삼위일체쌍검..%물공 속부 버그인거 같아여~!BUG!BUG! - Requiem Online: Korean - WarpPortal Community Forums

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삼위일체쌍검..%물공 속부 버그인거 같아여~!BUG!BUG!


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#1 aliceinchains

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Posted 20 January 2013 - 08:13 PM

%물공 적용 버그인거 같아여~~제대로 패치 해주세요~~~!!!!!
기본옵션이 587.0 - 1162.0 이여서 3%물공 속부 했는데
적용옵션이604.6 - 1186.3 으로 적용됐어여!!!!
계산 해봐도 최대데미지 34는 붙어야 하는데!!!! 24.3 붙었어여!!!!!
잘못된거 같으니 어여 패치 해주세요~!!!!

Edited by aliceinchains, 20 January 2013 - 08:18 PM.

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#2 xXAleXx

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Posted 20 January 2013 - 08:19 PM

I see...
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#3 blackninja

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Posted 20 January 2013 - 08:38 PM

That is Koren what I think he is saying is.

I think the bug is applying a water ball% ~ ~ please patch correctly ~ ~ ~!!!!!
The default option is 3% of the water to 1162.0 587.0-ball in part I
It's applied to the 1186.3 option applies the 604.6-!!!!
Can I calculate the maximum damage to the 34 should!!!! 15.1 hands over it was!!!!!
Please patch by Dicky was going wrong ~!!!!

I used bing to translate that but I can tell for sure he is made at some one called Dicky....
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#4 VolunteerMod07

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Posted 20 January 2013 - 08:46 PM

Moving to international section..
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#5 Wreckd

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Posted 20 January 2013 - 08:52 PM

If he's talking about 3% physical xeons, he's right its bugged and doesn't use the upper end base damage of the weapon.
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#6 Cleffy

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Posted 20 January 2013 - 10:20 PM

Should move to the Bug Reporting forum in the Requiem Section. Its going to be totally ignored in the international forum
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#7 DEADCATZ

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Posted 20 January 2013 - 10:34 PM

Google Translate sez:

% Mulgong gatahyeo ingeo bug patched properly Please ~ ~ ~!!!
Default option 587.0 - 1162.0 was becoming 3% but sokbu mulgong
Applicable option 604.6 - 1186.3 applies'm open!!
Calculation to fight a little while maximum damage 34 to! 24.3 stuck eoyeo!!
Patch is wrong is like eoyeo ~!!


Which in English obviously means:

The Protector Nerf Sux! Fix It Please ~ ~ ~!!!
*Numbers* *Numbers*
Stupid Patch Is Wrong ~!!


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#8 lucifer21c

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Posted 20 January 2013 - 11:04 PM

I'm a korean. (Sorry for poor English in advance)

He says somthing wrong is happend with an echanted new dual sword.(trinity dual sword)

The physical power damage of his trinity dual sword was 587.0 - 1162.0.

But, when this sword was enchanted with a 3 % physical power xeon,
final damage increased by only 24.3 in maximum damage (resulted damage was 604.6 - 1186.3).
Originally, 34.86 (1162*0.03) maximum damage should be applied for that dual sword.

Something was wrong or bugged in enchanted trinity weapons.
--------------------------------------------------------------------------------------------------------------------------------------------

Most korean players have faced diffuculties with contacting to GMs or any authorized people to discuss on problem in game.
The international forum is not interactive like this place.
I think that he is probably too stuttfy to write above bugged issue in this place....

Edited by lucifer21c, 20 January 2013 - 11:06 PM.

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#9 Alexito

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Posted 20 January 2013 - 11:04 PM

yep, 3% are buggy
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#10 Wreckd

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Posted 20 January 2013 - 11:43 PM

If he's talking about 3% physical xeons, he's right its bugged and doesn't use the upper end base damage of the weapon.



damn.. im good
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#11 lucifer21c

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Posted 21 January 2013 - 12:13 AM

I think, increasing max. value of trinity weapons with 3% physical power xeon is based on
minmum value of possible max. damage of un-enchanted one.

For example, Trinity dual sword's max.damage is between 810 ~ 1295 randomly.

He said, increaing damage with 3 % xeon was only 24.3.

And, 24.3/0.03 = 810.

Is it bugged or not?

And additional question.

How about with an 25-25 HR xeons on trinity weapons?

Edited by lucifer21c, 21 January 2013 - 01:36 AM.

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#12 ashenglory

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Posted 21 January 2013 - 01:02 PM

Moved to International so he can be ignored? Look at the -_- Intl. forums. Why do you think he posted it here in the first place?
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#13 Wreckd

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Posted 21 January 2013 - 01:45 PM

Its capped at 1200 damage, i've already sent a ticket and they're looking into it.
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#14 VolunteerMod07

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Posted 22 January 2013 - 12:53 AM

It is posted in korean, and as per rule this is an English forum. It should've at least been tried to be translated into english to qualify for that.. though if you still have concerns, repost this whole topic in English back to the bug report secton of Requiem.
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