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Red or blue: Does it really matter?


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#1 Joshiji

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Posted 20 April 2013 - 04:24 AM

Is the red twin edge that much better than the blue? I know it has more atk but its only 10 more. Does that really warrant paying 60m more? Can I get away with using blue instead or should I just save up?

Edited by Joshiji, 20 April 2013 - 04:24 AM.

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#2 jshun123

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Posted 20 April 2013 - 06:45 AM

Get red =)
If you are also going to use it for mvp and leveling why not get red? regardless if being significant or not 10atk will add dmg to your cc and AB so good for both lvlin and mvp.

Edited by jshun123, 20 April 2013 - 07:11 AM.

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#3 Trevoir

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Posted 20 April 2013 - 09:18 AM

If money's an issue for you, and the 60m makes a big difference to you, then I'd go with blue. The red is better in general, but the blue is almost on par enough where you can use it and get away with it until you want to do really high end stuff.
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#4 DrAzzy

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Posted 23 April 2013 - 01:01 PM

That 10 weapon attack is comparable in magnitude to the damage increase from one overupgrade for cart cannon, and half an upgrade for acid bomb (because upgrades help acid bomb more) (assuming typical stats and no god items - very high str will benefit RTE a bit more - with 2x megs, 1 upgrade on a BTE does not make up for the CC damage lost)

Since RTE is the best general purpose weapon, many people upgrade them very highly (since the weapon is the most important part of a PVM genetic in terms of what you get from upgrading it) - A +12 RTE is similar to a +13 BTE for CC, or a +12.5 BTE for acid bomb.

At some point the cost of making a BTE to do the same damage as an RTE becomes more expensive, since the cost of upgrades increases as the refine rate gets higher.
I think I did the math out once and it worked out to something like RTE has a lower cost per point of damage added if you're upgrading them beyond +8 or +9.

This also of course effects the resale value. An RTE will sell at very close to the cost to create, while a BTE is doomed to always be a budget option, and will thus only sell below creation cost (and of course, the reason you'd be selling the BTE is to replace it with an RTE).
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#5 killedbytofu

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Posted 23 April 2013 - 06:50 PM

there isnt much of a difference for leveling purposes. for mvping youll want the red though for maximum damage output. that extra 10 atk will add 1000s more dmg to acid bomb. i suggest get a blue with x3 AS for cart cannon leveling. then save up for a red with x3 AK card for mvping



That 10 weapon attack is comparable in magnitude to the damage increase from one overupgrade for cart cannon, and half an upgrade for acid bomb (because upgrades help acid bomb more) (assuming typical stats and no god items - very high str will benefit RTE a bit more - with 2x megs, 1 upgrade on a BTE does not make up for the CC damage lost)

Since RTE is the best general purpose weapon, many people upgrade them very highly (since the weapon is the most important part of a PVM genetic in terms of what you get from upgrading it) - A +12 RTE is similar to a +13 BTE for CC, or a +12.5 BTE for acid bomb.

At some point the cost of making a BTE to do the same damage as an RTE becomes more expensive, since the cost of upgrades increases as the refine rate gets higher.
I think I did the math out once and it worked out to something like RTE has a lower cost per point of damage added if you're upgrading them beyond +8 or +9.

This also of course effects the resale value. An RTE will sell at very close to the cost to create, while a BTE is doomed to always be a budget option, and will thus only sell below creation cost (and of course, the reason you'd be selling the BTE is to replace it with an RTE).



you lost me after weapon attack

Posted Image

Edited by killedbytofu, 23 April 2013 - 06:55 PM.

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#6 DrAzzy

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Posted 24 April 2013 - 06:54 AM

there isnt much of a difference for leveling purposes. for mvping youll want the red though for maximum damage output. that extra 10 atk will add 1000s more dmg to acid bomb.

Specifically, it will add about 16 damage per vit of the target.

i suggest get a blue with x3 AS for cart cannon leveling. then save up for a red with x3 AK card for mvping

Why? 3x AK RTE does about 1% less damage than 3x AS RTE with acid bomb vs MVPs (though of course it buries the 3x AS RTE for CC vs MVPs - but a byeo with EA 4/4 enchants beats both for both purposes and will continue to do so until RTE is made enchantable - after that, Byeo will be around 5% worse for CC vs 3x AK EA4 RTE, though it will still beat 3x AS EA4 RTE by a large margin.)





you lost me after weapon attack

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Yes, but did I lose the OP after weapon attack?

The important part was that for CC damage, a +8 RTE is the same as a +9 BTE, and the average cost to make a +8 RTE is less than the average cost to make a +9 BTE (by about 30m) - so the BTE isn't even a cheaper option, unless you're not going beyond +7 with it.

And also that a carded BTE doesn't sell well, because it's an inferior weapon.


Above numbers were run assuming a typical genetic build with no gods.

Edited by DrAzzy, 24 April 2013 - 07:02 AM.

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#7 killedbytofu

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Posted 28 April 2013 - 02:41 AM

Above numbers were run assuming a typical genetic build with no gods.


didnt they just add malangdo enchants for both twin edges? or has that not been put in yet

Edited by killedbytofu, 28 April 2013 - 02:44 AM.

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#8 DrAzzy

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Posted 28 April 2013 - 03:41 PM

didnt they just add malangdo enchants for both twin edges? or has that not been put in yet


No, people just won't shut up about them. They're not in yet.
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