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Nerf Rapid Throw


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12 replies to this topic

#1 CeruleanGamer

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Posted 10 February 2013 - 09:11 PM

A lot of people seem butthurt about the overpoweredness of this skill.

Discuss.
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#2 Wizard

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Posted 10 February 2013 - 09:24 PM

nothing to discuss...
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#3 Riakuta

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Posted 10 February 2013 - 10:04 PM

nothing to discuss...


2nded motion carries and discussion denied.
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#4 Memoir

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Posted 11 February 2013 - 02:33 AM

Lol I knew this thread would show up eventually
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#5 Ramen

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Posted 11 February 2013 - 03:00 AM

I'm looking forward to all of the Sura threads about how K/O are overpowered. ;)
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#6 Minsyy

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Posted 11 February 2013 - 03:35 AM

Feels like discussing sura's GoH allover again. endless and without conclusion in the end.
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#7 Exvee

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Posted 11 February 2013 - 03:48 AM

Learn to play please, I'm tired with people can't counter GoH since they don't have any smokie acc or any partner to block it. Mucha Nage is easier to counter compared to GoH, how many times we have to deal with noob that using brynhild but killed by acid bomb with Axe weapon without any major stuff like KvM/Vellum etc?
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#8 Aravindan

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Posted 11 February 2013 - 05:08 AM

mucha nage is greater than GOH. They both are a pain in the ass anyway. Let a kage/oboro hit 150 and start woe, then only you will know the implications tht skill will have on woe.

Exvee, goh is still a prob, sura's have ruwatch and pneuma :). Thts why they are deadly in woe. The thing is, you need more than 2 peeps for sinking a sura. He could still CC and fist though. Very balanced character. Well anyway, lets just wait for the ninjas to grow more. We should be seeing them in total action in a couple of weeks, when some of them reach 150.

Edited by Aravindan, 11 February 2013 - 05:09 AM.

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#9 GuardianTK

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Posted 11 February 2013 - 05:21 AM

Okay, I'll go sporting a 60-something Vit class with pure 120 base Dex and base Luck just to make Rapid Throw reasonable and reliable for WoE. Of course, I can't fathom that Rapid Throw can be blocked by Pneuma like it does for GoH or anything. *sarcasm* Please don't play alone in WoE. PvP doesn't matter either. It's like saying GoH should be nerfed, because people are getting 1-shot in PvP by red-HP Suras. That 10 second cooldown on the skill sure makes it look like it can be spammed more than GoH too!

Edited by GuardianTK, 11 February 2013 - 05:22 AM.

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#10 Exvee

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Posted 11 February 2013 - 05:29 AM

mucha nage is greater than GOH. They both are a pain in the ass anyway. Let a kage/oboro hit 150 and start woe, then only you will know the implications tht skill will have on woe.

Exvee, goh is still a prob, sura's have ruwatch and pneuma :). Thts why they are deadly in woe. The thing is, you need more than 2 peeps for sinking a sura. He could still CC and fist though. Very balanced character. Well anyway, lets just wait for the ninjas to grow more. We should be seeing them in total action in a couple of weeks, when some of them reach 150.


And now what? You just repeating same post on irowiki forum on 2011, I don't think I want to repeat my counter post until mod locking the thread with 20 people trolling against me lol... At least I still agree with spammable GoH but mucha nage? You can test it on Sakray if you don't have the class and invite around 4-5 people on pvp, try kill all of them with this skill below 10 seconds.

In before if you don't have the class, stop becoming smartest people who know everything about the class...
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#11 Viri

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Posted 11 February 2013 - 05:41 AM

You have what, 30-60k damage in woe vs non GR? 21k-42k on GR or energy coat? 15k to 30k on GR + energy coat? Not totally unreasonable for a skill with a TEN SECOND cooldown. Not bad at all really.
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#12 ilovemilk

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Posted 11 February 2013 - 05:41 AM

As an owner of both an Oboro and a Shaser, I say let it be OP.
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#13 Memoir

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Posted 11 February 2013 - 06:36 AM

Nerf everything
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