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Autocasted skills


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#1 sb120495

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Posted 05 January 2013 - 10:44 PM

Quick question- Are autocasted skills limited by their range? I could autocast sense on a monster that was half a map away but what about other skills?
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#2 Sully

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Posted 05 January 2013 - 11:10 PM

same range as you cast normally
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#3 sb120495

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Posted 05 January 2013 - 11:13 PM

same range as you cast normally

What is the range of sense?

Edited by sb120495, 05 January 2013 - 11:13 PM.

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#4 Sully

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Posted 05 January 2013 - 11:19 PM

uhm.. let me go check. few mins

Edited by Sully, 05 January 2013 - 11:22 PM.

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#5 sb120495

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Posted 05 January 2013 - 11:20 PM

Thanks. Once i finish my lunch i'll check too
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#6 Sully

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Posted 05 January 2013 - 11:22 PM

11 cells away from target

EDIT: Including the cells "It" And Your On.

Edited by Sully, 05 January 2013 - 11:23 PM.

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#7 sb120495

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Posted 05 January 2013 - 11:26 PM

Well i could cast it from half a map away so autocast doesn't check for range i guess.
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#8 Sully

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Posted 05 January 2013 - 11:28 PM

Well, If Your "Too" Far Away, It Makes You Walk Forward.. Usually To 10 Cells Away Before It Casts, But The Highest Possible Range For "Sense" It 11 Cells, All Skills Have Different Ranges Depending On What They Are ^_^
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#9 sb120495

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Posted 05 January 2013 - 11:32 PM

Arghh with that uppercase again.Well i finished my lunch and don't have to type one-handed on my phone.
Anyways i used summon flora and teleported away.Then i sat down put on a lesser elemental ring and a violy card.
Lol i was saying random things and casting skills while sitting down.
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#10 Xallista

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Posted 06 January 2013 - 04:34 AM

As long as the attack counts as a proper physical hit, I don't think there is really a limit. Intimidated raging trifecta blow can be autocasted with a bow on a stalker, for one.
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#11 meoryou2

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Posted 06 January 2013 - 06:40 AM

As long as the attack counts as a proper physical hit, I don't think there is really a limit. Intimidated raging trifecta blow can be autocasted with a bow on a stalker, for one.

Correct. Same with gfisting through the RoFL/RoR set with a archer class, or through Genetic blood sucker. ( I think, it's been a long time since I used the full set, I don't remember having to run up with archer class )

Even more interesting, autocasts that go off on a monster and kill it will keep going off if a new monster with the same MobID spawns in. One example is magma2 with a reflect autocast RG, you have monster 1,2,3,4,5,6,7 on you and kill them. while you are still autocasting on 6, and 7 1,3,5 spawn back on screen. If you are STILL autocasting from the mob ( the server is sloooow, very large mobs can leave you autocasting without being attacked for 30+ seconds ) it will cast on those monsters, even if they are all the way across the screen.

EDIT: by MobID I mean the ID assigned internally in the server per monster ( think monster ID# + monster spawn #) , NOT the MobID just identified to tell you the specific monster like the Hom AI system uses.

Edited by meoryou2, 06 January 2013 - 06:43 AM.

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#12 sb120495

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Posted 06 January 2013 - 06:43 AM

Awesome. Summon flora is really fun. I wonder if it can be used in woe.
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#13 Sully

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Posted 06 January 2013 - 01:07 PM

Ahhhh. That Is What You Meant By Autocasted Skills, Not Instant Casted Skills. My Apologies.
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#14 Facekiller

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Posted 06 January 2013 - 04:41 PM

autocast skills are limited only by the range of your attack... the longer the range of your attack the greater the distance of your autocast... kinda fun on pew pew archer types... (my wife occasionally borrows my autocast gears when she plays her hunter which isnt nearly often enough)
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#15 sb120495

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Posted 07 January 2013 - 03:25 AM

Looks like it works with all skills.Just tested with wanderer card.
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#16 Luxje

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Posted 07 January 2013 - 06:56 AM

Even more interesting, autocasts that go off on a monster and kill it will keep going off if a new monster with the same MobID spawns in. One example is magma2 with a reflect autocast RG, you have monster 1,2,3,4,5,6,7 on you and kill them. while you are still autocasting on 6, and 7 1,3,5 spawn back on screen. If you are STILL autocasting from the mob ( the server is sloooow, very large mobs can leave you autocasting without being attacked for 30+ seconds ) it will cast on those monsters, even if they are all the way across the screen.

EDIT: by MobID I mean the ID assigned internally in the server per monster ( think monster ID# + monster spawn #) , NOT the MobID just identified to tell you the specific monster like the Hom AI system uses.


This doesnt only happen with autocast, but also with "normal" slow skills. For example as mage with low dex, it sometimes happens that a monster dies in your firewall, while you are casting a slow lvl10 bolt type. If the monster spawns beside you, the bolt will hit it, after you finished your cast.
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