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Sakray testing for kRO Biolabs update and bug fix *3/21*


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#51 zr0rieu

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Posted 21 March 2013 - 02:39 PM

I died a lil inside reading the horrible translation :(
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#52 MasterKnshn

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Posted 21 March 2013 - 03:10 PM

I died a lil inside reading the horrible translation :(

I know right...I read them out loud and I just wanted to smack myself.
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#53 Exvee

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Posted 21 March 2013 - 03:34 PM

best troll monsters ever: Katheryn and Celia (Scholar bio)

it will be best troll TI ever with this duo...
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#54 NukeDuke

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Posted 21 March 2013 - 03:44 PM

So CC is no longer forced Neutral? how about making AB not forced too.
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#55 Senkasa

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Posted 21 March 2013 - 03:47 PM

So CC is no longer forced Neutral? how about making AB not forced too.


Unless it came from kRO, it stays as is.
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#56 celestience

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Posted 21 March 2013 - 03:51 PM

Best fix ever.

what was wrong with blinding mist?
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#57 zr0rieu

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Posted 21 March 2013 - 04:19 PM

what was wrong with blinding mist?


[Scholar] Blinding Mist

What's wrong with it? It doesn't state exactly what was fixed lol
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#58 AnimeHeart

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Posted 21 March 2013 - 04:21 PM

Are all the changes going to be applied to the main server or just some of them?
Traps weren't supposed to be invisible to other players?
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#59 Oda

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Posted 21 March 2013 - 04:35 PM

It's going to be the whole shmeer.
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#60 Rirezz

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Posted 21 March 2013 - 04:46 PM

[Sura] SURA Nuckle Arrow skill's Knockback damage applied to Boss monster state


I vaguely recall a patch where KA would stop doing knockback damage in woe as well. I wonder if this is the same thing...
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#61 Pick

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Posted 21 March 2013 - 04:59 PM

cart cannon is not forced neutral anymore :love: but acid bomb still is not sure when we get that.
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#62 Exvee

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Posted 21 March 2013 - 05:00 PM

^
R>Sura and Ranger for trio ET :P :P
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#63 Trevoir

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Posted 21 March 2013 - 05:05 PM

cart cannon is not forced neutral anymore :love: but acid bomb still is not sure when we get that.


I am soooo happy right now.
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#64 DrAzzy

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Posted 21 March 2013 - 05:24 PM

Bloodsucker is nerfed :-( Can't 1-shot plants with it anymore.

Cannonball fix for gen works now.
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#65 Exvee

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Posted 21 March 2013 - 05:27 PM

[Warlock] issue that different relieve condition of Warlock's Stasis skill

?__?



relogging or change map doesn't cancel it now... Tested with my pal's warlock...
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#66 Caiyuga

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Posted 21 March 2013 - 05:35 PM

This translation is so horrible, I struggled through half and then just gave up reading. x_x

This. Those patch notes need a grammar fix! :p_swt:
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#67 Pres

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Posted 21 March 2013 - 05:55 PM

Yes, better translations of the changes will go a long way with the testings. I don't play anymore so I would appreciate them too- since I won't be actively running any tests.

I'm surprised people tested the stasis over the walls and blood sucker on plants. Since kRO went through these same changes, would it be possible to find a similar list? Also, I realized that some things are italicized. Is that supposed to have any meaning?

Edited by Pres, 21 March 2013 - 05:57 PM.

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#68 sb120495

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Posted 21 March 2013 - 05:55 PM

Well now some weapons like giant Xbows will be more accessible.
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#69 Yggdrasil13

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Posted 21 March 2013 - 06:10 PM

cart cannon is not forced neutral anymore :love: but acid bomb still is not sure when we get that.
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Acid Bomb with element? NO KITTEN WAY.
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#70 Yggdrasil13

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Posted 21 March 2013 - 06:18 PM

[Warlock] Weapon properly damage when in White Imprison state fixed
What does this one mean? Is it like RKs can hit me now with a bloody eater?

Didn't know they couldn't until now...
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#71 Pick

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Posted 21 March 2013 - 06:33 PM

No acidbomb still misses tried with fire endow not sure if that fix is in this big update though
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#72 Yggdrasil13

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Posted 21 March 2013 - 06:37 PM

No acidbomb still misses tried with fire endow not sure if that fix is in this big update though

I meant ADS should never get an element.
Not like CC, ADS's damage formula does not include element bonus.
Gen's already OP in PvM and once ADS get element then us WL's gonna lose the Ghost hunting job :sob:
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#73 Pick

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Posted 21 March 2013 - 06:39 PM

Oh i see what you are saying ;)
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#74 sb120495

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Posted 21 March 2013 - 07:03 PM

I meant ADS should never get an element.
Not like CC, ADS's damage formula does not include element bonus.
Gen's already OP in PvM and once ADS get element then us WL's gonna lose the Ghost hunting job :sob:

Yea AD is never going to be elemental.
RK's are better than WL.
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#75 Yggdrasil13

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Posted 21 March 2013 - 07:19 PM

Yea AD is never going to be elemental.
RK's are better than WL.

Coz WLs got nerfed pretty bad at the begining stage of 3rd jobs.
Aren't expecting a big change but hoping to get some skill CT decrease like jRO.
Make us useful in TIs please :(
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