Posted 16 October 2010 - 03:06 AM
Now looks like every class has the same hybrid build.
Gravity could put a bonus when you reach 120 on a status, to be really interresting to go deep in one or two of then, making diferents builds.
Something like this, just for example
120 STR = +500 weight limit bonus, +50 ATK for melee
120 VIT = +10% HP max, +20% heal from pots
120 AGI = +1 ASPD, +30 Flee
120 INT = +10 SP%, +50 MATK
120 DEX = +30 Hit, +50 ATK for ranged
120 LUK = +10 Crit, + 10 Flee, +10 Hit, +10 ATK, +10 MATK
Maybe til more bonus, cause to get 120 of a stats, you are losing lot of things. To get 120 AGI and 120 DEX you are losing HP, SP, status resist, weight limit, etc, and in the end, you dont get a really interresting bonus.
I belive that this gonna make do diferent build really more atractive. I just made a build for my Shadow Chaser, and I can use the same build in my Ranger and in my Maestro. Its really boring when you just use the same hybrid build for everything, and its better that every other build.
With this bonus, some like Master in AGI Status, will be lots of differents good builds to do.
That are others way, like Cards/equips, something like a Garment card that gives you +50 flee if you have 120 agi, or equips that only could be equiped with you have 120 of a especifc status.
ps: my english is crap, sorry
Posted 16 October 2010 - 07:25 AM
ASPD +1 and 4% more range damage if the ranger has 120 AGI.
But yeah 120 of a Stat is really expensive and is only marginally better than 100 of 2 stats on even the most specialized builds.
Posted 16 October 2010 - 01:14 PM
Yeah, but I dont think that this is good enought to get 120 in any status.
Sniping Googles are probally the best one, but using this you can not equip things like Feather Beret and Sun .
Gravity need to work more in this.
Posted 18 October 2010 - 11:26 AM
I suspect that this is to discourage the sort of builds we saw before (ie, 99/99/25 builds, or things very close to them)
Edited by DrAzzy, 18 October 2010 - 12:18 PM.
Posted 18 October 2010 - 04:00 PM
Yes and no. In the early stages of Renewal, where getting 100+ stat still followed the normal stat cost = floor[(current stat-1)/10]+2, people were able to get 120 of like 4 stats!
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