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#1 Maithrie

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Posted 06 January 2013 - 01:19 PM

Is there a good place to train in between TI events? I'm lvl 114
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#2 MrTyranitar

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Posted 06 January 2013 - 01:33 PM

Bring Holy Cannonballs and go to Magma Dungeon 2/Nogg 2. Depending on your gears/stats, you can OHKO them with only level 2 Arm Cannon, which is pretty good because it retains a 5x5 AoE at Lv2.
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#3 Maithrie

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Posted 06 January 2013 - 01:40 PM

ok heres another question, is maxing repair worth it? or even getting it at all?
also how do i get to magma/nogg place

Edited by Maithrie, 06 January 2013 - 01:43 PM.

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#4 MrTyranitar

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Posted 06 January 2013 - 02:13 PM

No. You can never know when to use it because there's no Overheat meter anyway. Your best bet is after every couple big mobs, but even then that's not perfect.
Just max Remodel Mainframe to make it take a bit longer to Overheat and to get +100 Defense.

South and right from Juno, enter the dungeon on the left-side of the map then once inside the dungeon, take the upper-right portal.

(by the way, don't use a Phen or Bloody Butterfly-carded accessory with Arm Cannon - it's not interrupt-able by default)
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#5 Maithrie

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Posted 06 January 2013 - 05:09 PM

Repair is a healing skill for Mechanics when maxed it recovers 18% of your Hitpoints. Like the Healing skill for Acolyte/Priests/AB. Is it worth maxing or even
getting this skill? Would you rather use potions or this. Thanks I found the dungeon :)
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#6 MrTyranitar

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Posted 07 January 2013 - 01:44 AM

Misread it for Cooldown. Repair still isn't worth it. Costly to use, and it has a rather bad cast time hooked onto it that I'm pretty sure can be interrupted.
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#7 Maithrie

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Posted 07 January 2013 - 04:38 AM

ok thanks :)
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#8 Diazpo

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Posted 18 January 2013 - 04:37 PM

Hi Maithrie, Magma dungeon is a good leveling spot but can get very expensive because of the overwhelming mobs and cheap drops.

I'd rather recommend Glast Heim Chivalry 1 or 2:
http://db.irowiki.or...-info/gl_knt01/
http://db.irowiki.or...-info/gl_knt02/

Just use Knuckle Boost for the Ridewords and Raydric Archers and lure the Raydrics and Abysmal Knights finishing them off with Arm Cannon lvl. 2/3 with Holy Cannon Balls.
Cards you get sell well too: Khalitzburg 1-3M, Raydrics 10-40M, Abysmal 20-60M(Prices are cheaper because AKs are included in Turn-ins)
http://ragial.com/se...wal/khalitzburg
http://ragial.com/se...Renewal/raydric
http://ragial.com/se...-Renewal/abysma

and at higher levels and with better gear you can try the Holy Grounds but first you have to do the entrance quest:
http://db.irowiki.or...-info/ra_san01/
http://db.irowiki.or...-info/ra_san02/
http://db.irowiki.or...-info/ra_san03/
http://db.irowiki.or...-info/ra_san04/
http://db.irowiki.or...-info/ra_san05/

Notable cards are: Vanberk, Isilla, Echio, Agav, Hodremlin:
http://ragial.com/se...Renewal/vanberk
http://ragial.com/se...-Renewal/isilla
http://ragial.com/se...O-Renewal/echio
http://ragial.com/se...RO-Renewal/agav
http://ragial.com/se...newal/hodremlin


ok heres another question, is maxing repair worth it? or even getting it at all?
also how do i get to magma/nogg place


Repair is a good PlayerVsMonster(PVM) skill with its own advantages and disadvantages(more info here):

At level 5 Repair heals 23% of your Max HP and has 0.6 secs variable cast time and 1 sec re-use delay.
Example you have 30,000 HP at 23% it heals you for 6,900HP.

Disadvantages:
1. Requires you to have a Repair Kit [1] in your inventory and uses 1 Repair C(at lvl.5) which costs 1,100Z (836 with discount) and 1 Magic Gear Fuel.
2. It is interruptible so you need phen accesories or orlean's gown and it can only be casted once every second (1 sec cooldown).
3. Costs 5 skill points

Advantages:
1. Is much cheaper and heals more per weight capacity compared to White Potions.
[Rudolf Hairband with Carrots or Witch Pumpkin Hat + Alarm Mask with Pumpkins is cheaper but these headgears costs millions themselves than you can buy tens of thousands of Repair C's that can last you for several months or even years. Plus you have to wear these headgears forgoing other much more useful headgears such as a +9 Rideword Hat]
2. Cast time is 0.6 secs variable which is reducible by DEX stat and can easily be casted even with a few mobs. (Still having a phen/orleans can be pretty handy when tanking fast attacking mobs)
3. Not really a Repair advantage but: all characters get 1 free Stat and Skill reset(talk to the Mesmerizer in Eden) which you can get once you reach level 150 and would want to use these skill points for something more useful in PVP/WoE.

Here are some affordable gears that compliment Repair(ones that raises your max HP by a significant amount):
Goibne's Armor
Goibne's Greaves
Complete Goibne set
Vital Tree Shoes
Vidar's Boots
use HP Increase Potion(Large) when you're able to get them cheap

*Also note that every point in VIT increases max HP by 1%.

So I recommend getting Repair for leveling and then resetting once you reach level 150 as it is somewhat impractical for WoE.


And by the way Magma Dungeon is one map south and one map east of Juno, entrance is at bottom left hand side.
(Is also an option from the Kafra Dungeon Teleporter)

:gawi: :p_smile:
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#9 TheSquishy

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Posted 18 January 2013 - 10:49 PM

Ahh repair, why you so poopy?

I use a hell poodle clip and just fill my cart with meat.
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