When I was healing and stuff, the health on the portraits had a really big delay on refresh/update. For example, the tank is 50% HP I heal him once. And it takes around 2 seconds before his HP goes up to 60%.
Is this just a beta thing, lag or will this continue on to release? Cause this is very annoying. I also notice I had different value when I targeted myself and the value on the left side.
Edited by Tomoshibi, 24 April 2013 - 04:03 AM.