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Acid Bomb + Ice Pick?


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#1 michaeleeli

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Posted 07 January 2013 - 01:12 AM

Does the ice pick effect go into acid bomb's damage formula? Lol.

Also, as a pure PvM gene, should I focus on getting more STR or INT? I care less about VIT as I am teamed up with a very great tanker.

My current stats I'm aiming for:
99 Str
1 Agi
60-90 Vit
110 Int
90 Dex for HBP +10% ranged bonus
1 Luk

I want to just max Acid Bomb damage from stats. Not sure if STR or INT should be the higher one.

Last question: Does fire expansion lv4 (-5% max hp/2sec) work on MvP's?

Thanks <3~
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#2 Rate

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Posted 09 January 2013 - 06:09 PM

..you don't own an icepick to test with? Answer is no, and neither does thana.

Build depends on what you are fighting. If you are token spamming/someone is tanking for you, might as well drop the vit entirely.

I solo instances with 100 str, 70 vit, 120 int, 90 dex. Damage is nice, redbarring every three seconds isn't. I'm thinking of dropping dex entirely (you only get anything from it with bomb when using hbp, and anything worth killing asprika is better to use) and pumping my vit to 110.
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#3 michaeleeli

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Posted 09 January 2013 - 10:25 PM

Just got biochemist today lol, so couldn't test it till now.
Yeah, it's because I finally re-opened my old account and found I had 1000+ tokens so might as well just spam them, so I don't care about wasting it. Also, got a great AB & Tank to slave me, so might as well drop Vit to 1.
This way I can get:
116 Str, 120 Int, 90 Dex, 10 Vit.
Going for pure pure pure pure pure damage anyways, so want to max damage from stats at least.

Hm still couldn't find a straight answer for the FE lv4, I'm assuming it won't work on MvP or it'd be pretty cheap.

Thanks for the reply <3~
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#4 Rate

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Posted 09 January 2013 - 10:51 PM

doubtful. I have the skill. Find an mvp and find me ingame to test it.
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#5 DrAzzy

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Posted 14 January 2013 - 10:14 PM

Level 4 Firex doesn't work on boss type monsters.
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#6 Rate

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Posted 15 January 2013 - 05:02 AM

10 vit is a bad idea, you will get clipped with a meteor or something and go down instantly
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#7 DrAzzy

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Posted 15 January 2013 - 11:23 AM

Woah, I just saw OP's plan for his char. That's not going to work well. The other problem with such a low vit is status effects. Your AB will be constantly wasting time stat recovering you to unstun you, and casts will be getting wasted because you stun at the end of the cast. And I don't even know what other status effects you're avoiding, because I have 100 vit on everything I do anything serious with.

Worse still, the added damage from those extra points in str and int won't help very much - that only gets you like 82 atk, for a HUGE number of stat points. When str and int are 100, the best way to raise bomb damage from stats is to get ~42 luk (wants to be in multiple of 3) - luk doesn't add much damage per point, but luk is so much cheaper than str and int that it's better in this case. Finally, you're going past 100 anyway, why are you going to 120 int and 116 str, when str adds more damage per point than int?

I would argue that the only time to go more than a few points past 100 on a gen is if you're going 120 str to get the bonus from Meginjard.

Edited by DrAzzy, 15 January 2013 - 11:25 AM.

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#8 michaeleeli

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Posted 15 January 2013 - 02:48 PM

"when str adds more damage per point than int"
wow i asked this 100 times and you're the first the answer that. always assumed int was more...i don't know why..
maybe because when you said the variance matk portion was affected more than atk portion, i accidently believed INT was more important (altho the variance portion might not even be sMATK). anyways with that i now know i should get STR stats from equips instead of INT...
so just to make this clear: on AB damage wise,
Str > Int
% Ranged > Other % modifier
% matk > % atk
Equip MATK = Equip ATK
Equip MATk > Equip ATK with more +% matk modifier on equips


ok im just going to put it out there..my friend is borrowing me his gtb shield whenever i want to mvp. plus i have, really, tokens enough for a year even if i spam it everyday. which is why i didn't want to discuss about "how im gonna die/get disabled" gameplay because i just wanted to only focus on pure, pure, pure, pure pure pur epurepurepruepruperuepruerup damage.

Edited by michaeleeli, 15 January 2013 - 02:53 PM.

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#9 Rate

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Posted 16 January 2013 - 02:13 PM

There isn't a point in mvping if you are spending more than you are gaining, regardless of how many you have.
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#10 michaeleeli

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Posted 16 January 2013 - 03:40 PM

not really spending more than im gaining...ugh this is exactly what i didn't want to discuss about >.> the tokens are there, i didn't spend money on it, and if i Don't use it, i waste money

>.>
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#11 DrAzzy

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Posted 17 January 2013 - 11:16 AM

"when str adds more damage per point than int"
wow i asked this 100 times and you're the first the answer that. always assumed int was more...i don't know why..
maybe because when you said the variance matk portion was affected more than atk portion, i accidently believed INT was more important (altho the variance portion might not even be sMATK). anyways with that i now know i should get STR stats from equips instead of INT...
so just to make this clear: on AB damage wise,
Str > Int
% Ranged > Other % modifier
% matk > % atk
Equip MATK = Equip ATK
Equip MATk > Equip ATK with more +% matk modifier on equips


ok im just going to put it out there..my friend is borrowing me his gtb shield whenever i want to mvp. plus i have, really, tokens enough for a year even if i spam it everyday. which is why i didn't want to discuss about "how im gonna die/get disabled" gameplay because i just wanted to only focus on pure, pure, pure, pure pure pur epurepurepruepruperuepruerup damage.


With str at 100 and int at 90, I calculated that 42 (41+1) luck added more to damage output per status point spent than str or int (because luk is so cheap). I can't find the scrap of paper i wrote it down on, but I think str was 2.8, int 1.5, luk 1, and dex 0.6 (assuming you're using a +10~12 level 4 weap with around 150 atk).

Equip atk is better than equip matk if you have any +% atk/damage effects (other than +% ranged damage), while equip matk is better if you have any +% matk effects.


And really, you're gonna end up resetting stats when you first try to do something demanding with 10 vit, whether you get sick of being stunned all the time, or get sick of the expense of constantly putting on foods/etc. But you refuse to recognize this, so whatever, I'll stop trying to save you a set of reset stones.
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#12 michaeleeli

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Posted 17 January 2013 - 05:32 PM

With str at 100 and int at 90, I calculated that 42 (41+1) luck added more to damage output per status point spent than str or int (because luk is so cheap). I can't find the scrap of paper i wrote it down on, but I think str was 2.8, int 1.5, luk 1, and dex 0.6 (assuming you're using a +10~12 level 4 weap with around 150 atk).

Equip atk is better than equip matk if you have any +% atk/damage effects (other than +% ranged damage), while equip matk is better if you have any +% matk effects.


And really, you're gonna end up resetting stats when you first try to do something demanding with 10 vit, whether you get sick of being stunned all the time, or get sick of the expense of constantly putting on foods/etc. But you refuse to recognize this, so whatever, I'll stop trying to save you a set of reset stones.


Noooo I understand what you guys are trying to tell me and think I don't understand that part - I'm not refusing the help and being ignorant. I understand fully that part and have certain method to counteract it...I have an any-time accessible gtb, orc hero card, plus my homun does the +30vit thing, so with food and vip i reach like 70-80vit or something. Anyways I'm trying to say...I got that part covered x.x and thanks, i know you're trying to tell me the best, because i wouldn't recommend someone else with 10 vit too to everyone else if I hadn't known, it's just i wanted to build my stats around the equips i have >.<

Mmm kay so with your suggestion, this is my look-out stat:
120 str
100 int
52 vit
90 dex
41 luk

am i doin the str/int/luk thing right x.x

Edited by michaeleeli, 17 January 2013 - 05:37 PM.

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