Throw Kunai new damage formula
#1
Posted 02 April 2013 - 07:53 PM
#2
Posted 03 April 2013 - 09:17 AM
#3
Posted 03 April 2013 - 09:24 AM
#4
Posted 03 April 2013 - 09:30 AM
#5
Posted 03 April 2013 - 09:47 AM
Edited by Facekiller, 03 April 2013 - 09:49 AM.
#6
Posted 03 April 2013 - 09:48 AM
It sounds like the nerf was a bit more forceful than some were expecting.
#7
Posted 03 April 2013 - 09:48 AM
Is that good?exploding kunai AoE is now the same as throw huuma Aoe...
#8
Posted 03 April 2013 - 09:49 AM
3x3 aoeIs that good?
#9
Posted 03 April 2013 - 10:24 AM
3x3 aoe
Wasnt it always like that though? (here on iRO)
#10
Posted 03 April 2013 - 10:25 AM
#11
Posted 03 April 2013 - 10:26 AM
no, it was 7x7 for a while.
But it wasn't today's patch that changed that, right? 'Cause i sure didn't get to experience that 7x7.
#12
Posted 03 April 2013 - 10:31 AM
#13
Posted 03 April 2013 - 10:54 AM
rip ninja
#14
Posted 03 April 2013 - 11:28 AM
there is no way to level ninja now
#15
Posted 03 April 2013 - 07:05 PM
Also people are saying magic is nerfed?
Edited by Scuba, 03 April 2013 - 07:06 PM.
#16
Posted 03 April 2013 - 07:09 PM
#17
Posted 03 April 2013 - 09:56 PM
the nerf on throw kunai wich regardless of what kind of throw type you are is a skill you depend on for lvling. the nerf completely killed the skill as it does very little damage now and is quite useless. 3k AT 100 STR and 100 DEX is WAY TOO EXTREME a nerf! Now even with extreme gears Ninja's are practically useless with this skill build >>> Throw type
Throw type status: Dead
Melee Ninja's don't even serve a purpose really especailly in turn ins and whatnot. nobody will party a melee type Ninja Oboro OR Kagerou
Melee may have some use in PvP but in PvM status: Dead
Magic Ninja: Probably the only redeeming type at the moment thanks to 16th night and charms.... wich is an Oboro/Kagerou skill! Oh and did I forget to mention the fact that Daggers simply don't add up to the Matk staves have! Wich means they will need to get to their expanded class to be any bit effective AT ALL!! So all you really do with basic gear is up to 3k on enemies weak against the element your using and 2k or less with the AoE spells wich I kinda understand but regardless,
Magic Ninja status: Endangered but still doable.
....... In otherwords the best build right now would have to be a Hybrid Built Ninja. not dismissing Swirling Petals... Sooooo..... the new build would have to be a Str, Dex, Int focus. Awsome huh?
the build I recomend trying out:
100 str
90+ Int
75+ Dex
30-40 vit,
30-40 Agility
1 Luk
#18
Posted 03 April 2013 - 10:07 PM
Basically with the nerf of every skill ninjas have, they can't do enough damage to level on anything over lvl 70.
The only viable option is to to auto attack, but quess what? Ninjas have neither HP nor flee to get up and personal to stab anything in the face.What did Ninjas ever due to get beat with this performer stick?
#19
Posted 04 April 2013 - 07:49 AM
#20
Posted 11 April 2013 - 01:47 PM
#21
Posted 16 April 2013 - 07:21 PM
#22
Posted 10 May 2013 - 05:02 AM
#23
Posted 10 May 2013 - 07:00 AM
Edited by Facekiller, 10 May 2013 - 07:00 AM.
#24
Posted 10 May 2013 - 02:33 PM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users