by sylverfyre, 29 February 2012 - 01:22 PM.