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Kagerou sucks already.


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#26 waka

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Posted 21 February 2013 - 09:13 AM

the class is fun to play and the sprite looks nice.. and I agree for the most part about balancing classes but there is no reason to not also include the expanded classes for skill updates.

Edited by waka, 21 February 2013 - 09:13 AM.

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#27 Kadelia

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Posted 21 February 2013 - 09:19 AM

It will probably be involved in some gear updates as a class that can equip the new item which will indirectly influence the class's useability, but I doubt there will be any specific buffs to augment the class to change its current role. I know that some of the advanced/evolved refresh gears that are upcoming will work with Kagerou/Oboro, such as the Advanced Variants [1] which add +12% HP/SP (and importantly, its slotted, so superior advanced variants=22% hp/sp). This will finally give K/O a good shoe on par with 3rd jobs. There are other such gear.

Edited by Jaye, 21 February 2013 - 09:22 AM.

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#28 waka

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Posted 21 February 2013 - 09:41 AM

I know the coming new gear will make things interesting for everyone .. the upgraded hat of sun god and variants will be cool. the helm of angel too.
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#29 Lucentos

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Posted 21 February 2013 - 10:59 AM

I`m guessing that you are needed to wait to WoE: Training Edition - the place where lexed Final Strike will be quite nasty.

By the way in Re post WoE gear update there only Demihuman reduction ignoring attacks only killers.

Edited by Lucentos, 21 February 2013 - 11:22 AM.

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#30 magiccircle

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Posted 21 February 2013 - 10:19 PM

I am pretty sure I told you this before you finished investing and you flipped me the middle finger.

Here are the magic words: I told you so.

This is because there is no official iRO Damage Calculator. Every single calc I've used and every bit of testing before Kagerou/Oboro with Killing Strike came out is different. First off. Kagerou has a lower HP mod than ninja. Which is complete BS. 2nd Ice Pick/CK effects don't even freaking work in the offhand, either this is a bug or poor programing because it's supposed to. I've finished investing long before the class even came out. You told me so? Maybe if things work the way they should it'd be the other way around.
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#31 Handersen

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Posted 22 February 2013 - 07:42 AM

Try use tgk woe suit xD ur ks damage would be doubled
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#32 Kadelia

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Posted 22 February 2013 - 08:02 AM

This is because there is no official iRO Damage Calculator. Every single calc I've used and every bit of testing before Kagerou/Oboro with Killing Strike came out is different. First off. Kagerou has a lower HP mod than ninja. Which is complete BS. 2nd Ice Pick/CK effects don't even freaking work in the offhand, either this is a bug or poor programing because it's supposed to. I've finished investing long before the class even came out. You told me so? Maybe if things work the way they should it'd be the other way around.

If you mean gravity would put one out... no. They never would. Use this fan calc: http://calc.jellyupload.com/
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#33 magiccircle

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Posted 22 February 2013 - 04:05 PM

^ Yea and with that calc. I have more HP than I actually do in game, Ice Pick/CK works in offhand.
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#34 Kadelia

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Posted 22 February 2013 - 04:58 PM

You should provide data about your HP in this thread and see if the guy that maintains the calc can review the HP tables.
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#35 NerfChasers

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Posted 22 February 2013 - 09:25 PM

Go to PvP and proceed to destroy everyone with rapid throw...then tell me how much kagerou sucks.
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#36 magiccircle

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Posted 24 February 2013 - 08:32 AM

Thats what ive been doing LOL! Do you not see me in pvp throwing money at all my problems? I said that RT was good,

Edited by magiccircle, 24 February 2013 - 08:33 AM.

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#37 sistars

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Posted 26 February 2013 - 08:28 AM

Go to PvP and proceed to destroy everyone with rapid throw...then tell me how much kagerou sucks.


i hope that there are patch that give us basket so when u attack me with ur rapid throw i get ur 100k zeny then i will go to PVP every day and ask every K/O RAPID THROW ME :p_hi: :p_hi: :p_hi: :rice: :rice: :rice:
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