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Archangel Wing / Falllen Angel Wing Enchantment When gonna happen?


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#1 mTesT00

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Posted 20 October 2012 - 11:22 PM

soooooooooooooooooo its been awhile since these 2 garment came out...... and been waiting for its enchantment thingy to arrive...



WHEN?
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#2 michaeleeli

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Posted 20 October 2012 - 11:36 PM

Sooooon
And "soon" means the next big update, they said malandago is first on the list. Could be before end of this year.
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#3 mTesT00

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Posted 20 October 2012 - 11:38 PM

dayummmmmmmmmmmmmmmmmmmmmmm cant it be next week? T^T
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#4 michaeleeli

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Posted 20 October 2012 - 11:44 PM

Ahh I wish, i have like 10 wings stocked up T^T
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#5 mTesT00

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Posted 21 October 2012 - 12:13 AM

well thank you for the rough date estimation sir :D
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#6 Dammage

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Posted 21 October 2012 - 02:55 AM

one day all those wings in storage will pay off... we must all be patient
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#7 Kadelia

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Posted 21 October 2012 - 05:25 AM

you know on other games where vanity of your avatar is important, such as gaia online, the collectable cute items for your avatar's appears are never re-sold and you're supposed to buy them off other players, as they are a rare collectable. The point of this sort of system is to keep people playing, as when you take breaks from the game, you miss out on stuff you want to collect. Its insidious.
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#8 SirDouglas

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Posted 21 October 2012 - 08:05 AM

iRO Fallem Angel Wings is totally different from the Korean version.

kRO Version:

+1 All stats
+1 ATK for every 20 base STR
+1 MATK for every 20 base INT
+1% Neutral resistance for every 20 base VIT
+1% ASPD for every 20 base AGI
+1% Crit damage for every 20 base LUK
Class: Garment
Defense: 18
Weight: 20
Required Level: 1
Jobs: All classes
Card Slot: 1
Can be destroyed and upgraded

iRO Version:

LUK +2
Increase tolerance to demihuman attacks by 10%. Increase resistance to Shadow property by 30%. Increase resistance to Holy property by 30%. Slot: 0.
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#9 Yomihime

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Posted 21 October 2012 - 09:34 AM

iRO Fallem Angel Wings is totally different from the Korean version.

kRO Version:

+1 All stats
+1 ATK for every 20 base STR
+1 MATK for every 20 base INT
+1% Neutral resistance for every 20 base VIT
+1% ASPD for every 20 base AGI
+1% Crit damage for every 20 base LUK
Class: Garment
Defense: 18
Weight: 20
Required Level: 1
Jobs: All classes
Card Slot: 1
Can be destroyed and upgraded

iRO Version:

LUK +2
Increase tolerance to demihuman attacks by 10%. Increase resistance to Shadow property by 30%. Increase resistance to Holy property by 30%. Slot: 0.


Yeah, I know. I don't understand why, this sucks >_<
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#10 michaeleeli

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Posted 21 October 2012 - 09:36 AM

Do note the description in iRO is wrong. It actually gives the highest mdef garment in the game, being one of the most anti magic/freeze/stone curse garment. Forgot where but somewhere in this forum had the specific stats.
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#11 SirDouglas

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Posted 21 October 2012 - 10:17 AM

http://forums.irowik...d.php?p=1243881


Frost:

Fallen Angel's Wings effect:

+1 All stats
+1 ATK for every 20 base STR
+1 MATK for every 20 base INT
+1% Neutral resistance for every 20 base VIT
+1% ASPD for every 20 base AGI
+1% Crit damage for every 20 base LUK
Class: Garment
Defense: 18
Weight: 20
Required Level: 1
Jobs: All classes
Card Slot: 1
Can be destroyed and upgraded


Looks sexy, IMO.


Depends on the server. On tRO it's +10% demi-human resist, +30% shadow element resistance, -30% holy element resistance, some def and 18 mdef.


-.-

Edited by SirDouglas, 21 October 2012 - 10:57 AM.

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#12 mTesT00

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Posted 21 October 2012 - 11:32 AM

it says increase resistance to both shadow and holy not -30% holy element resistance
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#13 zr0rieu

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Posted 21 October 2012 - 11:53 AM

http://forums.warppo...post__p__894263

Haven't tested them since then but I doubt stats on them changed on iRO.
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#14 SirDouglas

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Posted 22 October 2012 - 09:34 AM

http://forums.irowik...961#post1300961

:waddle:
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#15 mTesT00

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Posted 23 October 2012 - 11:11 AM

why is the fallen angel wing so different from kRO T^T and what are the possible enchants for fallen angel and archangel wings :D?
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#16 Exvee

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Posted 23 October 2012 - 03:52 PM

^
Practically similar as Malangdo enchants. The regular ones are +1-+2 to one of your primary stat ( agi, dex, etc), then +% heal up to 10%, +crit, +atk, +ranged attacks, and more...
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#17 SirDouglas

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Posted 23 October 2012 - 04:28 PM

what are the possible enchants for fallen angel and archangel wings :D?

[Fighter]
Fighter Level 3: +12 ATK, +4 HIT
Fighter Level 4: +15 ATK, +5 HIT
Fighter Level 5: +18 ATK, +5 HIT
Fighter Level 6: +21 ATK, +5 HIT (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[Magic]
Magic Level 4: +15 MATK, -10% Variable Cast
Magic Level 5: +18 MATK, -10% Variable Cast
Magic Level 6: +21 MATK, -10% Variable Cast
Magic Level 7: +24 MATK, -10% Variable Cast (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[Archer]
Archer Level 1: +2% ranged damage
Archer Level 2: +4% ranged damage
Archer Level 3: +6% ranged damage
Archer Level 4: +8% ranged damage (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[Critical]
Critical Level 1: +4% crit damage, +1 CRIT
Critical Level 2: +6% crit damage, +2 CRIT
Critical Level 3: +8% crit damage, +3 CRIT
Critical Level 4: +10% crit damage, +4 CRIT (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[Max HP]
Max HP 1: +1% Max HP
Max HP 2: +2% Max HP
Max HP 3: +3% Max HP
Max HP 4: +4% Max HP (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[Max SP]
Max SP 1: +25 SP
Max SP 2: +50 SP
Max SP 3: +75 SP
Max SP 4: +100 SP (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[Attack Speed]
Attack Speed Level 1: +4% ASPD
Attack Speed Level 2: +6% ASPD
Attack Speed Level 3: +8% ASPD
Attack Speed Level 4: +1 ASPD (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[STR]
STR 1: +3 STR
STR 2: +4 STR
STR 3: +5 STR
STR 4: +1 STR, +3 STR if upgraded to +8 or higher, +1% ATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[AGI]
AGI 1: +2 AGI
AGI 2: +3 AGI
AGI 3: +4 AGI
AGI 4: +1 AGI, +3 AGI if upgraded to +8 or higher, +1% ATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[VIT]
VIT 1: +3 VIT
VIT 2: +4 VIT
VIT 3: +5 VIT
VIT 4: +1 VIT, +3 VIT if upgraded to +8 or higher, +1% SP if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[INT]
INT 1: +3 INT
INT 2: +4 INT
INT 3: +5 INT
INT 4: +1 INT, +3 INT if upgraded to +8 or higher, +1% MATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[DEX]
DEX 1: +3 DEX
DEX 2: +4 DEX
DEX 3: +5 DEX
DEX 4: +1 DEX, +3 DEX if upgraded to +8 or higher, +1% MATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

[LUK]
LUK 1: +3 LUK
LUK 2: +4 LUK
LUK 3: +5 LUK
LUK 4: +1 LUK, +3 LUK if upgraded to +8 or higher, +1% Max HP if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)

Edited by SirDouglas, 23 October 2012 - 04:29 PM.

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#18 mTesT00

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Posted 23 October 2012 - 07:50 PM

so 3 max enchants? then the 1 with "(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)" only appear at 3rd enchant?
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#19 AmonRA

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Posted 23 October 2012 - 07:55 PM

Kro Fallewings FTW!
in iRO suck =/
Malagno maybe coming in 2013 lol
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#20 SirDouglas

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Posted 23 October 2012 - 08:11 PM

so 3 max enchants? then the 1 with "(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level)" only appear at 3rd enchant?


Yeah. Arch Angel Wings can only be enchanted with one hidden socket enchant.

Edited by SirDouglas, 23 October 2012 - 08:12 PM.

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