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Sorc/Aco Nerfs


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#1 joanne

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Posted 25 April 2013 - 05:58 PM

I've compiled a list of differences due to the Sorcerer Nerf that SEA implemented. Do note that unlike what most people think, KR did NOT nerf the Sorcerer class. Only SEA did..

Sorcerer Skill Comparisons
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Healing Wave (Instant Heal) KR Level 1:

Heals target for 23% of your M. Attack.

Healing Wave (Instant Heal) SEA Level 1:

Heals target for 12% of your M. Attack.
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Soul Bind (Resurrection Skill) KR Level 3:

Cooldown Remained: 180 Sec

Soul Bind (Resurrection Skill) SEA Level 3:

Cooldown Remained: 1800 Sec
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Rejuvenation (Heal Over Time) KR Level 1:

Immediately Heals your targets HP for 37% of your M. Attack.

Rejuvenation (Heal Over Time) SEA Level 1:

Immediately Heals your targets HP for 18% of your M. Attack.
--------------------------------------------------------------
Deluge (Area Heal Over Time - Caster Location) KR Level 5:

Summons a Water Elemental for 10Sec, it increases in a range of 10m the Max Health of All Party or Raidmembers by 20% and Recovers every 2Sec 77% of your M. Attack as HP.

Deluge (Area Heal Over Time - Caster Location) SEA Level 5:

Summons a Water Elemental for 10Sec, it increases in a range of 10m the Max Health of All Party or Raidmembers by 20% and Recovers every 2Sec 39% of your M. Attack as HP.
--------------------------------------------------------------
Land of Recovery (Area Heal Over Time - Target Location) KR Level 5:

Restores over 10Sec every 2Sec HP of all Party or Raidmembers in a 10m radius around the target by 22% of your M. Attack.

Land of Recovery (Area Heal Over Time - Target Location) SEA Level 5:

Restores over 10Sec every 2Sec HP of all Party or Raidmembers in a 10m radius around the target by 11% of your M. Attack.

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Also included is a nerf on the Acolyte's Resurrection skill. Just like with Sorcerer, the Acolyte's Resurrection cooldown was increased by 10x..

Acolyte Skill Comparisons
--------------------------------------------------------------
Resurrection (Resurrection Skill) KR Level 3:

Cooldown Remained: 180Sec

Resurrection (Resurrection Skill) SEA Level 3:

Cooldown Remained: 1800Sec

Another Note: Potion Cooldowns were increased by about 3 Seconds in SEA, which also BS.. KR Potion Cooldowns are only 5 Seconds. I believe SEA (and our beta) had them at 8S or more..

END NOTE: Down with the nerfs that SEA made! You can see in pure text just how badly they changed the game for the worse.. We don't want to be a copy of SEA! We want to be a GOOD version of Ragnarok 2!



Thought ill add this here as well ^^
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#2 Rennie246

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Posted 25 April 2013 - 06:02 PM

You can still get close to the hold healing values (10% off) if you max out seal of earth, the sorc nerf just made it so hybrid isen't really that good anymore.
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#3 joanne

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Posted 25 April 2013 - 06:04 PM

yes but having res put 10x higher is just insane i can understand 2x but 10x >_<
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#4 Rennie246

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Posted 25 April 2013 - 06:07 PM

yes but having res put 10x higher is just insane i can understand 2x but 10x >_<


Yes i agree, idealy ressurection should be up atless once for every boss fight so a 10-15 min cooldown maxed would have been fine.
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