* Classes:
- Frontier Soldier
- Tank / Melee DPS
- CON + STR (Not sure still, will make this character after my current test)
- At the starting zone, the stats that seem to be STR > CON > DEX > SPR (STR for Damage, CON for Survival, DEX for ASPD, & SPR for Mana Pool):
- Astrologist
- Caster DPS
- INT + SPR/DEX
- INT is the main thing for Damage, but I'm not sure if the way to go is SPR (Mana Pool) or DEX (ASPD)
- Below is a preview of what the game thinks of how-to build an Astrologist (INT > CON > DEX > SPR; Damage > Survival > ASPD > Mana Pool):
- Carefree Warrior
- Healer
- SPR + CON / SPR + CON + DEX (Still going to test if INT makes Healing better)
- Below is a preview of what the game thinks of how-to build a Carefree Warrior (CON > INT > SPR; Survival is a higher priority than INT for Heals & SPR for your Max MP):
- Divining Sage
- Crowd Control (CC) / Melee DPS
- DEX + STR (Attacks before some monsters; Skills seem to miss.. need further testing on what affects the skills)
* I know it's a Caster but it has no Offensive-Damaging Spells .-.
- Below is a preview of what the game thinks of how-to build a Divining Sage (CON > DEX > STR > SPR; CON for Survival, DEX for ASPD, STR for Damage since you're a Melee Character, & SPR for Mana Pool since you do have some Magical Spells for Crowd Control):
* Stats:
** Every time you level, you get 1 point added for all stats besides the points that you can allocate (in the POINTS box).
- STR (Strength)
- Physical ATK / Attack - CON (Constitution)
- Hit Points (HP) - INT (Intelligence)
- Magical ATK or MGC ATK - SPR (Spirit)
- Mana Pool or Mana Points (MP) - DEX (Dexterity)
- ASPD / Whoever has a higher SPEED gets to attack first.
** These Other Stats are only obtainable via equipment that has the stats below.
** Physical Defense
- Holy
- Damage Reduction from Sky Property Attacks - Earth
- Damage Reduction from Earth Property Attacks - Poison
- Damage Reduction from Poison Property Attacks - Wind
- Damage Reduction from Wind Property Attacks - Thunder
- Damage Reduction from Thunder Property Attacks - Siphon R
- Damage Reduction from Siphon Property Attacks
- Confusion
- Resistance to Chaos - Seal
- Resistance to Seal - Sleep
- Resistance to Sleep; You must be woken up to go back to normal - Silence
- Reisistance to Silence; You cannot use Skills
- Crit.R (Critical Rate)
- Critical Rate to when dealing a Physical / Magical Attack - Rebound.R (Rebound Rate)
- Rate of Reflecting Damage taken when receiving a Physical Attack (not yet confirmed vs Magic) - Rebound.D (Rebound Degree)
- {Not sure cause of Rate ^} - Combo.R (Combo Rate/Chain Attack Rate)
- Rate of dealing a combo attack when launching a physical attack (not yet confirmed vs Magic) - Combo.D (Combo Degree)
- The maximum times a combo attack can occur(?) - Counter.R (Counter Rate)
- The chance for a counter attack to happen when receiving a physical attack (not yet confirmed vs Magic) - Counter.D (Counter Degree)
- The maximum times a counter can occur(?) - Dodge
- Dodge Rate or the rate for a physical attack to MISS you. - Hit
- Hit Rate of a character when dealing a physical attack (anyone confirmed this for magic yet?)
** Things that you'll need for later questing.
- Lofty Mountains Movement
- Quest Reward in Penglai - Flowing Water Movement
- Quest Reward in Penglai
* Quest Tracker:
- Here's the Screenshot made by the Eternal Destiny Staff:
Just click on the Coordinates ~> NPC/Monster Name(x,x)
* Pets:
** Here's the Official how-to catch a Pet from the Website.
* Capture Quests:
** Make sure that you have free slots in your Pet List. Not the ones that say Req Lv cause that doesn't work.
** Getting the monster's HP as low as possible will increase your chances of capturing it. Make sure that you don't accidentally tell your Pet to attack it.
* Notes:
** Sorry if it's a mess and short at the moment. I'll keep updating this when I can.
** I'm not a Pro when it comes to gaming, I just wanted to share what I've noticed so that people will have somewhere to look. You are more than welcome to correct me or add onto this.
** This is fully voluntary of me and I'm not receiving anything in-game or in real life for making this.
Edited by althealice, 15 August 2011 - 09:38 PM.