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Highest Flee for AGI 2HS Knight
Started by
TeutonicSword
, Aug 15 2010 08:39 PM
8 replies to this topic
#1
Posted 15 August 2010 - 08:39 PM
Hi All,
Currently i am using :
Leo Diadem
Mocking undershirt
swift pantie
2 athletic broch
My Flee is 259 at lv 94 with 99 Agi.
I wonder how much maximum flee i can aim?
What is the biggest agi for boots? Male thief bug card?
Currently i am using :
Leo Diadem
Mocking undershirt
swift pantie
2 athletic broch
My Flee is 259 at lv 94 with 99 Agi.
I wonder how much maximum flee i can aim?
What is the biggest agi for boots? Male thief bug card?
#2
Posted 15 August 2010 - 08:45 PM
Dude, this definitely belongs in the Class Discussion subforum.
#3
Posted 15 August 2010 - 08:49 PM
Never go 99 agi FAIL its not only about flee I would probably switch with kobold brooches to make full use of the critical BG sword, Use a Matyr card also for balance issues.
my agi knight had 256 flee at 99 with lower agi and some mad ass DPS probably around 35 vit to boot
my agi knight had 256 flee at 99 with lower agi and some mad ass DPS probably around 35 vit to boot
Edited by N1nj4Sk1llz420, 15 August 2010 - 08:52 PM.
#4
Posted 15 August 2010 - 10:41 PM
actually high flee depends on your equips..u dont need to waste so many points on agi to get it at 99..
BTW, the highest dodge rate is 95%, see how many high level monsters u can hunt...
in my mind, i still prefer a vit LK with +7 or higher equips, like odin set. by enbeding a correct card in guard, a property changing card in armor, and covered with assumptio u can face many rough guys
BTW, the highest dodge rate is 95%, see how many high level monsters u can hunt...
in my mind, i still prefer a vit LK with +7 or higher equips, like odin set. by enbeding a correct card in guard, a property changing card in armor, and covered with assumptio u can face many rough guys
![:lol:](http://forums.warpportal.com/public/style_emoticons/default/unsure.png)
#5
Posted 16 August 2010 - 01:09 AM
Headgear:
+12 Flee from Mini Propeller (Kafra Shop)
+5 Flee from Evolved Pair of Red Ribbon (Kafra Shop)
Footgear:
+3 Flee from Chonchon
or
+(Upgrade-5) Flee from Odium of Thanatos
Accessory:
+12 Flee from 2x Brisingamen
Garment:
+47 Flee from +9 Ninetails carded Undershirt/Alicel carded Pantie
+5 Flee from 5 more base levels
+10 Flee from +10 Agi food
+30 Flee from Honey Pastry
+ a few more Flee with a pet of your choice
= 300+ Flee
However, you don't need that much Flee. Get the Flee that is required by your leveling area; if you have more Flee than needed, switch to gear that either helps you kill faster or that reduces the damage you receive.
+12 Flee from Mini Propeller (Kafra Shop)
+5 Flee from Evolved Pair of Red Ribbon (Kafra Shop)
Footgear:
+3 Flee from Chonchon
or
+(Upgrade-5) Flee from Odium of Thanatos
Accessory:
+12 Flee from 2x Brisingamen
Garment:
+47 Flee from +9 Ninetails carded Undershirt/Alicel carded Pantie
+5 Flee from 5 more base levels
+10 Flee from +10 Agi food
+30 Flee from Honey Pastry
+ a few more Flee with a pet of your choice
= 300+ Flee
However, you don't need that much Flee. Get the Flee that is required by your leveling area; if you have more Flee than needed, switch to gear that either helps you kill faster or that reduces the damage you receive.
#6
Posted 16 August 2010 - 10:40 AM
before
the comondo update hi flee knights where the win and could solo kill almost every boss.
Flee is still good if you whant to build a tank but you will not be killing anything .
the comondo update hi flee knights where the win and could solo kill almost every boss.
Flee is still good if you whant to build a tank but you will not be killing anything .
#7
Posted 17 August 2010 - 01:31 PM
Flee is really awful for tanking things because of how easily it decreases. If that MVP summons a mob, all your flee is basically worthless.
#8
Posted 19 August 2010 - 11:13 AM
haha.... teutonic got shot down pretty bad. XD
In Teutonic's defense, maybe he just likes to roll that way. I know I do, aspd-wise. So we're gimp in other people's eyes, but I sure as hell love my Knight.
In Teutonic's defense, maybe he just likes to roll that way. I know I do, aspd-wise. So we're gimp in other people's eyes, but I sure as hell love my Knight.
![:rice:](http://forums.warpportal.com/public/style_emoticons/default/sad.png)
#9
Posted 19 August 2010 - 01:52 PM
I was actually responding to HugPorings misguided suggestion that flee is good for tanking.
Flee can be very useful in low-tier PVM, allowing you to miss out on a lot of the damage you may receive, but it falls very flat in high tier PVM, against things that cannot be flee'd, and against multiple monsters.
Rather than flee, focus on your attack speed in my opinion, the faster you can kill stuff, the less you have to try to flee it. Flee is capped at 95% anyway.
Flee can be very useful in low-tier PVM, allowing you to miss out on a lot of the damage you may receive, but it falls very flat in high tier PVM, against things that cannot be flee'd, and against multiple monsters.
Rather than flee, focus on your attack speed in my opinion, the faster you can kill stuff, the less you have to try to flee it. Flee is capped at 95% anyway.
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