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#1451 Shantty

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Posted 26 June 2017 - 03:55 PM

LOW:  Harpy / Goat

MID:  Abysmal Knight / Nightmare Terror

HIGH:  Exploration Rover / Repair Robot


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#1452 PIayboy

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Posted 26 June 2017 - 09:19 PM

Would be nice if High TI Map got change to or changed back to Abyss Lake 3. or Turtle Island Lv.2 or 3 forgot which one it was


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#1453 lorenz1375

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Posted 06 July 2017 - 05:30 PM

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#1454 ashS1

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Posted 11 July 2017 - 10:45 AM

Please change the Mid-TI map! 

 

Suggestions : 

 

Abysmal Knight+Nightmare Terror/Zombie Slaughter :p_love:  :gg:

 


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#1455 DanaAtkinson

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Posted 15 July 2017 - 08:32 AM

High TI:  Rock Step and Kick Step  please.  :p_love: 


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#1456 MyNameIsTaken

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Posted 18 July 2017 - 06:35 AM

Low TI -  Demon Pungus / Bathory

Mid TI - AK/AK/AK/AK/AK/AK/AK/AK/AK/AK/AK/AK/AK/AK/AK/AK/AK/AK/AK/AK/AK -  BOTH MOBS AK

High TI - Bio3/Salamander :P


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#1457 S207

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Posted 19 July 2017 - 08:59 AM

LoL this post must be rename to "tell me wich mob u dont want". Many ppl suggesting AK for mid TI for so long time and just got ignored, well done!.

 

BTW my suggest:

Abysmal knight / Raydric

but i know i will just being skip


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#1458 hesho

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Posted 19 July 2017 - 07:36 PM

while i don't think it would happen...

 

why not have some different monsters in low ti?

 

I personally think most monsters between 80 and 105 would work in there.   I've seen responses saying they don't want passive monsters in low ti yet i've seen them in there anyway so i don't think that is a big deal. 

 

Wny not add some new monsters in there that has never been in there before (or that i have seen).  Off the top of my head, metalings, mi gaos, owl dukes, jokers, wind ghost, baby haiti, poison frogs and such. 


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