Brasilis Murder Mystery
#1
Posted 01 March 2012 - 04:34 PM
#2
Posted 01 March 2012 - 04:45 PM
#3
Posted 01 March 2012 - 04:49 PM
I'd like to point out that a community made quest has been implemented with today's maintenance. Head over to Brasilis (212, 131) and talk to Agent York to start the quest. More information will be available at a later date regarding the newly implemented quest.
omg i lost it when i saw them.. XD!!!!!!
Edited by Helios0, 01 March 2012 - 04:56 PM.
#4
Posted 01 March 2012 - 05:14 PM
Edited by Helios0, 01 March 2012 - 05:36 PM.
#5
Posted 01 March 2012 - 05:16 PM
#6
Posted 01 March 2012 - 05:29 PM
Nevermind, wrong portal.
Edited by Iseal, 01 March 2012 - 05:35 PM.
#7
Posted 01 March 2012 - 05:33 PM
#8
Posted 01 March 2012 - 05:42 PM
one question
some things seem to have a txt reaction but no physical reaction except one ive seen the Gajomart one
were the other things supposed to actually spawn stuff?
*tried to be as vague as possible to avoid spoilers *
the stuff you type in is case sensitive
Edited by Helios0, 01 March 2012 - 05:45 PM.
#9
Posted 01 March 2012 - 05:54 PM
The device tells me that my Key does not fit. What to do next??
#10
Posted 01 March 2012 - 06:04 PM
Im stuck x_X?
The device tells me that my Key does not fit. What to do next??
1 of the 4 works
once you use it on one
you have to find the next one it fits in
eventually you get all 4
nvm found him
Edited by Helios0, 01 March 2012 - 06:18 PM.
#11
Posted 01 March 2012 - 06:05 PM
1 of the 4 works
once you use it on one
you have to find the next one it fits in
eventually you get all 4
me.. IM STUCK IN THE JUNGLE cant find him anywhere..
I took the key from the desk. whent down to the next floor, checked the skull and went to the device.
What to do next >_<?
#12
Posted 01 March 2012 - 06:18 PM
Srsly, why can nobody test those scripts before you implement them?
#13
Posted 01 March 2012 - 06:19 PM
Great... now I am in the witch Room and that Statue doesnt talk to me or even react...
Srsly, why can nobody test those scripts before you implement them?
walk around the room then go back and talk to the statue i kno i had that same problem i think moving to a part of the room where the statue is like nearly off screen helps
now i have no where to look in the sewers.. @_@
ooo i found it near the watefall!
sigh gotta wait 12 hours >_<
Edited by Helios0, 01 March 2012 - 06:23 PM.
#14
Posted 01 March 2012 - 06:26 PM
found my way back. However, Mrs Money wont talk with me...
#15
Posted 01 March 2012 - 06:34 PM
its not always who you think
#16
Posted 01 March 2012 - 06:39 PM
always check your quest log for people to talk to
its not always who you think
Did not got updated. Still says I should check the mansion now that I made (broke in) my way into it.
However, I will give up this quest.
I really dont mean to insult anyone but this quest is so poorly scripted that I really feel the need to link the person
who made this quest to an Scripting Basic Guide of an well known site which shall not be named here.
There are soooo many bugs and BASIC Rules that were not taken care of.
F.e. the Book bug or the fact that NPC's do not interact with you after a special Variable was given.... Thats like Lesson 1 you learn when you learning how to script....
The quest surely has not been tested as well, since such bugs as the book variable would have been found. As well as a possible (I dont feel like testing it but by the way the Quest got coded I can tell it is there - Resplended actually even gave a hint accidently I assume) exploit with reseting the quest and get the exp over and over again *facepalm*
Edit: However, I appreciate the afford the person made to script this quest :-)
Edited by ChrisWintermoon, 01 March 2012 - 06:42 PM.
#17
Posted 01 March 2012 - 06:45 PM
dude..Did not got updated. Still says I should check the mansion now that I made (broke in) my way into it.
However, I will give up this quest.
I really dont mean to insult anyone but this quest is so poorly scripted that I really feel the need to link the person
who made this quest to an Scripting Basic Guide of an well known site which shall not be named here.
There are soooo many bugs and BASIC Rules that were not taken care of.
F.e. the Book bug or the fact that NPC's do not interact with you after a special Variable was given.... Thats like Lesson 1 you learn when you learning how to script....
The quest surely has not been tested as well, since such bugs as the book variable would have been found. As well as a possible (I dont feel like testing it but by the way the Quest got coded I can tell it is there - Resplended actually even gave a hint accidently I assume) exploit with reseting the quest and get the exp over and over again *facepalm*
Edit: However, I appreciate the afford the person made to script this quest :-)
you are so quick to just blame someone.. I got through it because i tried
i think it was an amazing quest
dont be so pessimistic and be greatfull they at least took the time and effort to make something for us
seriously soooooooo pessimistic.. its mindboggling
THANK YOU Ralis!!! for this quest it was the highlight of my day
nothing is perfect
you just have to take time to enjoy the little things sometimes
Edited by Helios0, 01 March 2012 - 07:28 PM.
#18
Posted 01 March 2012 - 06:54 PM
I clicked the dresser to take a matchstick, lit a candelabra and had to fight a gajomart, and now clicking the dresser does nothing but I can't light any other candelabras because I have no matchsticks? I've tried leaving the room and coming back but still nothing. What do? D8
(Edit) wait nvm you have to click ONE SPECIFIC candelabra
(Edit2) and now the statue won't talk to me...
(Edit3) OKAY I KEEP EDITING BUT SERIOUSLY. I waited like 15 mins and then the statue finally talked to me. I have no idea what the catalyst for that even was. This quest is neat, but it IS kinda poorly coded? Hopefully gets fixed soon because it's too cool to leave this buggy...
Edited by TheGuindo, 01 March 2012 - 07:05 PM.
#19
Posted 01 March 2012 - 07:14 PM
try moving out of range before you talk to the statueAugh, I'm stuck /wah
I clicked the dresser to take a matchstick, lit a candelabra and had to fight a gajomart, and now clicking the dresser does nothing but I can't light any other candelabras because I have no matchsticks? I've tried leaving the room and coming back but still nothing. What do? D8
(Edit) wait nvm you have to click ONE SPECIFIC candelabra
(Edit2) and now the statue won't talk to me...
(Edit3) OKAY I KEEP EDITING BUT SERIOUSLY. I waited like 15 mins and then the statue finally talked to me. I have no idea what the catalyst for that even was. This quest is neat, but it IS kinda poorly coded? Hopefully gets fixed soon because it's too cool to leave this buggy...
#20
Posted 01 March 2012 - 07:18 PM
Also I think the quest doesn't flag your answers properly, I went to accuse one person and got the ending for accusing the other and then when I talked to the first person again I got the right dialogue. And THEN a text input box popped up after they ran off (not the one you actually need to input text into) and I had to DC to kill it before I could chase them... So I don't really blame ChrisWintermoon for complaining about how buggy the quest is.
#21
Posted 01 March 2012 - 07:24 PM
i got around it by relogging. Since the museum is NOT an instanced map you dont get sent to your save point
the chase is a loop like most cartoons and like the show.. keep going in a loop and eventually it tells you something diff
but yeah the repeating input box was the 1 glitch that you can't really get around w/o relogging and yeah it was when i didnt think it was him and accused the other person
Edited by Helios0, 01 March 2012 - 07:27 PM.
#22
Posted 01 March 2012 - 07:29 PM
the chase is a loop like most cartoons and like the show.
Yeah I liked that part =D The reference was pretty funny once I realized what it had me doing
#23
Posted 01 March 2012 - 07:30 PM
#24
Posted 01 March 2012 - 08:00 PM
#25
Posted 01 March 2012 - 08:03 PM
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