Glorious claymore bugged?
#1
Posted 08 May 2020 - 03:32 PM
With MB buff My bellum CS can reach up to 850k but my glorious can only barely reach 900k as if it had lv1 slaughter. Lv 2 slaughter should allow my damage to reach 950k.
Can anyone else test this if its a bug?
Can anyone else test if
#2
Posted 08 May 2020 - 03:38 PM
Bellum atk = 260
Glorious atk = 220
Bellum weight = 350
Glorious weight = 0
Crush Strike:
Skill Damage % = [{Weapon_Lv × (Weapon_Upgrade + 6) × 100} + (Weapon_ATK) + (Weapon_Weight)]
#3
Posted 08 May 2020 - 10:49 PM
#4
Posted 08 May 2020 - 11:11 PM
Crush Strike with that Bellum Claymore deals 8210% damage, with Glorious it deals 7820%.
More importantly, Bellum has a higher base attack, wich is also further scaled by STR at a better rate than Glorious. Base attack alone the Bellum is 18,18% higher.
Lastly, both weapons have very high demihuman dmage, and race modifiers don't apply to all the portions of your ATK.
#5
Posted 09 May 2020 - 12:10 AM
Vellum could be a stronger weapon but generally people will still pick glorious because it works outside PVP/WOE and it doesn't break.
Unless you want to run around with FCP all the time, the glorious claymore is just more feasible for Crush strike.
Also, you have to account for the fact that we are now in a OCP filled server, so there's a many sources of ATK going into your equipment. This makes the effectiveness of Vellum's higher base atk and weight play a stronger part than the raw atk from slaughter. Before OCP, the slaughter ATK bonus would make it way better than vellum. That would also explain why your damage is close on both weapons.
Edited by blackCROSSCY, 09 May 2020 - 12:13 AM.
#6
Posted 09 May 2020 - 02:43 AM
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