I know this is shorter notice than most have been recently, but better than a surprise maintenance on the hour.
So we're planning to perform a slightly earlier maintenance than usual, tomorrow (Thursday, the 14th of March) to implement the Game Arena changes to how the timer works.
More details will be posted during the maintenance. The downtime may be slightly extended because of the changes being implemented. But we will be working to implement the feature update as quickly as possible.
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Patch Notes v461(462) - March 14, 2013
Game Arena Update
After a lot of discussion and reviewing feedback from the community on the hindrances of the timer system and keeping in line with our intended design goals behind the system, birth has been given to the "Energy Bar." More details about this new implementation is explained below in the section "The Game Arena Energy Bar and You."
The "Game Arena Timer Reset" item has evolved as well to the "Game Arena Energy Reset". The item will now replenish the Game Arena Energy Bar to full (i.e. to 10,000 Energy).
Also, the "Waiting For Dungeons..." and "Waiting For PvP..." timer restrictions have been removed from all game modes.
Future enhancement plan for the Game Arena
- One of the next enhancements we are working towards is a way to see how many are already part of a queue, without having to join it. This is so that you can see the current activity of a queue to help decide if you wish to join it or not.
Fun facts:
- Energy regenerates at a constant rate regardless of activity.
(For example: while you are logged in, playing in the Game Arena or even when you are logged out!) - Energy regenerates at a rate of 4,000 Energy per hour.
- Maximum Energy is set to 10,000 Energy.
- Energy is used based on the entry cost specified in the Game Arena window as soon as the player enters the game they have queued up for.
(Energy is not used to queue.) - Premium Account players will notice that they do not have an energy cost when entering Game Arena modes.
Energy Costs
Crystal Defenders (100-140) – 3,000 Energy
Crystal Defenders (141-180) – 3,250 Energy
Crystal Defenders (181-200) – 3,500 Energy
Crystal Defenders (201-220) – 3,750 Energy
Crystal Defenders (221-230) – 4,000 Energy
Draconis Peaks (100-140) – 3,000 Energy
Draconis Peaks (141-180) – 3,250 Energy
Draconis Peaks (181-200) – 3,500 Energy
Draconis Peaks (201-220) – 3,750 Energy
Draconis Peaks (221-230) – 4,000 Energy
Cave of Ulverick (120-150) – 5,500 Energy
Cave of Ulverick (200-230) – 7,000 Energy
Halls of Oblivion (140-170) – 6,000 Energy
Halls of Oblivion (200-230) – 7,000 Energy
Sea of Dawn (160-190) – 6,500 Energy
Sea of Dawn (210-240) – 7,000 Energy
Item Mall
Holy cow, we almost forgot! Its March Madness month and almost forgot about our Monster Madness box!
If you don't remember or know what this is all about, read on and get one of the truly unique items that we only offer during our March Madness month!
Also being that it is a new month, one of our goals has been to try to introduce a new mount from a monster in-game. We've gotten some requests for this month's mount, the Dreadnaught, from Luna! As always, it has been put up in the Lucky Spin as a special treat, but is still available for direct purchase and rental through the Item Mall.
The Monster Madness Box
This box breaks open in to one of 4 other Monster Boxes, A, B , C and D. Contained inside each of those boxes are various costume pieces you can obtain!
Part of the fun of this is that if you wish, you can break down the costume pieces in to "Monster Coins". You take these Monster Coins to a Monster Coin Trader, usually found in each major city and he will exchange them for a new Monster Madness Box.
- Monster Box D
- Green Jellybean Suit
- Red Jellybean Suit
- Blue Jellybean Suit
- Yellow Jellybean Suit
- Jellybean Gloves
- Jellybean Shoes
- Monster Box C
- Blue Aqua Headgear
- Blue Aqua Suit
- Blue Aqua Fins
- Blue Aqua Flippers
- Moldie Headgear
- Moldie Suit
- Moldie Claws
- Moldie Footpads
- Rackie Headgear
- Rackie Suit
- Rackie Paws
- Rackie Footpads
- Woopie Chef Headgear
- Woopie Chef Suit
- Woopie Chef Paws
- Woopie Chef Footpads
- Monster Box B
- Aqua King Headgear
- Aqua King Suit
- Aqua King Fins
- Aqua King Flippers
- Manager Moldie Headgear
- Manager Moldie Suit
- Manager Moldie Claws
- Manager Moldie Footpads
- Vagabond Rackie Headgear
- Vagabond Rackie Suit
- Vagabond Rackie Paws
- Vagabond Rackie Footpads
- Woopie King Headgear
- Woopie King Suit
- Woopie King Paws
- Woopie King Footpads
- Monster Box A
- Candle Ghost Hood
- Candle Ghost Robe
- Candle Ghost Spooky Hands
- Candle Ghost "Feet"
- Elite Pomic Soldier Helmet
- Elite Pomic Soldier Armor
- Elite Pomic Soldier Gauntlets
- Elite Pomic Soldier Boots
- Queen Bibi Crowned Head
- Queen Bibi Garment
- Queen Bibi's Wings
- Queen Bibi Manicured Hands
- The Traditional Chinese Handwraps and Shoe icons have been corrected.
- The set bonus equipment requirements for the Raijin, Tenjin and Kojin costumes have been corrected to require the appropriate number of equipment pieces.
- All the Raijin, Tenjin and Kojin costumes pieces are no longer account bound and free to trade, as they are not new costume pieces.
- (v462) A minor bug was caught and fixed before it became an issue from this update.
- March 18, 2013 - Server was restarted with a fix to the issue of Game Arena Energy being double consumed at approximately 3:00PM (-8:00 UTC)
Edited by Leonis, 18 March 2013 - 05:04 PM.
March 18, 2013 server restart note in bug fixes section