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Confirmed Block Defense Bugs


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#1 Sakana

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Posted 18 June 2012 - 05:55 PM

After inquiring to the devs about the issue with Critical Attacks being blocked, the following bugs have been found:


1) Block success exceeds +80%(Maximum): 80% is the intended Max, but is not set to that currently.

2) When Critical Hits occur, Block Defense is applied x2.

These bugs are confirmed by the devs and are currently working on fixed for these issues, however, there is no ETA on an update to fix these bugs.
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#2 Loyalty1

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Posted 18 June 2012 - 06:03 PM

Hey now, after ''fixing'' CAD after 5 months; maybe this will be fixed in a year or two.
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#3 exilehunter

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Posted 18 June 2012 - 06:05 PM

they still need to fix the Tempest skills causing lag - Holy Light for example
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#4 Yoshikage

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Posted 18 June 2012 - 06:46 PM

Mystic aoes too.
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#5 ThreatToSociety

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Posted 18 June 2012 - 09:03 PM

they still need to fix the Tempest skills causing lag - Holy Light for example



Tempests kill more with lag than with damage :Emo_17:
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#6 exilehunter

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Posted 18 June 2012 - 09:16 PM

Tempests kill more with lag than with damage :Emo_17:

crap tempests also kill themselves with it. tried to do TD with it - got raped. Try to do TD without it - takes forever.
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#7 Laner

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Posted 18 June 2012 - 09:29 PM

@Sakana Haha, you have come to terms with the truth at last!
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#8 Agamotto

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Posted 18 June 2012 - 09:31 PM

After inquiring to the devs about the issue with Critical Attacks being blocked, the following bugs have been found:


1) Block success exceeds +80%(Maximum): 80% is the intended Max, but is not set to that currently.

2) When Critical Hits occur, Block Defense is applied x2.

These bugs are confirmed by the devs and are currently working on fixed for these issues, however, there is no ETA on an update to fix these bugs.



I know a couple of prots who perfectly enchanted armours with the new xeons whose block rates are above 80% now(probably even took out S1 HP xeons out of their S1 sets to do it which you can't put in again), they must feel very good now LOL. Fixing the block defense x2 bug is good though.

What's next? Declaring crit rate is bugged too? Force people to re-enchant their perfectly enchanted jewels and waste lants spent on event crit ecnhants? :p_hi:
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#9 Nerthu

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Posted 18 June 2012 - 09:32 PM

After inquiring to the devs about the issue with Critical Attacks being blocked, the following bugs have been found:


1) Block success exceeds +80%(Maximum): 80% is the intended Max, but is not set to that currently.

2) When Critical Hits occur, Block Defense is applied x2.

These bugs are confirmed by the devs and are currently working on fixed for these issues, however, there is no ETA on an update to fix these bugs.



after 2+ months complain abouth this bug, you confirm it? loool. if i would work with this speed every house from me would fal down before its complete.
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#10 Sasuke21

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Posted 18 June 2012 - 09:42 PM

so block is 80% cap and what about the people who spent mall to make 90% block sucess ?if u dont think of somehting anohter wave will be gone.
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#11 Sandyman

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Posted 18 June 2012 - 09:55 PM

reduce Physical Block Chance -15 % ( Exi. Enchant Xeons ) *hust*
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#12 Crftwise

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Posted 18 June 2012 - 09:57 PM

Cap Crit/skill crit to 80% as well...
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#13 Laner

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Posted 18 June 2012 - 10:00 PM

reduce Physical Block Chance -15 % ( Exi. Enchant Xeons ) *hust*


makes sense
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#14 Agamotto

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Posted 18 June 2012 - 10:09 PM

Cap Crit/skill crit to 80% as well...


and compensate everyone with 100% (s)crit with +100% enchant chance coupons x 40pcs :heh:
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#15 Sasuke21

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Posted 18 June 2012 - 10:18 PM

would be nice to get cap of crit/ skill crit rate at 80 % too so we can enchant something else in those slots :)
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#16 ThreatToSociety

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Posted 18 June 2012 - 11:39 PM

would be nice to get cap of crit/ skill crit rate at 80 % too so we can enchant something else in those slots :)



Cad/Scad :dunno:
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#17 Sasuke21

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Posted 18 June 2012 - 11:55 PM

cad/ scad/ hp/ resitance if u want :)
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#18 vukovic

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Posted 19 June 2012 - 12:15 AM

would be nice to get cap of crit/ skill crit rate at 80 % too so we can enchant something else in those slots :)


1) Block success exceeds +80%(Maximum): 80% is the intended Max


It is matter of time before they do that, after all, it means $$$ for them and ONE STEP CLOSER to global balance.
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#19 otinane

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Posted 19 June 2012 - 03:14 AM

Players complained about this game feature being bugged u no listen and added content without confirming and informing ppl for another time.

If some1 invested in block now how will u compensate him??
Also why u added content for a bug feature??

Now come tell us why comunity whine..
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#20 Chardane

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Posted 19 June 2012 - 04:08 AM

Got S1 Earrings and was thinking of removing S1 HP enchants from Armour. Glad I haven't.
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#21 Fudd

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Posted 19 June 2012 - 04:25 AM

the good old ''lets release some new xeons >> let people re-do their gear >> notice that there is a bug involved >> fix the bug >> don't give a -_- about those players''
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#22 ashenglory

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Posted 19 June 2012 - 05:05 AM

what about the people who spent mall to make 90% block sucess ?

I say they should've expected this, and should take it up the ass for spending on a dead, bugged, constantly-changing game with poor management.
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#23 Nerthu

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Posted 19 June 2012 - 05:41 AM

aion f2p have all stats with cap from the beginn. that would be a good way. bud now have all make theyr gear. so its a little late to chance the system. or you need to make a real compensation for this
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#24 MasterXtrem

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Posted 19 June 2012 - 05:51 AM

They wanted u to give up on 75 set , they wanted all items +40 ... why is this such a shocker?
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#25 k6i6r6a

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Posted 19 June 2012 - 11:49 PM

After inquiring to the devs about the issue with Critical Attacks being blocked, the following bugs have been found:


1) Block success exceeds +80%(Maximum): 80% is the intended Max, but is not set to that currently.

2) When Critical Hits occur, Block Defense is applied x2.

These bugs are confirmed by the devs and are currently working on fixed for these issues, however, there is no ETA on an update to fix these bugs.

sooooo can you re enchant my hp enchants to armor please or nerf shield fortress skill and dna again since i have 95.78% block chance atm.

p.s. just so you know shield fortress at lvl 97 and dna both maxed gives 40% block chance, and i would think the best shield at that lvl would give 46-50% block chance at +30, so you would allready be over the 80% cap, so why did devs change shield fortress if they knew what the cap was supposed to be lol? and what is the point of the 0.4% block success xeons are they only for commies/casters with shields?
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