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Dear Hommunculus Users...


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#1 Facekiller

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Posted 20 March 2013 - 05:16 PM

please stop killing my illusion shadow clones... especially if im creating them to keep me alive while im fighting monsters... its not only rude but when i ask you repeatedly to stop doing it and i die because you think its funny to kill them im going to record it and report your sorry griefing @$$... and GMs do something about this so that hommunc and mercs dont go into attack mode when i create a clone... its annoying as Kitten to die because somebody kills my clone tank... i think killing my clone is along the same lines as manholeing somebody, icewalling, pneuma, ect when somebody is fighting... i dont interfere with your gameplay please dont interfere with mine...
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#2 Joaco

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Posted 20 March 2013 - 05:29 PM

Hmm, I have my homun set to not ks, but I saw him killing those shinobis.. can't do anything about it >.<
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#3 IsisThump

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Posted 20 March 2013 - 05:34 PM

Azzy AI might not be configured for them?
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#4 Exvee

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Posted 20 March 2013 - 05:42 PM

Pretty much same as why bots attack them, not recognized on monster ignore list lol... Try trolling bot this way...

Edited by Exvee, 20 March 2013 - 05:43 PM.

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#5 Yggdrasil13

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Posted 20 March 2013 - 05:44 PM

Just wandering how do the shadows work.
Do the mobs' AI have like a high targeting priority to the clones then the player?
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#6 Facekiller

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Posted 20 March 2013 - 05:47 PM

monsters will attack the clone best if you cast it after youre being attacked... so the monsters mob me i cast the clone they switch to the clone essentially tanking for me...
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#7 Yggdrasil13

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Posted 20 March 2013 - 05:59 PM

monsters will attack the clone best if you cast it after youre being attacked... so the monsters mob me i cast the clone they switch to the clone essentially tanking for me...

I see, that sounds pretty useful.
does it work on bosses too?
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#8 Facekiller

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Posted 20 March 2013 - 06:06 PM

works on MVPs... as long as somebody's hommunc doesn't kill the clone ... there is a cooldown on the clone tho... so you cant summon it again until its would normally disappear...if its killed you have to wait until its cooled down...
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#9 Facekiller

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Posted 20 March 2013 - 06:09 PM

another useful feature of the clone my guild has discovered involves exp rates... if you kill a monster attacking your clone you get a slight exp boost from that monster...
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#10 Roman

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Posted 20 March 2013 - 06:13 PM

I would rather report you for interfering with my leveling, my homunculus is out lvling and your clone is distracting it from gaining exp. :pif:

But seriously, give me the clone ID and I will change mine to ignore. Shouldn't be any harder than making them not attack alchemist summon floras.
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#11 Senkasa

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Posted 20 March 2013 - 06:14 PM

So what about that ninja shadow armor that autocasts clones on physical damage? What's the proc rate on that?

Do you need to learn shadow clone as well to have it autocast the clone or no? I've been wearing it a while and I've NEVER noticed it proc, and yes I do have the skill learned as well.

Edited by Senkasa, 20 March 2013 - 06:14 PM.

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#12 SilX

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Posted 20 March 2013 - 06:38 PM

I've had mine proc a couple of times. but it seems the proc rate is...rather low
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#13 Facekiller

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Posted 20 March 2013 - 06:41 PM

my proc rate doesnt seem that low... in fact it often procs when i dont want it to... since i have to wait for the clone to disappear before i can cast the skill manually...
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