I'll share with you first the Pros and Cons of a Warrior.
Off-tank, but still decent damage.
Cool two-handed sword(everyone loves the big badass swords. >8D)
Decent sustain skill(Tension relax) to save some money on pots.(It's a lot better than the Knight's 'Aura Heal' which is basically useless for Knights.)
Good AoE, despite what people say, Warrior's have a good repertoire of AoE's that can deal well with adds. And you have the necessary off-tank passives to deal with the incoming damage.
High Parry Rates.
Can switch between off-tank and main-tank whenever needed. Seeing as you wear heavy armor, it does help a lot.
-Will add more later-
Melee. Despite the obvious dungeon boss aoe, almost every mob after level 20, is aggressive. Quite a lot of them are close-by each other, which means you might end up tanking more than one mob at a time. Although you'll have an easier time compared to the Thief classes due to your innate tankiness and your ability to burst them down quick enough.
-Will add more later-
Note: You can actually get Str to 50 instead if you'd like. But I chose to balance it, since Crit spikes are nice, and also help with holding Threat.
I used this on my first Swordie, it's good as well, I'm not sure how much they will adjust this stat in iRO2 but it wasn't as effective as I would have like it to be in the SEA server. It gives a little bit of HP, but I do like how Vit increases the HP gained from Potions.(Just like in RO1!)
Please note that if you want to experiment on your stats, like pumping some more into Strength, you can go ahead if you want. It won't affect your gameplay much. Reason why I chose to go 41:41 is because I think that going over that costs a bit too much Stat points.
My personal skill build: http://www.ro2skills...dnrFdBrBqOeddF1
How this build works for me(I'll be discussing major skills for leveling.):
Bash: I maxed this. This is your bread and butter skill as a swordsman. You will be spamming this non-stop even when you become a Warrior. It also builds up your Aura/Anger which you need to cast most of your high damage skills and your only sustain skill.
Battle Orders: 10% Strength. GG WP.
Aura Strike: As a swordsman, this and Bash will be your main combo. Build up max aura, and Aura Strike to chunk your enemy.
Aura Blade: Tempting skill. But Aura armor just outclasses it, you can get it too if you'd like, but be sure to keep your armor up-to-date, so you don't die too easily.
Aura Armor: This skill is a must in my opinion. When you become a Warrior, you'll be wielding a Two-Handed sword, which makes up for the damage you pass-up by getting this Passive in lieu of Aura Blade. It increases your survivability by quite a lot. The HP increase is just too good to pass up.
Head Crush: Okay skill. Good for prolonged fights because of the DoT.
Warrior skills(Will be discussing skills I used often.):
Anger Control: Get it, don't gimp yourself by not doing so.
Tension Relax: One thing I noticed in RO2, while playing in the SEA server is, that if you buy potions often, you'll be spending a majority if not all of your income by doing so. This skill helps alleviate that, even if it's just a bit.
Defender: Get it. The -10% to attack is worth it. You'll still have more damage than a Knight since you use a TwoHander, and this skill just helps your soloing by a lot. I can't imagine not having this skill.
Brandish Storm: Good AoE, like I said in the Cons, you're melee, and you will most likely be mobbed by aggressives, this skill helps alleviate that problem.
Can be used while moving(Credits to: Shouichirou)
Berserk: Too good to pass up. It's like getting the buffs of Aura Blade while having Aura Armor and negates the -10% that Defender taxes you for.
Rage Strike: Highest damaging AoE skill that hits up to 3 mobs. Some people choose to not max this in lieu of other skills, but I love this, so I max it.
But how do I get my gear?
Weapon-wise, the best way to get BLUE gear is by killing field bosses. I suggest you quest till level 18-20, before getting a party to kill your first boss, the Grand Peco.(There's more of em before that, but it's better to just spend that time leveling, rather than wasting time getting a weapon you'll replace like a couple hours later, since it's easy to level pre-20.)
Every world-boss drops a blue weapon for every character, randomly.
How about armor?
Normal mobs, have a chance to drop blue/green gear. Questing gives you that as well.
Dungeons are probably the best, albeit time consuming(I personally skipped the dungeons, and forged my own armor to get by).
Might I also add, that dungeon Quests give certain Tokens, that can be redeemed for blue gear at certain NPCs in towns/save points, that are usually the closest to the dungeons.
Leveling: Leveling is easily solo-able. Just be sure to do all your quests, and for new players, when you start, look at the "KHARA QUEST" window. Look at the quests, take them on, they are REALLY good exp, they also give TITLES, which in this game, gives you pretty awesome stats.
Snatcher Raiders Card
If I remember, this card is for lvl 50s. Before that, however, just use whatever cards you get from mobs that have Str/Agi/Vit since cards in RO2 have a much higher drop-rate compared to RO1.
Also, the cards system works a bit differently in RO2, you equip them like you do your armor, you no longer put them in your gear. You gain more card slots as you level, up to a maximum of 5, I believe, correct me if I'm wrong.
Blacksmith: Makes heavy armor, weapons, and rune hole drills for your equipment.
Blacksmiths get the "Vulcan Guardian"
Artisan: Leather, light armor, and runes.(Probably the easiest profession to level. Since you just need to harvest the mobs that you kill.)
Artisans get the "Veriel Guardian"
Alchemist: Makes HP and SP potions, also stat-boost potions. This is pretty worth getting, seeing as Alchemist's can produce the best end-game potions in the game. Which really help out in Dungeons, Raids etc.
Alchemists get the "Hohenheim Guardian"
Chef: HP/SP Food(which you eat by sitting down), and Food buffs.
Chefs get the "Demeter Guardian"
My Advice: Keep your profession level on par with your base level, if not higher. It's the best thing you can do for yourself(and your friends, potentially.)
Also, monster drops that include, but may not be limited to: Firmament Essence, Earthly Trace, Root of Life, Monster Fragment, and Spirit of Ruin.
Keep those, don't throw them away or sell them to NPCs as you WILL need them to craft. Also, if you ran out, and are too lazy to kill mobs around your level, the drop rate makes no difference no matter what level you are, so you can actually go back to weaker mobs and massacre their whole lineage for crafting materials.
For a more comprehensive guide on materials, crafting etc. refer to this guide by Jess Cowley: http://gamelytic.com...guide-with-maps
It shows you the other stuff you need in detail, and where to farm the materials you need.
What are "Guardians?"
Guardians are obtainable through an NPC quest in Prontera, after you reach level 10 on your Profession level.
They can be summoned for a small amount of time to give you certains buffs like Movement speed buffs, crit rate, haste right, it depends on the guardian.(All guardians give movement speed buffs)
It's also advisable to get the "Summon Guardian" KHARA Quest(more on this later), and summon your guardian anytime that you can, to complete it eventually.
There are 3 guardian evolution stages.
At level 10 Profession: This is when you first get your guardian, they will be nothing more than a Ball containing their respective elements.
At level 30 Profession: They will take the shape similar to their final form, except they will look a bit transparent.
At level 50 Profession(Not sure if it's level 50, I just did the quest when I hit Profession level 50): They take their true form, similar to their 2nd form, except that they will no longer be transparent.
But Oenomaus, you mentioned KHARA Quests? What in my shoes is a KHARA QUEST?
Ah! I almost forgot. Khara Quests can be considered as a form of side-quests. Except that most of the things they ask you to do, like kill certain mobs, are the mobs you'll be training on anyways! They're also the only way to get Titles if I'm not mistaken.
But remember, to activate the quests in the KHARA Quest window. And don't just accept everything at once, as you will run out of Khara Points.
Here is an example of what the Khara Quest window looks like:
Wait don't leave yet! You said KHARA points? WTFly...?
Khara points are earned by doing certain KHARA Quests, if you don't have enough Khara points, you won't be able to accept certain quests. So use them wisely, use them on quests that you're about to take on. Although you should rarely be in a situation where you won't have enough.
If you have any questions feel free to ask, I haven't played RO2 in about 2 months so I might be a bit rusty, but at least you newer players have a better understanding of the game now than you did before you read my guide.
Thanks for visiting, and don't forget to Upvote! ;D
Edited by RunOenomaus, 16 April 2013 - 07:57 PM.