Also I am having problems selecting what cards to slot into my Elemental Sword I plan on using on my auto caster Rune Knight. Going Ignition Break for aoe.
Here are the cards I have to use.
3x Bloody Knight Card
Adds a 2% chance of using [Meteor Storm] Lv 1 on the target when doing a physical attack.
3x Mutant Dragonoid Card
Adds a 5% chance of using [Fire Ball] Lv 3, or the user's level if its higher, of the user's level on the target when doing a physical attack.
Atk: +15
3x Hatii Bebe Card
Adds a 5% chance of using [Frost Diver] Lv 3 on the target when doing a physical attack.
3x Injustice Card
Adds a 5% chance of using [Sonic Blow] Lv 1 on the target when doing a physical attack.
3x Archer Skeleton Card
Increases damage with ranged attacks by 10%.
I do not know if Injustice card can be triggered off reflect damage also I read it creates a issue with auto casting effects so it might not even be a viable option. Seems like Archer Skeleton / Mutant Dragonoid Cards would be the best bet AoE Spell / Highest dmg spell / added atk.
Is it better to mix them up or stack them in 3? I know that all of these cards stack in percentage chance to activate. However do they stack in effect like hunter fly card if you put 4 of them in a MG I know they heal more then 15% of weapon damage is it the same with spells? (Higher Skill Level / Multiple casts?)
Edited by Merc99, 23 August 2012 - 10:34 PM.