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The Skill Flashbang


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#1 Bullie

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Posted 03 July 2011 - 07:53 AM

It's the only skill in game that completely disables an opponent for a few seconds while flashing a white screen. The only problem is the paralyzing part. It's been found over 60% of flashbangs are failed.. either the opponent glitches (walks away) or the opponent withstands the skill and it does nothing.
Change the skill to a stun move with a percent chance of failing. Just a Suggestion. Thanks.
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#2 Rynni

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Posted 14 August 2011 - 08:24 AM

The skill shouldn't be changed to accommodate the glitch, the glitch should be fixed.
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#3 Jumpluffspore

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Posted 14 August 2011 - 08:25 AM

It's the only skill in game that completely disables an opponent for a few seconds while flashing a white screen. The only problem is the paralyzing part. It's been found over 60% of flashbangs are failed.. either the opponent glitches (walks away) or the opponent withstands the skill and it does nothing.
Change the skill to a stun move with a percent chance of failing. Just a Suggestion. Thanks.

Leave Specialists alone. There are ways around this "glitch" anyways. I mean hitting people with Flash Grenade isn't as easy as hitting people with other stuns, which is why it DOESN'T have a success rate. It should be absolute. So tired of these "nerf these easily dodgeable skills please" kind of threads.

Edited by Jumpluffspore, 14 August 2011 - 08:28 AM.

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#4 canajew

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Posted 15 August 2011 - 07:27 PM

Leave Specialists alone. There are ways around this "glitch" anyways. I mean hitting people with Flash Grenade isn't as easy as hitting people with other stuns, which is why it DOESN'T have a success rate. It should be absolute. So tired of these "nerf these easily dodgeable skills please" kind of threads.

Enlighten me on the way around this glitch please, I have tried gat>flash he>flash aas>flash . . . I can't even get the skill to work properly if the target is frozen or standing still. The failure rate for this skill is terrible, at least 80% of the time that I use it the enemy either lag walks or takes no flash effect and just the minor aim/evade decrease. This skill defiantly needs to be fixed, if this worked 100% it could actually make grens (with the same level of gear as the opponents), comparable to other classes, hell it could even give them a class advantage.

The burn glitch needs to be fixed badly as well, the starting off on half mana thing and some deaths by burn not registering until the round times out needs to be looked into.
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